Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)

Note: this is mostly for clarify action being done: ClearSoulboundTradeable better than SetSoulboundTradeable(..., ..., false)
This commit is contained in:
Spp
2011-10-18 10:44:45 +02:00
parent be34ae68bb
commit ee69fc940e
9 changed files with 53 additions and 45 deletions
+1 -1
View File
@@ -149,7 +149,7 @@ struct LootItem
bool AllowedForPlayer(Player const* player) const;
void AddAllowedLooter(Player const* player);
AllowedLooterSet* GetAllowedLooters() { return &allowedGUIDs; }
const AllowedLooterSet & GetAllowedLooters() const { return allowedGUIDs; }
};
struct QuestItem