*Update active object code.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-26 16:29:55 -06:00
parent c16848a23c
commit ee6418d92a
8 changed files with 56 additions and 37 deletions
+1
View File
@@ -486,6 +486,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
Creature* SummonTrigger(float x, float y, float z, float ang, uint32 dur, CreatureAI* (*GetAI)(Creature*) = NULL);
bool isActiveObject() const { return m_isActive; }
void setActive(bool isActiveObject);
void SetWorldObject(bool apply);
template<class NOTIFIER> void VisitNearbyObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); }
template<class NOTIFIER> void VisitNearbyGridObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); }
template<class NOTIFIER> void VisitNearbyWorldObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitWorld(GetPositionX(), GetPositionY(), radius, notifier); }