*Typohunt - introduction.
--HG-- branch : trunk
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@@ -203,7 +203,7 @@ class TRINITY_DLL_SPEC PlayerMenu
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void SendQuestQueryResponse ( Quest const *pQuest );
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void SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID, bool ActivateAccept);
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void SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnbleNext );
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void SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, bool EnableNext );
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void SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID, bool Completable, bool CloseOnCancel );
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};
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#endif
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@@ -167,7 +167,7 @@ ObjectMgr::~ObjectMgr()
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void ObjectMgr::LoadPlayerInfoInCache()
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{
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QueryResult *result = CharacterDatabase.PQuery("SELECT guid, name, data, class FROM characters");
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QueryResult *result = CharacterDatabase.PQuery("SELECT guid, name, data, class FROM characters");
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if(!result)
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{
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sLog.outError( "Loading Player Cache failed.");
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