Core/Spells: move rocket boots spell cast check to spell script. add event for checkcast for deathcoil (dk) heh i forgot it >.<

This commit is contained in:
Kandera
2012-05-18 11:56:23 -04:00
parent 7688c7609f
commit edf1de6d93
3 changed files with 10 additions and 6 deletions
+1 -6
View File
@@ -4986,12 +4986,7 @@ SpellCastResult Spell::CheckCast(bool strict)
{
case SPELL_EFFECT_DUMMY:
{
if (m_spellInfo->Id == 51582) // Rocket Boots Engaged
{
if (m_caster->IsInWater())
return SPELL_FAILED_ONLY_ABOVEWATER;
}
else if (m_spellInfo->Id == 19938) // Awaken Peon
if (m_spellInfo->Id == 19938) // Awaken Peon
{
Unit* unit = m_targets.GetUnitTarget();
if (!unit || !unit->HasAura(17743))
+1
View File
@@ -769,6 +769,7 @@ class spell_dk_death_coil : public SpellScriptLoader
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
+8
View File
@@ -1748,8 +1748,16 @@ class spell_item_rocket_boots : public SpellScriptLoader
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL);
}
SpellCastResult CheckCast()
{
if (GetCaster()->IsInWater())
return SPELL_FAILED_ONLY_ABOVEWATER;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots_SpellScript::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};