*Fixed /played chat command. Author: tomrus88

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-31 11:33:48 +08:00
parent 0fcadd9d25
commit ed995581af
6 changed files with 299 additions and 277 deletions
-1
View File
@@ -30,7 +30,6 @@ template<class T>
void PointMovementGenerator<T>::Initialize(T &unit)
{
unit.StopMoving();
unit.clearUnitState(UNIT_STAT_MOVING);
Traveller<T> traveller(unit);
// knockback effect has UNIT_STAT_JUMPING set,so if here we disable sentmonstermove there will be creature position sync problem between client and server
i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, true /* !unit.hasUnitState(UNIT_STAT_JUMPING)*/);