diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 85190ed22f..db01234757 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -6431,7 +6431,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger if (dummySpell->Id == 49005) { // TODO: need more info (cooldowns/PPM) - triggered_spell_id = 50424; + triggered_spell_id = 61607; break; } // Vendetta