Merge branch 'master' into 4.x

Conflicts:
	src/server/game/Spells/Auras/SpellAuraEffects.h
This commit is contained in:
Shocker
2011-11-26 23:50:15 +02:00
11 changed files with 111 additions and 74 deletions
@@ -0,0 +1,7 @@
-- Blessing of Sanctuary + Grace
DELETE FROM `spell_group` WHERE `id`>=1091 AND `id`<=1093 LIMIT 4;
DELETE FROM `spell_group_stack_rules` WHERE `group_id`=1093 LIMIT 1;
-- Ebon Plague + Curse of Elements + Earth and Moon
DELETE FROM `spell_group` WHERE `id`>=1040 AND `id`<=1043 LIMIT 6;
DELETE FROM `spell_group_stack_rules` WHERE `group_id`=1043 LIMIT 1;
@@ -0,0 +1,2 @@
-- Misery
UPDATE `spell_proc_event` SET `SpellFamilyMask2` = `SpellFamilyMask2` | 64 WHERE `entry` = 33193;
@@ -0,0 +1,3 @@
DELETE FROM `achievement_criteria_data` WHERE `type` = 11 AND `criteria_id` = 7363;
INSERT INTO `achievement_criteria_data` VALUES
(7363, 11, 0, 0, 'achievement_snakes_whyd_it_have_to_be_snakes');
@@ -0,0 +1 @@
DELETE FROM `disables` WHERE entry = 7363 AND sourceType = 4;
@@ -0,0 +1,2 @@
-- Set all gameobjects in Ulduar (excluding chests, including veins and herbs) spawned in 10 and 25 man difficult.
UPDATE `gameobject` SET `spawnMask` = 3 WHERE `id` IN (194555, 194232, 194675, 194560, 194569, 194370, 194371, 194630, 194631, 194375, 194377, 194634, 194635, 194636, 194637, 194904, 194905, 194907, 194398, 194399, 194400, 194401, 194402, 194914, 194403, 194915, 194404, 194405, 194406, 194407, 194663, 194408, 194664, 194665, 194409, 194666, 194410, 194411, 194412, 194413, 194414, 194415, 194416, 194437, 194441, 194442, 194704, 194705, 194706, 194707, 194481, 194484, 194235, 194236, 194750, 194506, 194255, 194773, 194261, 194262, 194264, 194553, 194554, 194556, 194557, 194558, 194559, 194565, 194912, 194913, 194739, 194740, 194741, 194742, 194743, 194744, 194745, 194746, 194747, 194748, 194749, 194774, 194775, 194776) AND `map` = 603;
@@ -664,6 +664,7 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
return 0;
}
creature->m_isWorldObject = true; //so it will not be unloaded with grid
map->AddToMap(creature);
m_NPCPassengerSet.insert(creature);
+13 -49
View File
@@ -1520,44 +1520,36 @@ uint32 Unit::CalcArmorReducedDamage(Unit* victim, const uint32 damage, SpellInfo
armor = floor(AddPctN(armor, -(*j)->GetAmount()));
}
// Apply Player CR_ARMOR_PENETRATION rating and buffs from stances\specializations etc.
if (GetTypeId() == TYPEID_PLAYER)
{
AuraEffectList const& ArPenAuras = GetAuraEffectsByType(SPELL_AURA_MOD_ARMOR_PENETRATION_PCT);
for (AuraEffectList::const_iterator itr = ArPenAuras.begin(); itr != ArPenAuras.end(); ++itr)
float bonusPct = 0;
AuraEffectList const& ResIgnoreAuras = GetAuraEffectsByType(SPELL_AURA_MOD_ARMOR_PENETRATION_PCT);
for (AuraEffectList::const_iterator itr = ResIgnoreAuras.begin(); itr != ResIgnoreAuras.end(); ++itr)
{
// item neutral spell
if ((*itr)->GetSpellInfo()->EquippedItemClass == -1)
{
armor = floor(AddPctN(armor, -(*itr)->GetAmount()));
continue;
if (!spellInfo || (*itr)->IsAffectedOnSpell(spellInfo) || (*itr)->GetMiscValue() & spellInfo->GetSchoolMask())
bonusPct += (*itr)->GetAmount();
else if (!(*itr)->GetMiscValue() && !(*itr)->HasSpellClassMask())
bonusPct += (*itr)->GetAmount();
}
// item dependent spell - check current weapons
for (int i = 0; i < MAX_ATTACK; ++i)
else
{
Item* weapon = ToPlayer()->GetWeaponForAttack(WeaponAttackType(i), true);
if (weapon && weapon->IsFitToSpellRequirements((*itr)->GetSpellInfo()))
{
armor = floor(AddPctN(armor, -(*itr)->GetAmount()));
break;
}
if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*itr)->GetSpellInfo()))
bonusPct += (*itr)->GetAmount();
}
}
}
// Apply Player CR_ARMOR_PENETRATION rating
if (GetTypeId() == TYPEID_PLAYER)
{
float maxArmorPen = 0;
if (getLevel() < 60)
if (victim->getLevel() < 60)
maxArmorPen = float(400 + 85 * victim->getLevel());
else
maxArmorPen = 400 + 85 * victim->getLevel() + 4.5f * 85 * (victim->getLevel() - 59);
// Cap armor penetration to this number
maxArmorPen = std::min((armor + maxArmorPen) / 3, armor);
// Figure out how much armor do we ignore
float armorPen = CalculatePctF(maxArmorPen, ToPlayer()->GetRatingBonusValue(CR_ARMOR_PENETRATION));
float armorPen = CalculatePctF(maxArmorPen, bonusPct + ToPlayer()->GetRatingBonusValue(CR_ARMOR_PENETRATION));
// Got the value, apply it
armor -= std::min(armorPen, maxArmorPen);
}
@@ -10905,12 +10897,6 @@ bool Unit::isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMas
if (victim->HasAura(6788))
crit_chance+=(*i)->GetAmount();
break;
case 21: // Test of Faith
case 6935:
case 6918:
if (victim->HealthBelowPct(50))
crit_chance+=(*i)->GetAmount();
break;
default:
break;
}
@@ -11140,11 +11126,6 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32
case 3736: // Hateful Totem of the Third Wind / Increased Lesser Healing Wave / LK Arena (4/5/6) Totem of the Third Wind / Savage Totem of the Third Wind
DoneTotal += (*i)->GetAmount();
break;
case 7997: // Renewed Hope
case 7998:
if (victim->HasAura(6788))
AddPctN(DoneTotalMod, (*i)->GetAmount());
break;
case 21: // Test of Faith
case 6935:
case 6918:
@@ -11785,23 +11766,6 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT
AddPctF(TakenTotalMod, std::max(mod, float((*i)->GetAmount())));
}
break;
// Blessing of Sanctuary
// Greater Blessing of Sanctuary
case 19:
case 1804:
{
if ((*i)->GetSpellInfo()->SpellFamilyName != SPELLFAMILY_PALADIN)
continue;
if ((*i)->GetMiscValue() & (spellProto ? spellProto->GetSchoolMask() : 0))
AddPctN(TakenTotalMod, (*i)->GetAmount());
break;
}
// Ebon Plague
case 1933:
if ((*i)->GetMiscValue() & (spellProto ? spellProto->GetSchoolMask() : 0))
AddPctN(TakenTotalMod, (*i)->GetAmount());
break;
}
}
@@ -79,7 +79,8 @@ class AuraEffect
bool IsPeriodic() const { return m_isPeriodic; }
void SetPeriodic(bool isPeriodic) { m_isPeriodic = isPeriodic; }
bool IsAffectingSpell(SpellInfo const* spell) const;
bool IsAffectedOnSpell(SpellInfo const* spell) const;
bool HasSpellClassMask() const { return m_spellInfo->Effects[m_effIndex].SpellClassMask; }
void SendTickImmune(Unit* target, Unit* caster) const;
void PeriodicTick(AuraApplication * aurApp, Unit* caster) const;
+13 -13
View File
@@ -2965,6 +2965,9 @@ void SpellMgr::LoadDbcDataCorrections()
break;
case 31447: // Mark of Kaz'rogal (needs target selection script)
case 31298: // Sleep (needs target selection script)
case 51904: // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)
case 2895: // Wrath of Air Totem rank 1 (Aura)
case 68933: // Wrath of Air Totem rank 2 (Aura)
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
spellInfo->EffectImplicitTargetB[0] = 0;
break;
@@ -3007,8 +3010,12 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER_AREA_PARTY;
spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_10_YARDS_2;
break;
case 44978: case 45001: case 45002: // Wild Magic
case 45004: case 45006: case 45010: // Wild Magic
case 44978: // Wild Magic
case 45001:
case 45002:
case 45004:
case 45006:
case 45010:
case 31347: // Doom
case 41635: // Prayer of Mending
case 44869: // Spectral Blast
@@ -3065,7 +3072,8 @@ void SpellMgr::LoadDbcDataCorrections()
case 50312: // Unholy Frenzy
spellInfo->MaxAffectedTargets = 15;
break;
case 38794: case 33711: //Murmur's Touch
case 33711: //Murmur's Touch
case 38794:
spellInfo->MaxAffectedTargets = 1;
spellInfo->EffectTriggerSpell[0] = 33760;
break;
@@ -3105,9 +3113,6 @@ void SpellMgr::LoadDbcDataCorrections()
case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
spellInfo->EffectMiscValue[0] |= 1;
break;
case 51904: // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
break;
case 29809: // Desecration Arm - 36 instead of 37 - typo? :/
spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_7_YARDS;
break;
@@ -3151,7 +3156,7 @@ void SpellMgr::LoadDbcDataCorrections()
spellInfo->EffectApplyAuraName[1] = SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN;
break;
case 41913: // Parasitic Shadowfiend Passive
spellInfo->EffectApplyAuraName[0] = 4; // proc debuff, and summon infinite fiends
spellInfo->EffectApplyAuraName[0] = SPELL_AURA_DUMMY; // proc debuff, and summon infinite fiends
break;
case 27892: // To Anchor 1
case 27928: // To Anchor 1
@@ -3179,11 +3184,6 @@ void SpellMgr::LoadDbcDataCorrections()
case 6474: // Earthbind Totem (instant pulse)
spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY;
break;
case 2895: // Wrath of Air Totem rank 1 (Aura)
case 68933: // Wrath of Air Totem rank 2 (Aura)
spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_CASTER;
spellInfo->EffectImplicitTargetB[0] = 0;
break;
case 52109: // Flametongue Totem rank 1 (Aura)
case 52110: // Flametongue Totem rank 2 (Aura)
case 52111: // Flametongue Totem rank 3 (Aura)
@@ -3202,7 +3202,7 @@ void SpellMgr::LoadDbcDataCorrections()
case 53244: // Marked for Death (Rank 3)
case 53245: // Marked for Death (Rank 4)
case 53246: // Marked for Death (Rank 5)
spellInfo->EffectSpellClassMask[0] = flag96(423937, 276955137, 2049);
spellInfo->EffectSpellClassMask[0] = flag96(0x00067801, 0x10820001, 0x00000801);
break;
case 70728: // Exploit Weakness (needs target selection script)
case 70840: // Devious Minds (needs target selection script)
@@ -52,6 +52,7 @@ enum Creatures
enum ConstrictorSpells
{
SPELL_GRIP_OF_SLAD_RAN = 55093,
SPELL_SNAKE_WRAP = 55126,
SPELL_VENOMOUS_BITE = 54987,
H_SPELL_VENOMOUS_BITE = 58996
};
@@ -65,6 +66,8 @@ static Position SpawnLoc[]=
{1716.76f, 635.159f, 129.282f, 0.191986f}
};
#define DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES 1
class boss_slad_ran : public CreatureScript
{
public:
@@ -89,6 +92,7 @@ public:
uint8 uiPhase;
std::set<uint64> lWrappedPlayers;
SummonList lSummons;
InstanceScript* instance;
@@ -100,6 +104,7 @@ public:
uiVenomBoltTimer = 15*IN_MILLISECONDS;
uiSpawnTimer = 5*IN_MILLISECONDS;
uiPhase = 0;
lWrappedPlayers.clear();
lSummons.DespawnAll();
@@ -171,6 +176,7 @@ public:
void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
lSummons.DespawnAll();
if (instance)
instance->SetData(DATA_SLAD_RAN_EVENT, DONE);
@@ -186,6 +192,17 @@ public:
summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
lSummons.Summon(summoned);
}
void SetGUID(uint64 guid, int32 type)
{
if (type == DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES)
lWrappedPlayers.insert(guid);
}
bool WasWrapped(uint64 guid)
{
return lWrappedPlayers.count(guid);
}
};
};
@@ -215,10 +232,26 @@ public:
{
if (!UpdateVictim())
return;
if (uiGripOfSladRanTimer <= diff)
{
DoCast(me->getVictim(), SPELL_GRIP_OF_SLAD_RAN);
uiGripOfSladRanTimer = 5*IN_MILLISECONDS;
Unit* target = me->getVictim();
DoCast(target, SPELL_GRIP_OF_SLAD_RAN);
uiGripOfSladRanTimer = urand(3, 6)*IN_MILLISECONDS;
Aura* grip = target->GetAura(SPELL_GRIP_OF_SLAD_RAN, me->GetGUID());
if (grip && grip->GetStackAmount() == 5)
{
target->RemoveAurasDueToSpell(SPELL_GRIP_OF_SLAD_RAN, me->GetGUID());
target->CastSpell(target, SPELL_SNAKE_WRAP, true);
if (TempSummon* _me = me->ToTempSummon())
if (Creature* sladran = _me->GetSummoner()->ToCreature())
sladran->AI()->SetGUID(target->GetGUID() ,DATA_SNAKES_WHYD_IT_HAVE_TO_BE_SNAKES);
me->DespawnOrUnsummon();
}
} else uiGripOfSladRanTimer -= diff;
}
@@ -265,9 +298,28 @@ public:
};
class achievement_snakes_whyd_it_have_to_be_snakes : public AchievementCriteriaScript
{
public:
achievement_snakes_whyd_it_have_to_be_snakes() : AchievementCriteriaScript("achievement_snakes_whyd_it_have_to_be_snakes")
{
}
bool OnCheck(Player* player, Unit* target)
{
if (!target)
return false;
if (boss_slad_ran::boss_slad_ranAI* sladRanAI = CAST_AI(boss_slad_ran::boss_slad_ranAI, target->GetAI()))
return !sladRanAI->WasWrapped(player->GetGUID());
return false;
}
};
void AddSC_boss_slad_ran()
{
new boss_slad_ran();
new mob_slad_ran_constrictor();
new mob_slad_ran_viper();
}
new achievement_snakes_whyd_it_have_to_be_snakes();
}
@@ -271,14 +271,18 @@ public:
break;
}
case EVENT_FLIGHT:
phase = PHASE_FLIGHT;
events.SetPhase(PHASE_FLIGHT);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(1, x, y, z);
return;
if (HealthAbovePct(10))
{
phase = PHASE_FLIGHT;
events.SetPhase(PHASE_FLIGHT);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
me->GetMotionMaster()->MovePoint(1, x, y, z);
return;
}
break;
}
}