Scripts/Trial of the Crusader: Fixed possible crash

This commit is contained in:
Shauren
2011-05-11 14:05:31 +02:00
parent bd9581574f
commit ed3700634f
@@ -321,12 +321,16 @@ class boss_lich_king_toc : public CreatureScript
if (GameObject* pGoFloor = m_pInstance->instance->GetGameObject(m_pInstance->GetData64(GO_ARGENT_COLISEUM_FLOOR))) if (GameObject* pGoFloor = m_pInstance->instance->GetGameObject(m_pInstance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
pGoFloor->TakenDamage(1000000); pGoFloor->TakenDamage(1000000);
me->CastSpell(me, 69016, false); me->CastSpell(me, 69016, false);
if (m_pInstance) m_pInstance->SetData(TYPE_LICH_KING, DONE); if (m_pInstance)
Creature* pTemp = Unit::GetCreature((*me), m_pInstance->GetData64(NPC_ANUBARAK)); {
if (!pTemp || !pTemp->isAlive()) m_pInstance->SetData(TYPE_LICH_KING, DONE);
pTemp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); Creature* pTemp = Unit::GetCreature(*me, m_pInstance->GetData64(NPC_ANUBARAK));
if (!pTemp || !pTemp->isAlive())
pTemp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
m_pInstance->SetData(TYPE_EVENT, 0);
}
me->DespawnOrUnsummon(); me->DespawnOrUnsummon();
m_pInstance->SetData(TYPE_EVENT, 0);
m_uiUpdateTimer = 20000; m_uiUpdateTimer = 20000;
break; break;
} }