Fixed compile errors and some typos
--HG-- branch : trunk
This commit is contained in:
+30
-10
@@ -86,6 +86,13 @@ enum WorldTimers
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WUPDATE_COUNT = 10
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};
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// States than may change after server started
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enum WorldStates
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{
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WORLDSTATE_WINTERGRASP_CONTROLING_FACTION,
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WORLDSTATE_VALUE_COUNT,
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};
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/// Configuration elements
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enum WorldConfigs
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{
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@@ -557,17 +564,27 @@ class World
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/// Set a server configuration element (see #WorldConfigs)
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void setConfig(uint32 index,uint32 value)
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{
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if(index<CONFIG_VALUE_COUNT)
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m_configs[index]=value;
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if (index < CONFIG_VALUE_COUNT)
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m_configs[index] = value;
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}
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/// Get a server configuration element (see #WorldConfigs)
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uint32 getConfig(uint32 index) const
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{
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if(index<CONFIG_VALUE_COUNT)
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return m_configs[index];
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else
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return 0;
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return index < CONFIG_VALUE_COUNT ? m_configs[index] : 0;
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}
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// Set a server state - Those general values that can change after server have been setup
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void setState(uint32 index, uint32 value)
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{
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if (index < WORLDSTATE_VALUE_COUNT)
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m_states[index] = value;
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}
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// Get a server state element
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uint32 getState(uint32 index) const
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{
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return index < WORLDSTATE_VALUE_COUNT ? m_states[index] : 0;
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}
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/// Are we on a "Player versus Player" server?
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@@ -636,11 +653,13 @@ class World
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void LoadAutobroadcasts();
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void ProcessStartEvent();
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void ProcessStopEvent();
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bool GetEventKill() { return isEventKillStart; }
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void UpdateAreaDependentAuras();
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bool isEventKillStart;
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void ProcessStartEvent();
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void ProcessStopEvent();
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bool GetEventKill() { return isEventKillStart; }
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bool isEventKillStart;
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protected:
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void _UpdateGameTime();
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// callback for UpdateRealmCharacters
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@@ -683,6 +702,7 @@ class World
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float rate_values[MAX_RATES];
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uint32 m_configs[CONFIG_VALUE_COUNT];
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uint32 m_states[WORLDSTATE_VALUE_COUNT];
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int32 m_playerLimit;
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AccountTypes m_allowedSecurityLevel;
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LocaleConstant m_defaultDbcLocale; // from config for one from loaded DBC locales
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