diff --git a/src/game/GameObject.h b/src/game/GameObject.h index 8d378d5a96..16b5cd96f6 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -479,7 +479,7 @@ struct GameObjectInfo case GAMEOBJECT_TYPE_AREADAMAGE: autoCloseTime = areadamage.autoCloseTime; break; default: break; } - return autoCloseTime / 0x10000; + return autoCloseTime / IN_MILISECONDS; // prior to 3.0.3, conversion was / 0x10000; } uint32 GetLootId() const