@@ -1874,6 +1874,7 @@ class Player : public Unit, public GridObject<Player>
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void ApplyManaRegenBonus(int32 amount, bool apply);
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void ApplyHealthRegenBonus(int32 amount, bool apply);
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void UpdateManaRegen();
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void UpdateRuneRegen(RuneType rune);
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const uint64& GetLootGUID() const { return m_lootGuid; }
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void SetLootGUID(const uint64 &guid) { m_lootGuid = guid; }
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