*Apply frozen state for both stun and root auras. Original patch by VladimirMangos and Tassader2.
--HG-- branch : trunk
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@@ -212,6 +212,8 @@ class TRINITY_DLL_SPEC Aura
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void HandleNoReagentUseAura(bool Apply, bool Real);
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void HandlePhase(bool Apply, bool Real);
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void HandleAuraStateFrozen(bool apply);
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virtual ~Aura();
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void SetModifier(AuraType t, int32 a, uint32 pt, int32 miscValue);
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