*Merge with Trinity 783.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-04 16:17:46 -06:00
38 changed files with 3090 additions and 415 deletions
+1
View File
@@ -375,6 +375,7 @@ scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp \
scripts/zone/terokkar_forest/terokkar_forest.cpp \
scripts/zone/thunder_bluff/thunder_bluff.cpp \
scripts/zone/tirisfal_glades/tirisfal_glades.cpp \
scripts/zone/thousand_needles/thousand_needles.cpp \
scripts/zone/uldaman/boss_archaedas.cpp \
scripts/zone/uldaman/instance_uldaman.cpp \
scripts/zone/uldaman/boss_ironaya.cpp \
+4
View File
@@ -545,6 +545,8 @@ extern void AddSC_instance_temple_of_ahnqiraj();
extern void AddSC_terokkar_forest();
//Thousand Needles
extern void AddSC_thousand_needles();
//Thunder Bluff
extern void AddSC_thunder_bluff();
@@ -1749,6 +1751,8 @@ void ScriptsInit()
AddSC_terokkar_forest();
//Thousand Needles
AddSC_thousand_needles();
//Thunder Bluff
AddSC_thunder_bluff();
@@ -1072,6 +1072,10 @@
<Filter
Name="Thousand Needles"
>
<File
RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
>
</File>
</Filter>
<Filter
Name="Silithus"
@@ -1334,6 +1334,10 @@
<Filter
Name="Thousand Needles"
>
<File
RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
>
</File>
</Filter>
<Filter
Name="Silithus"
@@ -1354,6 +1354,10 @@
<Filter
Name="Thousand Needles"
>
<File
RelativePath="..\scripts\zone\thousand_needles\thousand_needles.cpp"
>
</File>
</Filter>
<Filter
Name="Silithus"
+2 -1
View File
@@ -432,7 +432,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select
std::list<HostilReference*> m_threatlist = m_creature->getThreatManager().getThreatList();
std::list<HostilReference*>::iterator i;
Unit *target;
while(m_threatlist.size())
while(m_threatlist.size() && num)
{
if(targetType == SELECT_TARGET_BOTTOMAGGRO)
{
@@ -455,6 +455,7 @@ void ScriptedAI::SelectUnitList(std::list<Unit*> &targetList, uint32 num, Select
continue;
}
targetList.push_back(target);
--num;
}
}
}
@@ -1,4 +1,4 @@
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
@@ -36,22 +36,20 @@ EndScriptData */
#define SPELL_RAIN_OF_FIRE 33617
#define H_SPELL_RAIN_OF_FIRE 39363
#define SPELL_DRAWN_SHADOWS 33563
#define SPELL_DRAW_SHADOWS 33563
#define SPELL_SHADOWBOLT_VOLLEY 33841
#define SPELL_BANISH 38791
#define MOB_VOID_TRAVELER 19226
#define SPELL_SACRIFICE 33587
#define SPELL_SHADOW_NOVA 33846
#define SPELL_HEALVORPIL 33783
#define H_SPELL_HEALVORPIL 39364
#define SPELL_EMPOWERING_SHADOWS 33783
#define H_SPELL_EMPOWERING_SHADOWS 39364
#define MOB_VOID_PORTAL 19224
#define SPELL_VOID_PORTAL_VISUAL 33569
float VorpilPosition[1][3] =
{
{-252.8820,-264.3030,17.1}
};
float VorpilPosition[3] = {-252.8820,-264.3030,17.1};
float VoidPortalCoords[5][3] =
{
@@ -62,76 +60,154 @@ float VoidPortalCoords[5][3] =
{-261.4533, -297.3298, 17.1}
};
class EmpoweringShadowsAura: public Aura
{
public:
EmpoweringShadowsAura(SpellEntry *spell, uint32 eff, int32 *bp, Unit *target, Unit *caster) : Aura(spell, eff, bp, target, caster, NULL) {}
};
struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI
{
mob_voidtravelerAI(Creature *c) : ScriptedAI(c)
{
HeroicMode = m_creature->GetMap()->IsHeroic();
Reset();
}
bool HeroicMode;
Unit *Vorpil;
uint32 move;
bool sacrificed;
void Reset()
{
Vorpil = NULL;
move = 0;
sacrificed = false;
}
void Aggro(Unit *who){}
void UpdateAI(const uint32 diff)
{
if(!Vorpil)
{
m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
if(move < diff)
{
if(sacrificed)
{
SpellEntry *spell = (SpellEntry *)GetSpellStore()->LookupEntry(HeroicMode?H_SPELL_EMPOWERING_SHADOWS:SPELL_EMPOWERING_SHADOWS);
if( spell )
Vorpil->AddAura(new EmpoweringShadowsAura(spell, 0, NULL, Vorpil, m_creature));
Vorpil->SetHealth(Vorpil->GetHealth()+Vorpil->GetMaxHealth()/25);
DoCast(m_creature, SPELL_SHADOW_NOVA, true);
m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
m_creature->GetMotionMaster()->MoveFollow(Vorpil,0,0);
if(m_creature->GetDistance(Vorpil) < 3)
{
DoCast(m_creature, SPELL_SACRIFICE, false);
sacrificed = true;
move = 500;
return;
}
if(!Vorpil->isInCombat() || Vorpil->isDead())
{
m_creature->DealDamage(m_creature, m_creature->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
move = 1000;
}else move -= diff;
}
};
CreatureAI* GetAI_mob_voidtraveler(Creature *_Creature)
{
return new mob_voidtravelerAI (_Creature);
}
struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
{
boss_grandmaster_vorpilAI(Creature *c) : ScriptedAI(c)
{
pInstance = ((ScriptedInstance*)c->GetInstanceData());
HeroicMode = m_creature->GetMap()->IsHeroic();
Intro = false;
Reset();
}
ScriptedInstance *pInstance;
bool Intro;
bool Intro, HelpYell;
bool sumportals;
bool HeroicMode;
uint32 ShadowBoltVolley_Timer;
uint32 DrawnShadows_Timer;
uint32 sumportals_Timer;
uint32 DrawShadows_Timer;
uint32 summonTraveler_Timer;
uint64 PortalsGuid[5];
uint32 banish_Timer;
uint64 PortalsGuid[5];
void Reset()
{
ShadowBoltVolley_Timer = 15000;
DrawShadows_Timer = 45000;
summonTraveler_Timer = 90000;
banish_Timer = 17000;
HelpYell = false;
destroyPortals();
if(pInstance)
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
}
void summonPortals()
{
for (int i = 0;i<5;i++)
if(!sumportals)
{
Creature *Portal = NULL;
Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
PortalsGuid[i] = Portal->GetGUID();
Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
for (int i = 0;i<5;i++)
{
Creature *Portal = NULL;
Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
PortalsGuid[i] = Portal->GetGUID();
Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
}
sumportals = true;
summonTraveler_Timer = 5000;
}
sumportals = true;
summonTraveler_Timer = 5000;
}
void destroyPortals()
{
for (int i = 0;i < 5; i ++)
if(sumportals)
{
Unit *Portal = Unit::GetUnit((*m_creature), PortalsGuid[i]);
if (Portal)
if (Portal->isAlive())
for (int i = 0;i < 5; i ++)
{
Unit *Portal = Unit::GetUnit((*m_creature), PortalsGuid[i]);
if (Portal && Portal->isAlive())
Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
PortalsGuid[i] = 0;
}
PortalsGuid[i] = 0;
}
sumportals = false;
}
}
void spawnVoidTraveler()
{
srand( (unsigned) time(NULL) ) ;
int pos = rand()%5;
Creature *traveler;
traveler = m_creature->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
m_creature->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,5000);
if(!HelpYell)
{
DoScriptText(SAY_HELP, m_creature);
HelpYell = true;
}
}
void Reset()
void JustSummoned(Creature *summoned)
{
HeroicMode = m_creature->GetMap()->IsHeroic();
if( HeroicMode )
debug_log("SD2: creature %u is in heroic mode",m_creature->GetEntry());
ShadowBoltVolley_Timer = 15000;
DrawnShadows_Timer = 45000;
sumportals_Timer = 10000;
summonTraveler_Timer = 90000;
InCombat = false;
sumportals = false;
destroyPortals();
if(pInstance)
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
if (summoned && summoned->GetEntry() == MOB_VOID_TRAVELER)
((mob_voidtravelerAI*)summoned->AI())->Vorpil = m_creature;
}
void KilledUnit(Unit *victim)
@@ -151,7 +227,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
}
void StartEvent()
void Aggro(Unit *who)
{
switch(rand()%3)
{
@@ -159,55 +235,27 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
case 1: DoScriptText(SAY_AGGRO2, m_creature); break;
case 2: DoScriptText(SAY_AGGRO3, m_creature); break;
}
summonPortals();
if(pInstance)
pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
}
void Aggro(Unit *who)
{
if(!InCombat)
{
InCombat = true;
StartEvent();
}
}
void MoveInLineOfSight(Unit *who)
{
if (!who || m_creature->getVictim())
return;
if (who->isTargetableForAttack() && who->isInAccessiblePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
float attackRadius = m_creature->GetAttackDistance(who);
if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && m_creature->IsWithinLOSInMap(who))
{
AttackStart(who);
}
}
else if (!Intro && m_creature->IsWithinLOSInMap(who)&& m_creature->IsWithinDistInMap(who, 100) ) //not sure about right radius
if(who && !m_creature->getVictim() && m_creature->canStartAttack(who))
AttackStart(who);
if (!Intro && who && m_creature->IsWithinLOSInMap(who)&& m_creature->IsWithinDistInMap(who, 100) && m_creature->IsHostileTo(who))
{
DoScriptText(SAY_INTRO, m_creature);
Intro = true;
}
}
void UpdateAI(const uint32 diff)
{
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
return;
if (!sumportals)
if (sumportals_Timer < diff)
{
DoScriptText(SAY_HELP, m_creature);
summonPortals();
sumportals_Timer = 1000000;
}else sumportals_Timer -= diff;
if (ShadowBoltVolley_Timer < diff)
{
@@ -215,23 +263,41 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
ShadowBoltVolley_Timer = 15000;
}else ShadowBoltVolley_Timer -= diff;
if ( DrawnShadows_Timer < diff)
if (HeroicMode && banish_Timer < diff)
{
DoTeleportAll(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
m_creature->Relocate(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
DoCast(m_creature,SPELL_DRAWN_SHADOWS,true);
Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0,30,false);
if (target)
{
DoCast(target,SPELL_BANISH);
banish_Timer = 16000;
}
}else banish_Timer -= diff;
if(!HeroicMode) DoCast(m_creature,SPELL_RAIN_OF_FIRE);
else DoCast(m_creature,H_SPELL_RAIN_OF_FIRE);
if ( DrawShadows_Timer < diff)
{
Map *map = m_creature->GetMap();
Map::PlayerList const &PlayerList = map->GetPlayers();
for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH,0))
i_pl->TeleportTo(m_creature->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
m_creature->Relocate(VorpilPosition[0],VorpilPosition[1],VorpilPosition[2]);
DoCast(m_creature,SPELL_DRAW_SHADOWS,true);
DoCast(m_creature,HeroicMode?H_SPELL_RAIN_OF_FIRE:SPELL_RAIN_OF_FIRE);
ShadowBoltVolley_Timer = 6000;
DrawnShadows_Timer = 45000;
}else DrawnShadows_Timer -= diff;
DrawShadows_Timer = 30000;
}else DrawShadows_Timer -= diff;
if ( summonTraveler_Timer < diff)
{
spawnVoidTraveler();
summonTraveler_Timer = 10000;
//enrage at 20%
if((m_creature->GetHealth()*5) < m_creature->GetMaxHealth())
summonTraveler_Timer = 5000;
}else summonTraveler_Timer -=diff;
DoMeleeAttackIfReady();
@@ -242,118 +308,6 @@ CreatureAI* GetAI_boss_grandmaster_vorpil(Creature *_Creature)
return new boss_grandmaster_vorpilAI (_Creature);
}
struct TRINITY_DLL_DECL mob_voidtravelerAI : public ScriptedAI
{
mob_voidtravelerAI(Creature *c) : ScriptedAI(c)
{
pInstance = ((ScriptedInstance*)c->GetInstanceData());
Reset();
}
ScriptedInstance *pInstance;
uint32 VorpilCheck_Timer;
uint32 eventCheck_Timer;
bool sacrifice;
bool sacrificed;
bool oneTarget;
bool HeroicMode;
uint32 target_timer;
void Reset()
{
HeroicMode = m_creature->GetMap()->IsHeroic();
if( HeroicMode )
debug_log("SD2: creature %u is in heroic mode",m_creature->GetEntry());
VorpilCheck_Timer = 5000;
eventCheck_Timer = 1000;
target_timer = 2000;
oneTarget = false;
sacrificed = false;
sacrifice = false;
}
void EnterEvadeMode(){}
void Aggro(Unit *who) {}
void AttackStart(Unit *who){}
void MoveInLineOfSight(Unit *who){}
void UpdateAI(const uint32 diff)
{
if (eventCheck_Timer < diff)
{
if(pInstance)
{
Unit *Vorpil = Unit::GetUnit((*m_creature),pInstance->GetData64(DATA_GRANDMASTERVORPIL));
if (Vorpil)
{
if (Vorpil->isDead())
{
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
if (Vorpil->getVictim())
{
if((*m_creature).GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
(*m_creature).GetMotionMaster()->MoveFollow(Vorpil,1,0);
}
}
if(pInstance->GetData(DATA_GRANDMASTERVORPILEVENT) != IN_PROGRESS)
{
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
}
eventCheck_Timer = 5000;
}else eventCheck_Timer -=diff;
if (VorpilCheck_Timer < diff)
{
if (pInstance)
{
if (!sacrificed)
{
if (!sacrifice)
{
Unit *Vorpil = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_GRANDMASTERVORPIL));
if (Vorpil)
if (Vorpil->isAlive())
{
if (m_creature->IsWithinDistInMap(Vorpil, 2))
{
sacrifice = true;
DoCast(m_creature,SPELL_SACRIFICE);
VorpilCheck_Timer = 2000;
}
}
if (!sacrifice)
VorpilCheck_Timer = 3000;
}
else
{
Unit *Vorpil = Unit::GetUnit((*m_creature),pInstance->GetData64(DATA_GRANDMASTERVORPIL));
if (Vorpil)
if (Vorpil->isAlive())
{
if(!HeroicMode) Vorpil->CastSpell(Vorpil,SPELL_HEALVORPIL,true);
else Vorpil->CastSpell(Vorpil,H_SPELL_HEALVORPIL,true);
};
DoCast(m_creature,SPELL_SHADOW_NOVA);
sacrificed = true;
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
VorpilCheck_Timer = 100000;
}
}
}
}else VorpilCheck_Timer -= diff;
}
};
CreatureAI* GetAI_mob_voidtraveler(Creature *_Creature)
{
return new mob_voidtravelerAI (_Creature);
}
void AddSC_boss_grandmaster_vorpil()
{
Script *newscript;
@@ -0,0 +1,200 @@
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Thousand Needles
SD%Complete: 100
SDComment: Support for Quest: 4770
SDCategory: Thousand Needles
EndScriptData */
/* ContentData
npc_swiftmountain
EndContentData */
#include "precompiled.h"
#include "../../npc/npc_escortAI.h"
#define SAY_READY -1000147
#define SAY_AGGRO -1000148
#define SAY_FINISH -1000149
#define QUEST_HOMEWARD_BOUND 4770
#define ENTRY_WYVERN 4107
struct TRINITY_DLL_DECL npc_swiftmountainAI : public npc_escortAI
{
npc_swiftmountainAI(Creature *c) : npc_escortAI(c) {Reset();}
void WaypointReached(uint32 i)
{
Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
if (!player)
return;
switch (i)
{
case 46:
DoScriptText(SAY_AGGRO, m_creature, player);
break;
case 47:
m_creature->SummonCreature(ENTRY_WYVERN, -5016.45, -935.01, -5.46, 5.36,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(ENTRY_WYVERN, -5001.98, -934.96, -5.55, 3.18,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
m_creature->SummonCreature(ENTRY_WYVERN, -4999.06, -949.61, -5.42, 2.04,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 70:
DoScriptText(SAY_FINISH, m_creature, player);
if (player && player->GetTypeId() == TYPEID_PLAYER)
((Player*)player)->GroupEventHappens(QUEST_HOMEWARD_BOUND,m_creature);
break;
}
}
void Reset()
{
}
void Aggro(Unit* who)
{}
void JustSummoned(Creature* summoned)
{
summoned->AI()->AttackStart(m_creature);
}
void JustDied(Unit* killer)
{
if (PlayerGUID)
{
if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
((Player*)player)->FailQuest(QUEST_HOMEWARD_BOUND);
}
}
void UpdateAI(const uint32 diff)
{
npc_escortAI::UpdateAI(diff);
}
};
bool QuestAccept_npc_swiftmountain(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_HOMEWARD_BOUND)
{
((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
DoScriptText(SAY_READY, creature, player);
// Change faction so mobs attack
creature->setFaction(775);
}
return true;
}
CreatureAI* GetAI_npc_swiftmountain(Creature *_Creature)
{
npc_swiftmountainAI* thisAI = new npc_swiftmountainAI(_Creature);
thisAI->AddWaypoint(0, -5156.69, -1220.49, 48.78, 5000);
thisAI->AddWaypoint(1, -5157.12, -1220.13, 48.67);
thisAI->AddWaypoint(2, -5171.7, -1205.36, 47.43);
thisAI->AddWaypoint(3, -5174.08, -1197.7, 46.90);
thisAI->AddWaypoint(4, -5178.24, -1183.78, 45.97);
thisAI->AddWaypoint(5, -5181.52, -1171.03, 45.29);
thisAI->AddWaypoint(6, -5184.29, -1159.21, 44.62);
thisAI->AddWaypoint(7, -5184.84, -1152.95, 44.84);
thisAI->AddWaypoint(8, -5182.04, -1142.83, 44.07);
thisAI->AddWaypoint(9, -5178.44, -1133.57, 43.91);
thisAI->AddWaypoint(10, -5176.68, -1129.48, 43.81);
thisAI->AddWaypoint(11, -5164.85, -1123.33, 43.99);
thisAI->AddWaypoint(12, -5153.07, -1117.7, 43.66);
thisAI->AddWaypoint(13, -5143.52, -1113.14, 43.78);
thisAI->AddWaypoint(14, -5135.86, -1104.42, 47.23);
thisAI->AddWaypoint(15, -5129.86, -1097.22, 49.52);
thisAI->AddWaypoint(16, -5127.48, -1087.29, 49.03);
thisAI->AddWaypoint(17, -5127.57, -1080.4, 46.64);
thisAI->AddWaypoint(18, -5129.65, -1077.58, 45.29);
thisAI->AddWaypoint(19, -5135.86, -1069.12, 39.53);
thisAI->AddWaypoint(20, -5141.97, -1060.58, 32.70);
thisAI->AddWaypoint(21, -5145.99, -1054.85, 28.98);
thisAI->AddWaypoint(22, -5147.08, -1050.35, 26.36);
thisAI->AddWaypoint(23, -5147.5, -1043.37, 21.84);
thisAI->AddWaypoint(24, -5147.68, -1036.37, 17.05);
thisAI->AddWaypoint(25, -5147.68, -1029.37, 14.59);
thisAI->AddWaypoint(26, -5144.62, -1023.9, 11.67);
thisAI->AddWaypoint(27, -5138.67, -1020.23, 7.81);
thisAI->AddWaypoint(28, -5135.6, -1018.55, 6.19);
thisAI->AddWaypoint(29, -5126.25, -1014.76, 1.08);
thisAI->AddWaypoint(30, -5120.03, -1013.12, -1.11);
thisAI->AddWaypoint(31, -5112.3, -1027.65, -5.39);
thisAI->AddWaypoint(32, -5106.99, -1023.09, -5.10);
thisAI->AddWaypoint(33, -5099.07, -1016.19, -4.92);
thisAI->AddWaypoint(34, -5091.23, -1009.21, -5.22);
thisAI->AddWaypoint(35, -5083.62, -1001.97, -5.22);
thisAI->AddWaypoint(36, -5076.1, -994.652, -4.92);
thisAI->AddWaypoint(37, -5066.71, -985.507, -4.97);
thisAI->AddWaypoint(38, -5065.13, -978.689, -5.02);
thisAI->AddWaypoint(39, -5062.33, -968.57, -5.08);
thisAI->AddWaypoint(40, -5059.46, -958.469, -5.16);
thisAI->AddWaypoint(41, -5056.59, -948.375, -5.10);
thisAI->AddWaypoint(42, -5053.73, -938.274, -5.69);
thisAI->AddWaypoint(43, -5043.06, -934.822, -5.35);
thisAI->AddWaypoint(44, -5029.35, -932.007, -5.27);
thisAI->AddWaypoint(45, -5024.58, -933.781, -5.40);
thisAI->AddWaypoint(46, -5019.13, -938.172, -5.54);
thisAI->AddWaypoint(47, -5011, -944.812, -5.47);
thisAI->AddWaypoint(48, -5002.86, -951.455, -5.44);
thisAI->AddWaypoint(49, -4994.73, -958.099, -5.41);
thisAI->AddWaypoint(50, -4990.57, -963.782, -5.33);
thisAI->AddWaypoint(51, -4987.43, -970.041, -5.17);
thisAI->AddWaypoint(52, -4981.41, -982.678, -5.10);
thisAI->AddWaypoint(53, -4977.03, -992.221, -4.97);
thisAI->AddWaypoint(54, -4972.6, -1001.74, -5.24);
thisAI->AddWaypoint(55, -4968.15, -1011.25, -5.49);
thisAI->AddWaypoint(56, -4963.75, -1020.78, -5.07);
thisAI->AddWaypoint(57, -4959.3, -1030.3, -5.28);
thisAI->AddWaypoint(58, -4956.28, -1036.61, -5.84);
thisAI->AddWaypoint(59, -4952.05, -1043.75, -9.04);
thisAI->AddWaypoint(60, -4943.8, -1055.06, -17.91);
thisAI->AddWaypoint(61, -4939.47, -1055.61, -20.73);
thisAI->AddWaypoint(62, -4929.16, -1053.64, -25.65);
thisAI->AddWaypoint(63, -4922.28, -1052.37, -28.72);
thisAI->AddWaypoint(64, -4913.26, -1051.3, -31.80);
thisAI->AddWaypoint(65, -4903.54, -1054.17, -33.48);
thisAI->AddWaypoint(66, -4905.95, -1056.71, -33.68);
thisAI->AddWaypoint(67, -4913.18, -1064.32, -39.46);
thisAI->AddWaypoint(68, -4925.27, -1076.98, -47.39);
thisAI->AddWaypoint(69, -4932.68, -1084.42, -51.00);
thisAI->AddWaypoint(70, -4938.3, -1100.41, -50.71, 5000);
thisAI->AddWaypoint(71, -4937.34, -1102.87, -49.82);
return (CreatureAI*)thisAI;
}
void AddSC_thousand_needles()
{
Script *newscript;
newscript = new Script;
newscript->Name = "npc_swiftmountain";
newscript->GetAI = &GetAI_npc_swiftmountain;
newscript->pQuestAccept = &QuestAccept_npc_swiftmountain;
newscript->RegisterSelf();
}
+25 -25
View File
@@ -26,9 +26,9 @@
#include "Util.h"
#ifdef DO_POSTGRESQL
extern DatabasePostgre loginDatabase;
extern DatabasePostgre LoginDatabase;
#else
extern DatabaseMysql loginDatabase;
extern DatabaseMysql LoginDatabase;
#endif
INSTANTIATE_SINGLETON_1(AccountMgr);
@@ -47,26 +47,26 @@ AccountOpResult AccountMgr::CreateAccount(std::string username, std::string pass
normilizeString(username);
normilizeString(password);
loginDatabase.escape_string(username);
loginDatabase.escape_string(password);
LoginDatabase.escape_string(username);
LoginDatabase.escape_string(password);
QueryResult *result = loginDatabase.PQuery("SELECT 1 FROM account WHERE username = '%s'", username.c_str());
QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE username = '%s'", username.c_str());
if(result)
{
delete result;
return AOR_NAME_ALREDY_EXIST; // username does already exist
}
if(!loginDatabase.PExecute("INSERT INTO account(username,sha_pass_hash,joindate) VALUES('%s',SHA1(CONCAT('%s',':','%s')),NOW())", username.c_str(), username.c_str(), password.c_str()))
if(!LoginDatabase.PExecute("INSERT INTO account(username,sha_pass_hash,joindate) VALUES('%s',SHA1(CONCAT('%s',':','%s')),NOW())", username.c_str(), username.c_str(), password.c_str()))
return AOR_DB_INTERNAL_ERROR; // unexpected error
loginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist,account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");
LoginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist,account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");
return AOR_OK; // everything's fine
}
AccountOpResult AccountMgr::DeleteAccount(uint32 accid)
{
QueryResult *result = loginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
if(!result)
return AOR_NAME_NOT_EXIST; // account doesn't exist
delete result;
@@ -97,13 +97,13 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accid)
// table realm specific but common for all characters of account for realm
CharacterDatabase.PExecute("DELETE FROM character_tutorial WHERE account = '%u'",accid);
loginDatabase.BeginTransaction();
LoginDatabase.BeginTransaction();
bool res =
loginDatabase.PExecute("DELETE FROM account WHERE id='%d'", accid) &&
loginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid='%d'", accid);
LoginDatabase.PExecute("DELETE FROM account WHERE id='%d'", accid) &&
LoginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid='%d'", accid);
loginDatabase.CommitTransaction();
LoginDatabase.CommitTransaction();
if(!res)
return AOR_DB_INTERNAL_ERROR; // unexpected error;
@@ -113,7 +113,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accid)
AccountOpResult AccountMgr::ChangeUsername(uint32 accid, std::string new_uname, std::string new_passwd)
{
QueryResult *result = loginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
if(!result)
return AOR_NAME_NOT_EXIST; // account doesn't exist
delete result;
@@ -127,9 +127,9 @@ AccountOpResult AccountMgr::ChangeUsername(uint32 accid, std::string new_uname,
normilizeString(new_uname);
normilizeString(new_passwd);
loginDatabase.escape_string(new_uname);
loginDatabase.escape_string(new_passwd);
if(!loginDatabase.PExecute("UPDATE account SET username='%s',sha_pass_hash=SHA1(CONCAT('%s',':','%s')) WHERE id='%d'", new_uname.c_str(), new_uname.c_str(), new_passwd.c_str(), accid))
LoginDatabase.escape_string(new_uname);
LoginDatabase.escape_string(new_passwd);
if(!LoginDatabase.PExecute("UPDATE account SET username='%s',sha_pass_hash=SHA1(CONCAT('%s',':','%s')) WHERE id='%d'", new_uname.c_str(), new_uname.c_str(), new_passwd.c_str(), accid))
return AOR_DB_INTERNAL_ERROR; // unexpected error
return AOR_OK;
@@ -137,7 +137,7 @@ AccountOpResult AccountMgr::ChangeUsername(uint32 accid, std::string new_uname,
AccountOpResult AccountMgr::ChangePassword(uint32 accid, std::string new_passwd)
{
QueryResult *result = loginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d'", accid);
if(!result)
return AOR_NAME_NOT_EXIST; // account doesn't exist
delete result;
@@ -147,8 +147,8 @@ AccountOpResult AccountMgr::ChangePassword(uint32 accid, std::string new_passwd)
normilizeString(new_passwd);
loginDatabase.escape_string(new_passwd);
if(!loginDatabase.PExecute("UPDATE account SET sha_pass_hash=SHA1(CONCAT(username,':','%s')) WHERE id='%d'", new_passwd.c_str(), accid))
LoginDatabase.escape_string(new_passwd);
if(!LoginDatabase.PExecute("UPDATE account SET sha_pass_hash=SHA1(CONCAT(username,':','%s')) WHERE id='%d'", new_passwd.c_str(), accid))
return AOR_DB_INTERNAL_ERROR; // unexpected error
return AOR_OK;
@@ -156,8 +156,8 @@ AccountOpResult AccountMgr::ChangePassword(uint32 accid, std::string new_passwd)
uint32 AccountMgr::GetId(std::string username)
{
loginDatabase.escape_string(username);
QueryResult *result = loginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'", username.c_str());
LoginDatabase.escape_string(username);
QueryResult *result = LoginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'", username.c_str());
if(!result)
return 0;
else
@@ -170,7 +170,7 @@ uint32 AccountMgr::GetId(std::string username)
uint32 AccountMgr::GetSecurity(uint32 acc_id)
{
QueryResult *result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE id = '%u'", acc_id);
QueryResult *result = LoginDatabase.PQuery("SELECT gmlevel FROM account WHERE id = '%u'", acc_id);
if(result)
{
uint32 sec = (*result)[0].GetUInt32();
@@ -183,7 +183,7 @@ uint32 AccountMgr::GetSecurity(uint32 acc_id)
bool AccountMgr::GetName(uint32 acc_id, std::string &name)
{
QueryResult *result = loginDatabase.PQuery("SELECT username FROM account WHERE id = '%u'", acc_id);
QueryResult *result = LoginDatabase.PQuery("SELECT username FROM account WHERE id = '%u'", acc_id);
if(result)
{
name = (*result)[0].GetCppString();
@@ -197,9 +197,9 @@ bool AccountMgr::GetName(uint32 acc_id, std::string &name)
bool AccountMgr::CheckPassword(uint32 accid, std::string passwd)
{
normilizeString(passwd);
loginDatabase.escape_string(passwd);
LoginDatabase.escape_string(passwd);
QueryResult *result = loginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))", accid, passwd.c_str());
QueryResult *result = LoginDatabase.PQuery("SELECT 1 FROM account WHERE id='%d' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))", accid, passwd.c_str());
if (result)
{
delete result;
+5 -5
View File
@@ -123,7 +123,7 @@ class CharacterHandler
void WorldSession::HandleCharEnum(QueryResult * result)
{
// keys can be non cleared if player open realm list and close it by 'cancel'
loginDatabase.PExecute("UPDATE account SET v = '0', s = '0' WHERE id = '%u'", GetAccountId());
LoginDatabase.PExecute("UPDATE account SET v = '0', s = '0' WHERE id = '%u'", GetAccountId());
WorldPacket data(SMSG_CHAR_ENUM, 100); // we guess size
@@ -281,7 +281,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
return;
}
QueryResult *resultacct = loginDatabase.PQuery("SELECT SUM(numchars) FROM realmcharacters WHERE acctid = '%d'", GetAccountId());
QueryResult *resultacct = LoginDatabase.PQuery("SELECT SUM(numchars) FROM realmcharacters WHERE acctid = '%d'", GetAccountId());
if ( resultacct )
{
Field *fields=resultacct->Fetch();
@@ -464,8 +464,8 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
pNewChar->SaveToDB();
charcount+=1;
loginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", GetAccountId(), realmID);
loginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID);
LoginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", GetAccountId(), realmID);
LoginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID);
delete pNewChar; // created only to call SaveToDB()
@@ -742,7 +742,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
pCurrChar->SendInitialPacketsAfterAddToMap();
CharacterDatabase.PExecute("UPDATE characters SET online = 1 WHERE guid = '%u'", pCurrChar->GetGUIDLow());
loginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = '%u'", GetAccountId());
LoginDatabase.PExecute("UPDATE account SET online = 1 WHERE id = '%u'", GetAccountId());
pCurrChar->SetInGameTime( getMSTime() );
// announce group about member online (must be after add to player list to receive announce to self)
+1 -1
View File
@@ -304,7 +304,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "locales_page_text", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesPageTextCommand, "", NULL },
{ "locales_quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesQuestCommand, "", NULL },
{ "waypoint_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadWpScriptsCommand, "", NULL },
{ "tickets", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMTicketReloadCommand, "", NULL },
{ "gm_tickets", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMTicketReloadCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
+3 -3
View File
@@ -197,7 +197,7 @@ bool ChatHandler::HandlePasswordCommand(const char* args)
std::string password_new = new_pass;
std::string password_new_c = new_pass_c;
if (password_new != password_new_c)
if (strcmp(new_pass, new_pass_c) != 0)
{
SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
SetSentErrorMessage (true);
@@ -243,14 +243,14 @@ bool ChatHandler::HandleLockAccountCommand(const char* args)
std::string argstr = (char*)args;
if (argstr == "on")
{
loginDatabase.PExecute( "UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
LoginDatabase.PExecute( "UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId());
PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
return true;
}
if (argstr == "off")
{
loginDatabase.PExecute( "UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
LoginDatabase.PExecute( "UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId());
PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
return true;
}
+44 -38
View File
@@ -275,19 +275,20 @@ bool ChatHandler::HandleGMTicketListCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETSHOWLIST);
for(GmTicketList::iterator itr = ticketmgr.GM_TicketList.begin(); itr != ticketmgr.GM_TicketList.end(); ++itr)
{
if((*itr)->closed == 1)
if((*itr)->closed != 0)
continue;
std::stringstream message;
message << "|cff00ff00Ticket|r: |cff00ccff" << (*itr)->guid;
message << ".|r |cff00ff00created by:|r |cff00ccff" << (*itr)->name;
message << ".|r |cff00ff00Last change:|r |cff00ccff " << secsToTimeString(time(NULL) - (*itr)->timestamp, true, false) << " ago.";
if((*itr)->assignedToGM != 0 && objmgr.GetPlayer((*itr)->assignedToGM))
if((*itr)->assignedToGM != 0)
{
std::string gmname = objmgr.GetPlayer((*itr)->assignedToGM)->GetName();
std::string gmname;
objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname);
message << "|r |cff00ff00Assigned to:|r |cff00ccff " << gmname;
}
SendGlobalGMSysMessage(message.str().c_str());
SendSysMessage(message.str().c_str());
}
return true;
}
@@ -298,7 +299,7 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETSHOWONLINELIST);
for(GmTicketList::iterator itr = ticketmgr.GM_TicketList.begin(); itr != ticketmgr.GM_TicketList.end(); ++itr)
{
if((*itr)->closed == 1 || !objmgr.GetPlayer((*itr)->playerGuid))
if((*itr)->closed != 0 || !objmgr.GetPlayer((*itr)->playerGuid))
continue;
std::stringstream message;
@@ -307,10 +308,11 @@ bool ChatHandler::HandleGMTicketListOnlineCommand(const char* args)
message << ".|r |cff00ff00Last change:|r |cff00ccff " << secsToTimeString((time(NULL) - (*itr)->timestamp), true, false) << " ago.";
if((*itr)->assignedToGM != 0 && objmgr.GetPlayer((*itr)->assignedToGM))
{
std::string gmname = objmgr.GetPlayer((*itr)->assignedToGM)->GetName();
std::string gmname;
objmgr.GetPlayerNameByGUID((*itr)->assignedToGM, gmname);
message << "|r |cff00ff00Assigned to:|r |cff00ccff " << gmname;
}
SendGlobalGMSysMessage(message.str().c_str());
SendSysMessage(message.str().c_str());
}
return true;
}
@@ -334,7 +336,8 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args)
message << ".|r |cff00ff00Last change:|r |cff00ccff " << secsToTimeString((time(NULL)-ticket->timestamp), true, false) << " ago.";
if(ticket->assignedToGM != 0 && objmgr.GetPlayer(ticket->assignedToGM))
{
std::string gmname = objmgr.GetPlayer(ticket->assignedToGM)->GetName();
std::string gmname;
objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname);
message << "|r |cff00ff00Assigned to:|r |cff00ccff " << gmname;
}
message << "|r\n|cff00ff00Message:|r " << ticket->message;
@@ -342,7 +345,7 @@ bool ChatHandler::HandleGMTicketGetByIdCommand(const char* args)
{
message << "|r |cff00ff00Comment:|r |cff00ccff " << ticket->comment;
}
PSendSysMessage(message.str().c_str());
SendSysMessage(message.str().c_str());
return true;
}
@@ -364,7 +367,8 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args)
message << ".|r |cff00ff00Last change:|r |cff00ccff " << secsToTimeString((time(NULL)-ticket->timestamp), true, false) << " ago.";
if(ticket->assignedToGM != 0 && objmgr.GetPlayer(ticket->assignedToGM))
{
std::string gmname = objmgr.GetPlayer(ticket->assignedToGM)->GetName();
std::string gmname;
objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname);
message << "|r |cff00ff00Assigned to:|r |cff00ccff " << gmname;
}
message << "|r\n|cff00ff00Message:|r " << ticket->message;
@@ -372,7 +376,7 @@ bool ChatHandler::HandleGMTicketGetByNameCommand(const char* args)
{
message << "|r |cff00ff00Comment:|r |cff00ccff " << ticket->comment;
}
PSendSysMessage(message.str().c_str());
SendSysMessage(message.str().c_str());
return true;
}
@@ -383,22 +387,22 @@ bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args)
uint64 tguid = atoi(args);
GM_Ticket *ticket = ticketmgr.GetGMTicket(tguid);
if(!ticket || ticket->closed == 1)
if(!ticket || ticket->closed != 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return false;
return true;
}
if(ticket && ticket->assignedToGM != 0 && ticket->assignedToGM != m_session->GetPlayer()->GetGUID())
{
PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->guid);
return false;
return true;
}
sWorld.SendGMText(LANG_COMMAND_TICKETCLOSED, ticket->name.c_str(), ticket->guid);
ticketmgr.RemoveGMTicket(ticket->guid);
sWorld.SendGMText(LANG_COMMAND_TICKETCLOSED, m_session->GetPlayer()->GetName(), ticket->guid);
ticketmgr.RemoveGMTicket(ticket->guid, m_session->GetPlayer()->GetGUID());
Player *plr = objmgr.GetPlayer(ticket->playerGuid);
if(!plr || !plr->IsInWorld())
return false;
return true;
// send abandon ticket
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
@@ -428,40 +432,38 @@ bool ChatHandler::HandleGMTicketAssignToCommand(const char* args)
std::string gmname;
GM_Ticket *ticket = ticketmgr.GetGMTicket(ticketGuid);
if(!ticket || ticket->closed == 1)
if(!ticket || ticket->closed != 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
Player *plr = objmgr.GetPlayer(targm.c_str());
if(!plr || !plr->IsInWorld() || plr->GetSession()->GetSecurity() < SEC_MODERATOR)
uint64 tarGUID = objmgr.GetPlayerGUIDByName(targm.c_str());
uint64 accid = objmgr.GetPlayerAccountIdByGUID(tarGUID);
QueryResult *result = LoginDatabase.PQuery("SELECT `gmlevel` FROM `account` WHERE `id` = '%u'", accid);
if(!tarGUID|| !result || result->Fetch()->GetUInt32() < SEC_MODERATOR)
{
SendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_A);
return true;
}
if(ticket->assignedToGM == plr->GetGUID())
if(ticket->assignedToGM == tarGUID)
{
PSendSysMessage(LANG_COMMAND_TICKETASSIGNERROR_B, ticket->guid);
return true;
}
objmgr.GetPlayerNameByGUID(tarGUID, gmname);
if(ticket->assignedToGM != 0 && ticket->assignedToGM != cplr->GetGUID())
{
Player *aplr = objmgr.GetPlayer(ticket->assignedToGM);
if(aplr && aplr->IsInWorld())
{
gmname = aplr->GetName();
PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid, gmname.c_str());
return true;
}
PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->guid, gmname.c_str());
return true;
}
ticket->assignedToGM = plr->GetGUID();
ticket->assignedToGM = tarGUID;
ticketmgr.UpdateGMTicket(ticket);
std::stringstream ss;
ss << "|cff00ff00Ticket:|r ";
ss << "|cffff00ff" << ticket->guid << ". " << cplr->GetName() << "|r";
ss << "|cff00ff00 assigned to:|r ";
ss << "|cffff00ff\"" << targetgm << "\".";
ss << "|cffff00ff\"" << gmname << "\".";
SendGlobalGMSysMessage(ss.str().c_str());
return true;
}
@@ -475,19 +477,20 @@ bool ChatHandler::HandleGMTicketUnAssignCommand(const char* args)
Player *cplr = m_session->GetPlayer();
GM_Ticket *ticket = ticketmgr.GetGMTicket(ticketGuid);
if(!ticket|| ticket->closed)
if(!ticket|| ticket->closed != 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
if(ticket->assignedToGM = 0)
if(ticket->assignedToGM == 0)
{
SendSysMessage(LANG_COMMAND_TICKETNOTASSIGNED);
return true;
}
Player *plr = objmgr.GetPlayer(ticket->assignedToGM);
std::string gmname;
objmgr.GetPlayerNameByGUID(ticket->assignedToGM, gmname);
Player *plr = objmgr.GetPlayer(ticket->assignedToGM);
if(plr && plr->IsInWorld() && plr->GetSession()->GetSecurity() > cplr->GetSession()->GetSecurity())
{
SendSysMessage(LANG_COMMAND_TICKETUNASSIGNSECURITY);
@@ -519,7 +522,7 @@ bool ChatHandler::HandleGMTicketCommentCommand(const char* args)
Player *cplr = m_session->GetPlayer();
GM_Ticket *ticket = ticketmgr.GetGMTicket(ticketGuid);
if(!ticket || ticket->closed == 1)
if(!ticket || ticket->closed != 0)
{
PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
@@ -553,14 +556,17 @@ bool ChatHandler::HandleGMTicketDeleteByIdCommand(const char* args)
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
if(!ticket->closed == 1)
if(ticket->closed == 0)
{
SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST);
return true;
}
std::string gmname = m_session->GetPlayer()->GetName();
sWorld.SendGMText(LANG_COMMAND_TICKETDELETED, ticket->guid, gmname.c_str());
std::stringstream ss;
ss << "|cff00ff00Ticket:|r ";
ss << "|cffff00ff" << m_session->GetPlayer()->GetName() << "|r";
ss << "|cff00ff00 deleted.|r";
SendGlobalGMSysMessage(ss.str().c_str());
Player *plr = objmgr.GetPlayer(ticket->playerGuid);
ticketmgr.DeleteGMTicketPermanently(ticket->guid);
if(plr && plr->IsInWorld())
+9 -9
View File
@@ -115,7 +115,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (chr)
chr->GetSession()->m_muteTime = mutetime;
loginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
LoginDatabase.PExecute("UPDATE account SET mutetime = " I64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
if(chr)
ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime);
@@ -188,7 +188,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
chr->GetSession()->m_muteTime = 0;
}
loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id );
LoginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id );
if(chr)
ChatHandler(chr).PSendSysMessage(LANG_YOUR_CHAT_ENABLED);
@@ -1896,7 +1896,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
uint32 security = 0;
std::string last_login = GetTrinityString(LANG_ERROR);
QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId);
QueryResult* result = LoginDatabase.PQuery("SELECT username,gmlevel,last_ip,last_login FROM account WHERE id = '%u'",accId);
if(result)
{
Field* fields = result->Fetch();
@@ -3870,9 +3870,9 @@ bool ChatHandler::HandleLookupPlayerIpCommand(const char* args)
char* limit_str = strtok (NULL, " ");
int32 limit = limit_str ? atoi (limit_str) : -1;
loginDatabase.escape_string (ip);
LoginDatabase.escape_string (ip);
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ());
QueryResult* result = LoginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ());
return LookupPlayerSearchCommand (result,limit);
}
@@ -3889,9 +3889,9 @@ bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args)
if (!AccountMgr::normilizeString (account))
return false;
loginDatabase.escape_string (account);
LoginDatabase.escape_string (account);
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ());
QueryResult* result = LoginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ());
return LookupPlayerSearchCommand (result,limit);
}
@@ -3906,9 +3906,9 @@ bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args)
char* limit_str = strtok (NULL, " ");
int32 limit = limit_str ? atoi (limit_str) : -1;
loginDatabase.escape_string (email);
LoginDatabase.escape_string (email);
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ());
QueryResult* result = LoginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ());
return LookupPlayerSearchCommand (result,limit);
}
+19 -19
View File
@@ -764,7 +764,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
PSendSysMessage(LANG_YOURS_SECURITY_CHANGED, m_session->GetPlayer()->GetName(), gm);
}
loginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
LoginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
return true;
}else
{
@@ -805,7 +805,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char* args)
}
PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
loginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
LoginDatabase.PExecute("UPDATE account SET gmlevel = '%d' WHERE id = '%u'", gm, targetAccountId);
return true;
}
}
@@ -5213,7 +5213,7 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char* args)
bool ChatHandler::HandleBanInfoHelper(uint32 accountid, char const* accountname)
{
QueryResult *result = loginDatabase.PQuery("SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate,banreason,bannedby FROM account_banned WHERE id = '%u' ORDER BY bandate ASC",accountid);
QueryResult *result = LoginDatabase.PQuery("SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate,banreason,bannedby FROM account_banned WHERE id = '%u' ORDER BY bandate ASC",accountid);
if(!result)
{
PSendSysMessage(LANG_BANINFO_NOACCOUNTBAN, accountname);
@@ -5253,8 +5253,8 @@ bool ChatHandler::HandleBanInfoIPCommand(const char* args)
std::string IP = cIP;
loginDatabase.escape_string(IP);
QueryResult *result = loginDatabase.PQuery("SELECT ip, FROM_UNIXTIME(bandate), FROM_UNIXTIME(unbandate), unbandate-UNIX_TIMESTAMP(), banreason,bannedby,unbandate-bandate FROM ip_banned WHERE ip = '%s'",IP.c_str());
LoginDatabase.escape_string(IP);
QueryResult *result = LoginDatabase.PQuery("SELECT ip, FROM_UNIXTIME(bandate), FROM_UNIXTIME(unbandate), unbandate-UNIX_TIMESTAMP(), banreason,bannedby,unbandate-bandate FROM ip_banned WHERE ip = '%s'",IP.c_str());
if(!result)
{
PSendSysMessage(LANG_BANINFO_NOIP);
@@ -5272,14 +5272,14 @@ bool ChatHandler::HandleBanInfoIPCommand(const char* args)
bool ChatHandler::HandleBanListCharacterCommand(const char* args)
{
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
char* cFilter = strtok ((char*)args, " ");
if(!cFilter)
return false;
std::string filter = cFilter;
loginDatabase.escape_string(filter);
LoginDatabase.escape_string(filter);
QueryResult* result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'"),filter.c_str());
if (!result)
{
@@ -5292,22 +5292,22 @@ bool ChatHandler::HandleBanListCharacterCommand(const char* args)
bool ChatHandler::HandleBanListAccountCommand(const char* args)
{
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
char* cFilter = strtok((char*)args, " ");
std::string filter = cFilter ? cFilter : "";
loginDatabase.escape_string(filter);
LoginDatabase.escape_string(filter);
QueryResult* result;
if(filter.empty())
{
result = loginDatabase.Query("SELECT account.id, username FROM account, account_banned"
result = LoginDatabase.Query("SELECT account.id, username FROM account, account_banned"
" WHERE account.id = account_banned.id AND active = 1 GROUP BY account.id");
}
else
{
result = loginDatabase.PQuery("SELECT account.id, username FROM account, account_banned"
result = LoginDatabase.PQuery("SELECT account.id, username FROM account, account_banned"
" WHERE account.id = account_banned.id AND active = 1 AND username "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")" GROUP BY account.id",
filter.c_str());
}
@@ -5333,7 +5333,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult* result)
Field* fields = result->Fetch();
uint32 accountid = fields[0].GetUInt32();
QueryResult* banresult = loginDatabase.PQuery("SELECT account.username FROM account,account_banned WHERE account_banned.id='%u' AND account_banned.id=account.id",accountid);
QueryResult* banresult = LoginDatabase.PQuery("SELECT account.username FROM account,account_banned WHERE account_banned.id='%u' AND account_banned.id=account.id",accountid);
if(banresult)
{
Field* fields2 = banresult->Fetch();
@@ -5364,7 +5364,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult* result)
accmgr.GetName (account_id,account_name);
// No SQL injection. id is uint32.
QueryResult *banInfo = loginDatabase.PQuery("SELECT bandate,unbandate,bannedby,banreason FROM account_banned WHERE id = %u ORDER BY unbandate", account_id);
QueryResult *banInfo = LoginDatabase.PQuery("SELECT bandate,unbandate,bannedby,banreason FROM account_banned WHERE id = %u ORDER BY unbandate", account_id);
if (banInfo)
{
Field *fields2 = banInfo->Fetch();
@@ -5401,23 +5401,23 @@ bool ChatHandler::HandleBanListHelper(QueryResult* result)
bool ChatHandler::HandleBanListIPCommand(const char* args)
{
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
char* cFilter = strtok((char*)args, " ");
std::string filter = cFilter ? cFilter : "";
loginDatabase.escape_string(filter);
LoginDatabase.escape_string(filter);
QueryResult* result;
if(filter.empty())
{
result = loginDatabase.Query ("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
result = LoginDatabase.Query ("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
" WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP())"
" ORDER BY unbandate" );
}
else
{
result = loginDatabase.PQuery( "SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
result = LoginDatabase.PQuery( "SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
" WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP()) AND ip "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")
" ORDER BY unbandate",filter.c_str() );
}
@@ -6205,7 +6205,7 @@ bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/)
bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
{
///- Get the accounts with GM Level >0
QueryResult *result = loginDatabase.Query( "SELECT username,gmlevel FROM account WHERE gmlevel > 0" );
QueryResult *result = LoginDatabase.Query( "SELECT username,gmlevel FROM account WHERE gmlevel > 0" );
if(result)
{
SendSysMessage(LANG_GMLIST);
@@ -6284,7 +6284,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char* args)
return false;
// No SQL injection
loginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'",lev,account_id);
LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'",lev,account_id);
PSendSysMessage(LANG_ACCOUNT_SETADDON,account_name.c_str(),account_id,lev);
return true;
}
+1 -1
View File
@@ -1367,7 +1367,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
uint32 accid = plr->GetSession()->GetAccountId();
QueryResult *result = loginDatabase.PQuery("SELECT username,email,last_ip FROM account WHERE id=%u", accid);
QueryResult *result = LoginDatabase.PQuery("SELECT username,email,last_ip FROM account WHERE id=%u", accid);
if(!result)
{
SendNotification(LANG_ACCOUNT_FOR_PLAYER_NOT_FOUND, charname.c_str());
+3
View File
@@ -73,6 +73,9 @@ void PetAI::AttackStart(Unit *u)
if(i_pet.Attack(u,true))
{
i_pet.SetInCombatWith(u);
u->SetInCombatWith(&i_pet);
i_pet.clearUnitState(UNIT_STAT_FOLLOW);
// TMGs call CreatureRelocation which via MoveInLineOfSight can call this function
// thus with the following clear the original TMG gets invalidated and crash, doh
+13 -7
View File
@@ -3748,7 +3748,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE guid = '%u'",guid);
CharacterDatabase.CommitTransaction();
//loginDatabase.PExecute("UPDATE realmcharacters SET numchars = numchars - 1 WHERE acctid = %d AND realmid = %d", accountId, realmID);
//LoginDatabase.PExecute("UPDATE realmcharacters SET numchars = numchars - 1 WHERE acctid = %d AND realmid = %d", accountId, realmID);
if(updateRealmChars) sWorld.UpdateRealmCharCount(accountId);
}
@@ -3815,7 +3815,7 @@ void Player::BuildPlayerRepop()
// BG - remove insignia related
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
SendCorpseReclaimDelay();
// SendCorpseReclaimDelay();
// to prevent cheating
corpse->ResetGhostTime();
@@ -3923,6 +3923,7 @@ void Player::KillPlayer()
m_deathTimer = 6*MINUTE*1000;
UpdateCorpseReclaimDelay(); // dependent at use SetDeathPvP() call before kill
SendCorpseReclaimDelay();
// don't create corpse at this moment, player might be falling
@@ -19283,7 +19284,8 @@ uint32 Player::GetCorpseReclaimDelay(bool pvp) const
time_t now = time(NULL);
// 0..2 full period
uint32 count = (now < m_deathExpireTime) ? (m_deathExpireTime - now)/DEATH_EXPIRE_STEP : 0;
// should be ceil(x)-1 but not floor(x)
uint32 count = (now < m_deathExpireTime - 1) ? (m_deathExpireTime - 1 - now)/DEATH_EXPIRE_STEP : 0;
return copseReclaimDelay[count];
}
@@ -19312,17 +19314,21 @@ void Player::UpdateCorpseReclaimDelay()
void Player::SendCorpseReclaimDelay(bool load)
{
Corpse* corpse = GetCorpse();
if(!corpse)
if(load && !corpse)
return;
bool pvp;
if(corpse)
pvp = (corpse->GetType() == CORPSE_RESURRECTABLE_PVP);
else
pvp = (m_ExtraFlags & PLAYER_EXTRA_PVP_DEATH);
uint32 delay;
if(load)
{
if(corpse->GetGhostTime() > m_deathExpireTime)
return;
bool pvp = corpse->GetType()==CORPSE_RESURRECTABLE_PVP;
uint32 count;
if( pvp && sWorld.getConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP) ||
!pvp && sWorld.getConfig(CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE) )
@@ -19343,7 +19349,7 @@ void Player::SendCorpseReclaimDelay(bool load)
delay = expected_time-now;
}
else
delay = GetCorpseReclaimDelay(corpse->GetType()==CORPSE_RESURRECTABLE_PVP);
delay = GetCorpseReclaimDelay(pvp);
//! corpse reclaim delay 30 * 1000ms or longer at often deaths
WorldPacket data(SMSG_CORPSE_RECLAIM_DELAY, 4);
+16 -10
View File
@@ -938,7 +938,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
SpellNonMeleeDamage damageInfo(caster, unitTarget, m_spellInfo->Id, m_spellSchoolMask);
// Add bonuses and fill damageInfo struct
caster->CalculateSpellDamage(&damageInfo, m_damage, m_spellInfo);
caster->CalculateSpellDamageTaken(&damageInfo, m_damage, m_spellInfo);
// Send log damage message to client
caster->SendSpellNonMeleeDamageLog(&damageInfo);
@@ -5536,19 +5536,14 @@ void Spell::CalculateDamageDoneForAllTargets()
int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *multiplier)
{
m_damage = 0;
int32 damageDone = 0;
unitTarget = unit;
for(uint32 i = 0; i < 3; ++i)
{
if (effectMask & (1<<i))
{
if(m_applyMultiplierMask & (1 << i))
{
damage = CalculateDamage(i, NULL) * m_damageMultipliers[i];
m_damageMultipliers[i] *= multiplier[i];
}
else
damage = CalculateDamage(i, NULL);
m_damage = 0;
damage = CalculateDamage(i, NULL);
switch(m_spellInfo->Effect[i])
{
@@ -5565,7 +5560,18 @@ int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *mul
SpellDamageHeal(i);
break;
}
if(m_damage > 0 && m_originalCaster)
m_damage = m_originalCaster->SpellDamageBonus(unit, m_spellInfo, m_damage, SPELL_DIRECT_DAMAGE);
if(m_applyMultiplierMask & (1 << i))
{
m_damage *= m_damageMultipliers[i];
m_damageMultipliers[i] *= multiplier[i];
}
damageDone += m_damage;
}
}
return m_damage;
return damageDone;
}
+2 -1
View File
@@ -6033,7 +6033,8 @@ void Aura::PeriodicTick()
SpellEntry const* spellProto = GetSpellProto();
//maybe has to be sent different to client, but not by SMSG_PERIODICAURALOG
SpellNonMeleeDamage damageInfo(pCaster, m_target, spellProto->Id, spellProto->SchoolMask);
pCaster->CalculateSpellDamage(&damageInfo, gain, spellProto);
//no SpellDamageBonus for burn mana
pCaster->CalculateSpellDamageTaken(&damageInfo, gain, spellProto);
pCaster->SendSpellNonMeleeDamageLog(&damageInfo);
// Set trigger flag
+3 -9
View File
@@ -36,8 +36,6 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
// always do a packet check
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
uint32 map;
float x, y, z;
std::string ticketText = "";
std::string ticketText2 = "";
GM_Ticket *ticket = new GM_Ticket;
@@ -45,13 +43,9 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
WorldPacket data(SMSG_GMTICKET_CREATE, 4);
// recv Data
recv_data >> map;
recv_data >> x;
recv_data >> y;
recv_data >> z;
recv_data >> ticketText;
// get additional data
// get additional data, rarely used
recv_data >> ticketText2;
// assign values
@@ -65,7 +59,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
ticket->comment = "";
// remove ticket by player, shouldn't happen
ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID());
ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
// add ticket
ticketmgr.AddGMTicket(ticket, false);
@@ -140,7 +134,7 @@ void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
SendPacket(&data);
sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid );
ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID());
ticketmgr.RemoveGMTicketByPlayer(GetPlayer()->GetGUID(), GetPlayer()->GetGUID());
}
}
+18 -22
View File
@@ -24,13 +24,9 @@
#include "ObjectMgr.h"
#include "Language.h"
#include "Player.h"
INSTANTIATE_SINGLETON_1( TicketMgr );
#include "Common.h"
//#include "Log.h"
#include "ObjectAccessor.h"
INSTANTIATE_SINGLETON_1( TicketMgr );
GM_Ticket* TicketMgr::GetGMTicket(uint64 ticketGuid)
{
@@ -106,7 +102,7 @@ void TicketMgr::DeleteGMTicketPermanently(uint64 ticketGuid)
}
// delete database record
CharacterDatabase.PExecute("DELETE FROM gm_tickets WHERE guid=%u", ticketGuid);
CharacterDatabase.PExecute("DELETE FROM `gm_tickets` WHERE guid= '%u'", ticketGuid);
}
@@ -114,13 +110,13 @@ void TicketMgr::LoadGMTickets()
{
// Delete all out of object holder
GM_TicketList.clear();
QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM gm_tickets WHERE closed = '0'" );
QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM `gm_tickets` WHERE `closed` = '0'" );
GM_Ticket *ticket;
//ticket = NULL;
if(!result)
return;
// Assign values from SQL to the object holder
do
{
Field *fields = result->Fetch();
@@ -143,13 +139,13 @@ void TicketMgr::LoadGMTickets()
delete result;
}
void TicketMgr::RemoveGMTicket(uint64 ticketGuid)
void TicketMgr::RemoveGMTicket(uint64 ticketGuid, uint64 GMguid)
{
for(GmTicketList::iterator i = GM_TicketList.begin(); i != GM_TicketList.end();)
{
if((*i)->guid == ticketGuid && (*i)->closed == 0)
{
(*i)->closed = 1;
(*i)->closed = GMguid;
SaveGMTicket((*i));
}
++i;
@@ -157,13 +153,13 @@ void TicketMgr::RemoveGMTicket(uint64 ticketGuid)
}
void TicketMgr::RemoveGMTicketByPlayer(uint64 playerGuid)
void TicketMgr::RemoveGMTicketByPlayer(uint64 playerGuid, uint64 GMguid)
{
for(GmTicketList::iterator i = GM_TicketList.begin(); i != GM_TicketList.end();)
{
if((*i)->playerGuid == playerGuid && (*i)->closed == 0)
{
(*i)->closed = true;
(*i)->closed = GMguid;
SaveGMTicket((*i));
}
++i;
@@ -173,15 +169,15 @@ void TicketMgr::RemoveGMTicketByPlayer(uint64 playerGuid)
void TicketMgr::SaveGMTicket(GM_Ticket* ticket)
{
std::stringstream ss;
ss << "REPLACE INTO gm_tickets (`guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment`) VALUES(";
ss << ticket->guid << ", ";
ss << ticket->playerGuid << ", '";
ss << ticket->name << "', '";
ss << ticket->message << "', " ;
ss << ticket->timestamp << ", ";
ss << ticket->closed << ", '";
ss << ticket->assignedToGM << "', '";
ss << ticket->comment << "');";
ss << "REPLACE INTO `gm_tickets` (`guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment`) VALUES(\"";
ss << ticket->guid << "\", \"";
ss << ticket->playerGuid << "\", \"";
ss << ticket->name << "\", \"";
ss << ticket->message << "\", \"" ;
ss << ticket->timestamp << "\", \"";
ss << ticket->closed << "\", \"";
ss << ticket->assignedToGM << "\", \"";
ss << ticket->comment << "\");";
CharacterDatabase.BeginTransaction();
CharacterDatabase.Execute(ss.str().c_str());
@@ -203,5 +199,5 @@ uint64 TicketMgr::GenerateTicketID()
delete result;
}
return m_ticketid;
return ++m_ticketid;
}
+3 -17
View File
@@ -39,27 +39,13 @@ struct GM_Ticket
std::string comment;
};
enum GMticketType
{
GM_TICKET_TYPE_STUCK = 1,
GM_TICKET_TYPE_BEHAVIOR_HARASSMENT = 2,
GM_TICKET_TYPE_GUILD = 3,
GM_TICKET_TYPE_ITEM = 4,
GM_TICKET_TYPE_ENVIRONMENTAL = 5,
GM_TICKET_TYPE_NON_QUEST_CREEP = 6,
GM_TICKET_TYPE_QUEST_QUEST_NPC = 7,
GM_TICKET_TYPE_TECHNICAL = 8,
GM_TICKET_TYPE_ACCOUNT_BILLING = 9,
GM_TICKET_TYPE_CHARACTER = 10
};
// Map Typedef
typedef std::list<GM_Ticket*> GmTicketList;
class TicketMgr
{
public:
TicketMgr(){} //constructor
TicketMgr(){m_ticketid = 1;} //constructor
~TicketMgr(){} //destructor
// Object Holder
@@ -69,8 +55,8 @@ class TicketMgr
void DeleteAllRemovedGMTickets();
void DeleteGMTicketPermanently(uint64 ticketGuid);
void LoadGMTickets();
void RemoveGMTicketByPlayer(uint64 playerGuid);
void RemoveGMTicket(uint64 ticketGuid);
void RemoveGMTicketByPlayer(uint64 playerGuid, uint64 GMguid);
void RemoveGMTicket(uint64 ticketGuid, uint64 GMguid);
void UpdateGMTicket(GM_Ticket *ticket);
void SaveGMTicket(GM_Ticket* ticket);
+35 -23
View File
@@ -1150,13 +1150,14 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellID);
SpellNonMeleeDamage damageInfo(this, pVictim, spellInfo->Id, spellInfo->SchoolMask);
CalculateSpellDamage(&damageInfo, damage, spellInfo);
damage = SpellDamageBonus(pVictim, spellInfo, damage, SPELL_DIRECT_DAMAGE);
CalculateSpellDamageTaken(&damageInfo, damage, spellInfo);
SendSpellNonMeleeDamageLog(&damageInfo);
DealSpellDamage(&damageInfo, true);
return damageInfo.damage;
}
void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType)
void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType)
{
SpellSchoolMask damageSchoolMask = SpellSchoolMask(damageInfo->schoolMask);
Unit *pVictim = damageInfo->target;
@@ -1184,16 +1185,16 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
if ( damageSchoolMask & SPELL_SCHOOL_MASK_NORMAL )
{
//Calculate armor mitigation
damage = CalcArmorReducedDamage(pVictim, damage);
//damage = CalcArmorReducedDamage(pVictim, damage);
// Get blocked status
blocked = isSpellBlocked(pVictim, spellInfo, attackType);
}
// Magical Damage
else
/*else
{
// Calculate damage bonus
damage = SpellDamageBonus(pVictim, spellInfo, damage, SPELL_DIRECT_DAMAGE);
}
}*/
if (crit)
{
damageInfo->HitInfo|= SPELL_HIT_TYPE_CRIT;
@@ -1239,7 +1240,7 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
case SPELL_DAMAGE_CLASS_MAGIC:
{
// Calculate damage bonus
damage = SpellDamageBonus(pVictim, spellInfo, damage, SPELL_DIRECT_DAMAGE);
//damage = SpellDamageBonus(pVictim, spellInfo, damage, SPELL_DIRECT_DAMAGE);
// If crit add critical bonus
if (crit)
{
@@ -1253,6 +1254,9 @@ void Unit::CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, S
break;
}
if( damageSchoolMask & SPELL_SCHOOL_MASK_NORMAL )
damage = CalcArmorReducedDamage(pVictim, damage);
// Calculate absorb resist
if(damage > 0)
{
@@ -6713,7 +6717,6 @@ bool Unit::Attack(Unit *victim, bool meleeAttack)
((WorldObject*)this)->SendMessageToSet(&data, true);
((Creature*)this)->CallAssistance();
((Creature*)this)->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
}
// delay offhand weapon attack to next attack time
@@ -7038,6 +7041,10 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
if(!spellProto || !pVictim || damagetype==DIRECT_DAMAGE )
return pdamage;
if(spellProto->SchoolMask == SPELL_SCHOOL_MASK_NORMAL)
return pdamage;
//damage = CalcArmorReducedDamage(pVictim, damage);
int32 BonusDamage = 0;
if( GetTypeId()==TYPEID_UNIT )
{
@@ -8299,18 +8306,19 @@ void Unit::SetInCombatState(bool PvP)
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
if(isCharmed() || GetTypeId()!=TYPEID_PLAYER && ((Creature*)this)->isPet())
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
if(GetTypeId() != TYPEID_PLAYER)
((Creature*)this)->SetHomePosition(GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
if(GetTypeId() == TYPEID_PLAYER && GetPetGUID())
if(GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->isPet())
{
if(Pet *pet = GetPet())
{
pet->UpdateSpeed(MOVE_RUN, true);
pet->UpdateSpeed(MOVE_SWIM, true);
pet->UpdateSpeed(MOVE_FLIGHT, true);
}
UpdateSpeed(MOVE_RUN, true);
UpdateSpeed(MOVE_SWIM, true);
UpdateSpeed(MOVE_FLIGHT, true);
}
else if(!isCharmed())
return;
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
}
void Unit::ClearInCombat()
@@ -8318,19 +8326,22 @@ void Unit::ClearInCombat()
m_CombatTimer = 0;
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
if(isCharmed() || GetTypeId()!=TYPEID_PLAYER && ((Creature*)this)->isPet())
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
// Player's state will be cleared in Player::UpdateContestedPvP
if(GetTypeId()!=TYPEID_PLAYER)
clearUnitState(UNIT_STAT_ATTACK_PLAYER);
if(GetTypeId() == TYPEID_PLAYER && GetPetGUID())
if(GetTypeId() != TYPEID_PLAYER && ((Creature*)this)->isPet())
{
if(Pet *pet = GetPet())
if(Unit *owner = GetOwner())
{
for(int i = 0; i < MAX_MOVE_TYPE; ++i)
pet->SetSpeed(UnitMoveType(i), m_speed_rate[i], true);
SetSpeed(UnitMoveType(i), owner->GetSpeedRate(UnitMoveType(i)), true);
}
}
else if(!isCharmed())
return;
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_IN_COMBAT);
}
//TODO: remove this function
@@ -10086,7 +10097,8 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
{
sLog.outDebug("ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", auraModifier->m_amount, spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId());
SpellNonMeleeDamage damageInfo(this, pTarget, spellInfo->Id, spellInfo->SchoolMask);
CalculateSpellDamage(&damageInfo, auraModifier->m_amount, spellInfo);
uint32 damage = SpellDamageBonus(pTarget, spellInfo, auraModifier->m_amount, SPELL_DIRECT_DAMAGE);
CalculateSpellDamageTaken(&damageInfo, damage, spellInfo);
SendSpellNonMeleeDamageLog(&damageInfo);
DealSpellDamage(&damageInfo, true);
break;
+1 -1
View File
@@ -951,7 +951,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void CalculateMeleeDamage(Unit *pVictim, uint32 damage, CalcDamageInfo *damageInfo, WeaponAttackType attackType = BASE_ATTACK);
void DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss);
void CalculateSpellDamage(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK);
void CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType = BASE_ATTACK);
void DealSpellDamage(SpellNonMeleeDamage *damageInfo, bool durabilityLoss);
float MeleeSpellMissChance(const Unit *pVictim, WeaponAttackType attType, int32 skillDiff, uint32 spellId) const;
+16 -16
View File
@@ -267,7 +267,7 @@ World::AddSession_ (WorldSession* s)
float popu = GetActiveSessionCount (); //updated number of users on the server
popu /= pLimit;
popu *= 2;
loginDatabase.PExecute ("UPDATE realmlist SET population = '%f' WHERE id = '%d'", popu, realmID);
LoginDatabase.PExecute ("UPDATE realmlist SET population = '%f' WHERE id = '%d'", popu, realmID);
sLog.outDetail ("Server Population (%f).", popu);
}
}
@@ -1085,7 +1085,7 @@ void World::SetInitialWorldSettings()
// not send custom type REALM_FFA_PVP to realm list
uint32 server_type = IsFFAPvPRealm() ? REALM_TYPE_PVP : getConfig(CONFIG_GAME_TYPE);
uint32 realm_zone = getConfig(CONFIG_REALM_ZONE);
loginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID);
LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID);
///- Remove the bones after a restart
CharacterDatabase.PExecute("DELETE FROM corpse WHERE corpse_type = '0'");
@@ -1404,7 +1404,7 @@ void World::SetInitialWorldSettings()
objmgr.LoadTransportEvents();
sLog.outString("Deleting expired bans..." );
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
sLog.outString("Calculate next daily quest reset time..." );
InitDailyQuestResetTime();
@@ -2649,10 +2649,10 @@ bool World::KickPlayer(const std::string& playerName)
/// Ban an account or ban an IP address, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author)
{
loginDatabase.escape_string(nameOrIP);
loginDatabase.escape_string(reason);
LoginDatabase.escape_string(nameOrIP);
LoginDatabase.escape_string(reason);
std::string safe_author=author;
loginDatabase.escape_string(safe_author);
LoginDatabase.escape_string(safe_author);
uint32 duration_secs = TimeStringToSecs(duration);
QueryResult *resultAccounts = NULL; //used for kicking
@@ -2662,12 +2662,12 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
{
case BAN_IP:
//No SQL injection as strings are escaped
resultAccounts = loginDatabase.PQuery("SELECT id FROM account WHERE last_ip = '%s'",nameOrIP.c_str());
loginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+%u,'%s','%s')",nameOrIP.c_str(),duration_secs,safe_author.c_str(),reason.c_str());
resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE last_ip = '%s'",nameOrIP.c_str());
LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+%u,'%s','%s')",nameOrIP.c_str(),duration_secs,safe_author.c_str(),reason.c_str());
break;
case BAN_ACCOUNT:
//No SQL injection as string is escaped
resultAccounts = loginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'",nameOrIP.c_str());
resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'",nameOrIP.c_str());
break;
case BAN_CHARACTER:
//No SQL injection as string is escaped
@@ -2694,7 +2694,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
if(mode!=BAN_IP)
{
//No SQL injection as strings are escaped
loginDatabase.PExecute("INSERT INTO account_banned VALUES ('%u', UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+%u, '%s', '%s', '1')",
LoginDatabase.PExecute("INSERT INTO account_banned VALUES ('%u', UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+%u, '%s', '%s', '1')",
account,duration_secs,safe_author.c_str(),reason.c_str());
}
@@ -2713,8 +2713,8 @@ bool World::RemoveBanAccount(BanMode mode, std::string nameOrIP)
{
if (mode == BAN_IP)
{
loginDatabase.escape_string(nameOrIP);
loginDatabase.PExecute("DELETE FROM ip_banned WHERE ip = '%s'",nameOrIP.c_str());
LoginDatabase.escape_string(nameOrIP);
LoginDatabase.PExecute("DELETE FROM ip_banned WHERE ip = '%s'",nameOrIP.c_str());
}
else
{
@@ -2728,7 +2728,7 @@ bool World::RemoveBanAccount(BanMode mode, std::string nameOrIP)
return false;
//NO SQL injection as account is uint32
loginDatabase.PExecute("UPDATE account_banned SET active = '0' WHERE id = '%u'",account);
LoginDatabase.PExecute("UPDATE account_banned SET active = '0' WHERE id = '%u'",account);
}
return true;
}
@@ -2925,8 +2925,8 @@ void World::_UpdateRealmCharCount(QueryResult *resultCharCount, uint32 accountId
Field *fields = resultCharCount->Fetch();
uint32 charCount = fields[0].GetUInt32();
delete resultCharCount;
loginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", accountId, realmID);
loginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charCount, accountId, realmID);
LoginDatabase.PExecute("DELETE FROM realmcharacters WHERE acctid= '%d' AND realmid = '%d'", accountId, realmID);
LoginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charCount, accountId, realmID);
}
}
@@ -2989,7 +2989,7 @@ void World::SetPlayerLimit( int32 limit, bool needUpdate )
m_playerLimit = limit;
if(db_update_need)
loginDatabase.PExecute("UPDATE realmlist SET allowedSecurityLevel = '%u' WHERE id = '%d'",uint8(GetPlayerSecurityLimit()),realmID);
LoginDatabase.PExecute("UPDATE realmlist SET allowedSecurityLevel = '%u' WHERE id = '%d'",uint8(GetPlayerSecurityLimit()),realmID);
}
void World::UpdateMaxSessionCounters()
+1 -1
View File
@@ -328,7 +328,7 @@ void WorldSession::LogoutPlayer(bool Save)
///- Reset the online field in the account table
// no point resetting online in character table here as Player::SaveToDB() will set it to 1 since player has not been removed from world at this stage
//No SQL injection as AccountID is uint32
loginDatabase.PExecute("UPDATE account SET online = 0 WHERE id = '%u'", GetAccountId());
LoginDatabase.PExecute("UPDATE account SET online = 0 WHERE id = '%u'", GetAccountId());
///- If the player is in a guild, update the guild roster and broadcast a logout message to other guild members
Guild *guild = objmgr.GetGuildById(_player->GetGuildId());
+6 -6
View File
@@ -720,11 +720,11 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// Get the account information from the realmd database
std::string safe_account = account; // Duplicate, else will screw the SHA hash verification below
loginDatabase.escape_string (safe_account);
LoginDatabase.escape_string (safe_account);
// No SQL injection, username escaped.
QueryResult *result =
loginDatabase.PQuery ("SELECT "
LoginDatabase.PQuery ("SELECT "
"id, " //0
"gmlevel, " //1
"sessionkey, " //2
@@ -789,7 +789,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
vold,
vStr);
loginDatabase.PExecute ("UPDATE account "
LoginDatabase.PExecute ("UPDATE account "
"SET "
"v = '0', "
"s = '0' "
@@ -841,7 +841,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// Re-check account ban (same check as in realmd)
QueryResult *banresult =
loginDatabase.PQuery ("SELECT "
LoginDatabase.PQuery ("SELECT "
"bandate, "
"unbandate "
"FROM account_banned "
@@ -907,9 +907,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
// Update the last_ip in the database
// No SQL injection, username escaped.
loginDatabase.escape_string (address);
LoginDatabase.escape_string (address);
loginDatabase.PExecute ("UPDATE account "
LoginDatabase.PExecute ("UPDATE account "
"SET last_ip = '%s' "
"WHERE username = '%s'",
address.c_str (),
+1 -1
View File
@@ -53,6 +53,6 @@ typedef DatabaseMysql DatabaseType;
extern DatabaseType WorldDatabase;
extern DatabaseType CharacterDatabase;
extern DatabaseType loginDatabase;
extern DatabaseType LoginDatabase;
#endif
+1 -1
View File
@@ -194,7 +194,7 @@ bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
// 0 1 2 3
QueryResult *resultLogin = loginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
QueryResult *resultLogin = LoginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
if(resultLogin)
{
+165
View File
@@ -0,0 +1,165 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup Trinityd Trinity Daemon
/// @{
/// \file
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "Master.h"
#ifndef _TRINITY_CORE_CONFIG
# define _TRINITY_CORE_CONFIG "trinitycore.conf"
#endif //_TRINITY_CORE_CONFIG
// Format is YYYYMMDDRR where RR is the change in the conf file
// for that day.
#ifndef _TRINITY_CORE_CONFVER
# define _TRINITY_CORE_CONFVER 2008022901
#endif //_TRINITY_CORE_CONFVER
#ifdef WIN32
#include "ServiceWin32.h"
char serviceName[] = "Trinityd";
char serviceLongName[] = "Trinity core service";
char serviceDescription[] = "Massive Network Game Object Server";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
#endif
DatabaseType WorldDatabase; ///< Accessor to the world database
DatabaseType CharacterDatabase; ///< Accessor to the character database
DatabaseType LoginDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
/// Print out the usage string for this program on the console.
void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
" -s uninstall uninstall service\n\r"
#endif
,prog);
}
/// Launch the Trinity server
extern int main(int argc, char **argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
while( c < argc )
{
if( strcmp(argv[c],"-c") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -c option requires an input argument");
usage(argv[0]);
return 1;
}
else
cfg_file = argv[c];
}
#ifdef WIN32
////////////
//Services//
////////////
if( strcmp(argv[c],"-s") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -s option requires an input argument");
usage(argv[0]);
return 1;
}
if( strcmp(argv[c],"install") == 0)
{
if (WinServiceInstall())
sLog.outString("Installing service");
return 1;
}
else if( strcmp(argv[c],"uninstall") == 0)
{
if(WinServiceUninstall())
sLog.outString("Uninstalling service");
return 1;
}
else
{
sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
usage(argv[0]);
return 1;
}
}
if( strcmp(argv[c],"--service") == 0)
{
WinServiceRun();
}
////
#endif
++c;
}
if (!sConfig.SetSource(cfg_file))
{
sLog.outError("Could not find configuration file %s.", cfg_file);
return 1;
}
sLog.outString("Using configuration file %s.", cfg_file);
uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
if (confVersion < _TRINITY_CORE_CONFVER)
{
sLog.outError("*****************************************************************************");
sLog.outError(" WARNING: Your trinitycore.conf version indicates your conf file is out of date!");
sLog.outError(" Please check for updates, as your current default values may cause");
sLog.outError(" strange behavior.");
sLog.outError("*****************************************************************************");
clock_t pause = 3000 + clock();
while (pause > clock()) {}
}
///- and run the 'Master'
/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
return sMaster.Run();
// at sMaster return function exist with codes
// 0 - normal shutdown
// 1 - shutdown at error
// 2 - restart command used, this code can be used by restarter for restart Trinityd
}
/// @}
+517
View File
@@ -0,0 +1,517 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include <ace/OS_NS_signal.h>
#include "WorldSocketMgr.h"
#include "Common.h"
#include "Master.h"
#include "WorldSocket.h"
#include "WorldRunnable.h"
#include "World.h"
#include "Log.h"
#include "Timer.h"
#include "Policies/SingletonImp.h"
#include "SystemConfig.h"
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "CliRunnable.h"
#include "RASocket.h"
#include "ScriptCalls.h"
#include "Util.h"
#include "sockets/TcpSocket.h"
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
#include "sockets/SocketHandler.h"
#include "sockets/ListenSocket.h"
#ifdef WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
#pragma warning(disable:4305)
INSTANTIATE_SINGLETON_1( Master );
volatile uint32 Master::m_masterLoopCounter = 0;
class FreezeDetectorRunnable : public ZThread::Runnable
{
public:
FreezeDetectorRunnable() { _delaytime = 0; }
uint32 m_loops, m_lastchange;
uint32 w_loops, w_lastchange;
uint32 _delaytime;
void SetDelayTime(uint32 t) { _delaytime = t; }
void run(void)
{
if(!_delaytime)
return;
sLog.outString("Starting up anti-freeze thread (%u seconds max stuck time)...",_delaytime/1000);
m_loops = 0;
w_loops = 0;
m_lastchange = 0;
w_lastchange = 0;
while(!World::IsStopped())
{
ZThread::Thread::sleep(1000);
uint32 curtime = getMSTime();
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
// There is no Master anymore
// TODO: clear the rest of the code
// // normal work
// if(m_loops != Master::m_masterLoopCounter)
// {
// m_lastchange = curtime;
// m_loops = Master::m_masterLoopCounter;
// }
// // possible freeze
// else if(getMSTimeDiff(m_lastchange,curtime) > _delaytime)
// {
// sLog.outError("Main/Sockets Thread hangs, kicking out server!");
// *((uint32 volatile*)NULL) = 0; // bang crash
// }
// normal work
if(w_loops != World::m_worldLoopCounter)
{
w_lastchange = curtime;
w_loops = World::m_worldLoopCounter;
}
// possible freeze
else if(getMSTimeDiff(w_lastchange,curtime) > _delaytime)
{
sLog.outError("World Thread hangs, kicking out server!");
*((uint32 volatile*)NULL) = 0; // bang crash
}
}
sLog.outString("Anti-freeze thread exiting without problems.");
}
};
class RARunnable : public ZThread::Runnable
{
public:
uint32 numLoops, loopCounter;
RARunnable ()
{
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
numLoops = (sConfig.GetIntDefault ("MaxPingTime", 30) * (MINUTE * 1000000 / socketSelecttime));
loopCounter = 0;
}
void
checkping ()
{
// ping if need
if ((++loopCounter) == numLoops)
{
loopCounter = 0;
sLog.outDetail ("Ping MySQL to keep connection alive");
delete WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1");
delete LoginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1");
delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1");
}
}
void
run (void)
{
SocketHandler h;
// Launch the RA listener socket
ListenSocket<RASocket> RAListenSocket (h);
bool usera = sConfig.GetBoolDefault ("Ra.Enable", false);
if (usera)
{
port_t raport = sConfig.GetIntDefault ("Ra.Port", 3443);
std::string stringip = sConfig.GetStringDefault ("Ra.IP", "0.0.0.0");
ipaddr_t raip;
if (!Utility::u2ip (stringip, raip))
sLog.outError ("Trinity RA can not bind to ip %s", stringip.c_str ());
else if (RAListenSocket.Bind (raip, raport))
sLog.outError ("Trinity RA can not bind to port %d on %s", raport, stringip.c_str ());
else
{
h.Add (&RAListenSocket);
sLog.outString ("Starting Remote access listner on port %d on %s", raport, stringip.c_str ());
}
}
// Socket Selet time is in microseconds , not miliseconds!!
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
// if use ra spend time waiting for io, if not use ra ,just sleep
if (usera)
while (!World::IsStopped())
{
h.Select (0, socketSelecttime);
checkping ();
}
else
while (!World::IsStopped())
{
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
checkping ();
}
}
};
Master::Master()
{
}
Master::~Master()
{
}
/// Main function
int Master::Run()
{
sLog.outString( "%s (core-daemon)", _FULLVERSION );
sLog.outString( "<Ctrl-C> to stop.\n" );
sLog.outTitle( " ______ __");
sLog.outTitle( "/\\__ _\\ __ __/\\ \\__");
sLog.outTitle( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __");
sLog.outTitle( " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
sLog.outTitle( " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
sLog.outTitle( " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
sLog.outTitle( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
sLog.outTitle( " C O R E /\\___/");
sLog.outTitle( "http://TrinityCore.org \\/__/\n");
/// worldd PID file creation
std::string pidfile = sConfig.GetStringDefault("PidFile", "");
if(!pidfile.empty())
{
uint32 pid = CreatePIDFile(pidfile);
if( !pid )
{
sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
return 1;
}
sLog.outString( "Daemon PID: %u\n", pid );
}
///- Start the databases
if (!_StartDB())
return 1;
///- Initialize the World
sWorld.SetInitialWorldSettings();
///- Catch termination signals
_HookSignals();
///- Launch WorldRunnable thread
ZThread::Thread t(new WorldRunnable);
t.setPriority ((ZThread::Priority )2);
// set server online
LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
{
///- Launch CliRunnable thread
ZThread::Thread td1(new CliRunnable);
}
ZThread::Thread td2(new RARunnable);
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
{
HANDLE hProcess = GetCurrentProcess();
uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
if(Aff > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
{
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
if(!curAff )
{
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff);
}
else
{
if(SetProcessAffinityMask(hProcess,curAff))
sLog.outString("Using processors (bitmask, hex): %x", curAff);
else
sLog.outError("Can't set used processors (hex): %x",curAff);
}
}
sLog.outString();
}
bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
// if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
if(Prio)
{
if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
sLog.outString("TrinityCore process priority class set to HIGH");
else
sLog.outError("ERROR: Can't set Trinityd process priority class.");
sLog.outString();
}
}
#endif
uint32 realCurrTime, realPrevTime;
realCurrTime = realPrevTime = getMSTime();
uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);
// maximum counter for next ping
uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime));
uint32 loopCounter = 0;
///- Start up freeze catcher thread
uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0);
if(freeze_delay)
{
FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
fdr->SetDelayTime(freeze_delay*1000);
ZThread::Thread t(fdr);
t.setPriority(ZThread::High);
}
///- Launch the world listener socket
port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD);
std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");
if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
{
sLog.outError ("Failed to start network");
World::StopNow(ERROR_EXIT_CODE);
// go down and shutdown the server
}
sWorldSocketMgr->Wait ();
// set server offline
LoginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
///- Remove signal handling before leaving
_UnhookSignals();
// when the main thread closes the singletons get unloaded
// since worldrunnable uses them, it will crash if unloaded after master
t.wait();
td2.wait ();
///- Clean database before leaving
clearOnlineAccounts();
///- Wait for delay threads to end
CharacterDatabase.HaltDelayThread();
WorldDatabase.HaltDelayThread();
LoginDatabase.HaltDelayThread();
sLog.outString( "Halting process..." );
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true))
{
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
// send keyboard input to safely unblock the CLI thread
INPUT_RECORD b[5];
HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
b[0].EventType = KEY_EVENT;
b[0].Event.KeyEvent.bKeyDown = TRUE;
b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
b[0].Event.KeyEvent.wRepeatCount = 1;
b[1].EventType = KEY_EVENT;
b[1].Event.KeyEvent.bKeyDown = FALSE;
b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
b[1].Event.KeyEvent.wRepeatCount = 1;
b[2].EventType = KEY_EVENT;
b[2].Event.KeyEvent.bKeyDown = TRUE;
b[2].Event.KeyEvent.dwControlKeyState = 0;
b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[2].Event.KeyEvent.wRepeatCount = 1;
b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].EventType = KEY_EVENT;
b[3].Event.KeyEvent.bKeyDown = FALSE;
b[3].Event.KeyEvent.dwControlKeyState = 0;
b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
b[3].Event.KeyEvent.wRepeatCount = 1;
DWORD numb;
BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);
}
#endif
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module
UnloadScriptingModule();
// Exit the process with specified return value
return World::GetExitCode();
}
/// Initialize connection to the databases
bool Master::_StartDB()
{
///- Get world database info from configuration file
std::string dbstring;
if(!sConfig.GetString("WorldDatabaseInfo", &dbstring))
{
sLog.outError("Database not specified in configuration file");
return false;
}
sLog.outString("World Database: %s", dbstring.c_str());
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to world database %s",dbstring.c_str());
return false;
}
if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring))
{
sLog.outError("Character Database not specified in configuration file");
return false;
}
sLog.outString("Character Database: %s", dbstring.c_str());
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to Character database %s",dbstring.c_str());
return false;
}
///- Get login database info from configuration file
if(!sConfig.GetString("LoginDatabaseInfo", &dbstring))
{
sLog.outError("Login database not specified in configuration file");
return false;
}
///- Initialise the login database
sLog.outString("Login Database: %s", dbstring.c_str() );
if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
return false;
}
///- Get the realm Id from the configuration file
realmID = sConfig.GetIntDefault("RealmID", 0);
if(!realmID)
{
sLog.outError("Realm ID not defined in configuration file");
return false;
}
sLog.outString("Realm running as realm ID %d", realmID);
///- Clean the database before starting
clearOnlineAccounts();
sWorld.LoadDBVersion();
sLog.outString("Using %s", sWorld.GetDBVersion());
return true;
}
/// Clear 'online' status for all accounts with characters in this realm
void Master::clearOnlineAccounts()
{
// Cleanup online status for characters hosted at current realm
/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
LoginDatabase.PExecute(
"UPDATE account SET online = 0 WHERE online > 0 "
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
}
/// Handle termination signals
void Master::_OnSignal(int s)
{
switch (s)
{
case SIGINT:
World::StopNow(RESTART_EXIT_CODE);
break;
case SIGTERM:
#ifdef _WIN32
case SIGBREAK:
#endif
World::StopNow(SHUTDOWN_EXIT_CODE);
break;
}
signal(s, _OnSignal);
}
/// Define hook '_OnSignal' for all termination signals
void Master::_HookSignals()
{
signal(SIGINT, _OnSignal);
signal(SIGTERM, _OnSignal);
#ifdef _WIN32
signal(SIGBREAK, _OnSignal);
#endif
}
/// Unhook the signals before leaving
void Master::_UnhookSignals()
{
signal(SIGINT, 0);
signal(SIGTERM, 0);
#ifdef _WIN32
signal(SIGBREAK, 0);
#endif
}
+259
View File
@@ -0,0 +1,259 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup Trinityd
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Log.h"
#include "RASocket.h"
#include "World.h"
#include "Config/ConfigEnv.h"
#include "Util.h"
#include "AccountMgr.h"
/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time.
SOCKET r;
#define dropclient {Sendf("I'm busy right now, come back later."); \
SetCloseAndDelete(); \
return; \
}
uint32 iSession=0; ///< Session number (incremented each time a new connection is made)
unsigned int iUsers=0; ///< Number of active administrators
typedef int(* pPrintf)(const char*,...);
void ParseCommand(CliCommandHolder::Print*, char*command);
/// RASocket constructor
RASocket::RASocket(ISocketHandler &h): TcpSocket(h)
{
///- Increment the session number
iSess =iSession++ ;
///- Get the config parameters
bSecure = sConfig.GetBoolDefault( "RA.Secure", true );
iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 );
///- Initialize buffer and data
iInputLength=0;
buff=new char[RA_BUFF_SIZE];
stage=NONE;
}
/// RASocket destructor
RASocket::~RASocket()
{
///- Delete buffer and decrease active admins count
delete [] buff;
sLog.outRALog("Connection was closed.\n");
if(stage==OK)
iUsers--;
}
/// Accept an incoming connection
void RASocket::OnAccept()
{
std::string ss=GetRemoteAddress();
sLog.outRALog("Incoming connection from %s.\n",ss.c_str());
///- If there is already an active admin, drop the connection
if(iUsers)
dropclient
///- Else print Motd
Sendf("%s\r\n",sWorld.GetMotd());
}
/// Read data from the network
void RASocket::OnRead()
{
///- Read data and check input length
TcpSocket::OnRead();
unsigned int sz=ibuf.GetLength();
if(iInputLength+sz>=RA_BUFF_SIZE)
{
sLog.outRALog("Input buffer overflow, possible DOS attack.\n");
SetCloseAndDelete();
return;
}
///- If there is already an active admin (other than you), drop the connection
if(stage!=OK && iUsers)
dropclient
char *inp = new char [sz+1];
ibuf.Read(inp,sz);
/// \todo Can somebody explain this 'Linux bugfix'?
if(stage==NONE)
if(sz>4) //linux remote telnet
if(memcmp(inp ,"USER ",5))
{
delete [] inp;return;
printf("lin bugfix");
} //linux bugfix
///- Discard data after line break or line feed
bool gotenter=false;
unsigned int y=0;
for(;y<sz;y++)
if(inp[y]=='\r'||inp[y]=='\n')
{
gotenter=true;
break;
}
//No buffer overflow (checked above)
memcpy(&buff[iInputLength],inp,y);
iInputLength+=y;
delete [] inp;
if(gotenter)
{
buff[iInputLength]=0;
iInputLength=0;
switch(stage)
{
/// <ul> <li> If the input is 'USER <username>'
case NONE:
if(!memcmp(buff,"USER ",5)) //got "USER" cmd
{
szLogin=&buff[5];
///- Get the gmlevel and password from the account table
std::string login = szLogin;
///- Convert Account name to Upper Format
AccountMgr::normilizeString(login);
///- Escape the Login to allow quotes in names
LoginDatabase.escape_string(login);
QueryResult* result = LoginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str());
///- If the user is not found, deny access
if(!result)
{
Sendf("-No such user.\r\n");
sLog.outRALog("User %s does not exist.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
else
{
Field *fields = result->Fetch();
//szPass=fields[0].GetString();
///- if gmlevel is too low, deny access
if(fields[0].GetUInt32()<iMinLevel)
{
Sendf("-Not enough privileges.\r\n");
sLog.outRALog("User %s has no privilege.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
} else
{
stage=LG;
}
delete result;
}
}
break;
///<li> If the input is 'PASS <password>' (and the user already gave his username)
case LG:
if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd
{ //login+pass ok
///- If password is correct, increment the number of active administrators
std::string login = szLogin;
std::string pw = &buff[5];
AccountMgr::normilizeString(login);
AccountMgr::normilizeString(pw);
LoginDatabase.escape_string(login);
LoginDatabase.escape_string(pw);
QueryResult *check = LoginDatabase.PQuery(
"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))",
login.c_str(), pw.c_str());
if(check)
{
delete check;
r=GetSocket();
stage=OK;
++iUsers;
Sendf("+Logged in.\r\n");
sLog.outRALog("User %s has logged in.\n",szLogin.c_str());
Sendf("TC>");
}
else
{
///- Else deny access
Sendf("-Wrong pass.\r\n");
sLog.outRALog("User %s has failed to log in.\n",szLogin.c_str());
if(bSecure)SetCloseAndDelete();
}
}
break;
///<li> If user is logged, parse and execute the command
case OK:
if(strlen(buff))
{
sLog.outRALog("Got '%s' cmd.\n",buff);
sWorld.QueueCliCommand(&RASocket::zprint , buff);
}
else
Sendf("TC>");
break;
///</ul>
};
}
}
/// Output function
void RASocket::zprint( const char * szText )
{
if( !szText )
return;
#ifdef RA_CRYPT
char *megabuffer=strdup(szText);
unsigned int sz=strlen(megabuffer);
Encrypt(megabuffer,sz);
send(r,megabuffer,sz,0);
delete [] megabuffer;
#else
unsigned int sz=strlen(szText);
send(r,szText,sz,0);
#endif
}
File diff suppressed because it is too large Load Diff
+345
View File
@@ -0,0 +1,345 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup realmd Realm Daemon
/// @{
/// \file
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "RealmList.h"
#include "Config/ConfigEnv.h"
#include "Log.h"
#include "sockets/ListenSocket.h"
#include "AuthSocket.h"
#include "SystemConfig.h"
#include "Util.h"
// Format is YYYYMMDDRR where RR is the change in the conf file
// for that day.
#ifndef _REALMDCONFVERSION
# define _REALMDCONFVERSION 2007062001
#endif
#ifndef _TRINITY_REALM_CONFIG
# define _TRINITY_REALM_CONFIG "trinityrealm.conf"
#endif //_TRINITY_REALM_CONFIG
#ifdef WIN32
#include "ServiceWin32.h"
char serviceName[] = "realmd";
char serviceLongName[] = "Trinity realm service";
char serviceDescription[] = "Massive Network Game Object Server";
/*
* -1 - not in service mode
* 0 - stopped
* 1 - running
* 2 - paused
*/
int m_ServiceStatus = -1;
#endif
bool StartDB(std::string &dbstring);
void UnhookSignals();
void HookSignals();
bool stopEvent = false; ///< Setting it to true stops the server
RealmList m_realmList; ///< Holds the list of realms for this server
DatabaseType LoginDatabase; ///< Accessor to the realm server database
/// Print out the usage string for this program on the console.
void usage(const char *prog)
{
sLog.outString("Usage: \n %s [<options>]\n"
" -c config_file use config_file as configuration file\n\r"
#ifdef WIN32
" Running as service functions:\n\r"
" --service run as service\n\r"
" -s install install service\n\r"
" -s uninstall uninstall service\n\r"
#endif
,prog);
}
/// Launch the realm server
extern int main(int argc, char **argv)
{
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_REALM_CONFIG;
int c=1;
while( c < argc )
{
if( strcmp(argv[c],"-c") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -c option requires an input argument");
usage(argv[0]);
return 1;
}
else
cfg_file = argv[c];
}
#ifdef WIN32
////////////
//Services//
////////////
if( strcmp(argv[c],"-s") == 0)
{
if( ++c >= argc )
{
sLog.outError("Runtime-Error: -s option requires an input argument");
usage(argv[0]);
return 1;
}
if( strcmp(argv[c],"install") == 0)
{
if (WinServiceInstall())
sLog.outString("Installing service");
return 1;
}
else if( strcmp(argv[c],"uninstall") == 0)
{
if(WinServiceUninstall())
sLog.outString("Uninstalling service");
return 1;
}
else
{
sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
usage(argv[0]);
return 1;
}
}
if( strcmp(argv[c],"--service") == 0)
{
WinServiceRun();
}
////
#endif
++c;
}
if (!sConfig.SetSource(cfg_file))
{
sLog.outError("Could not find configuration file %s.", cfg_file);
return 1;
}
sLog.outString("Using configuration file %s.", cfg_file);
///- Check the version of the configuration file
uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
if (confVersion < _REALMDCONFVERSION)
{
sLog.outError("*****************************************************************************");
sLog.outError(" WARNING: Your trinityrealm.conf version indicates your conf file is out of date!");
sLog.outError(" Please check for updates, as your current default values may cause");
sLog.outError(" strange behavior.");
sLog.outError("*****************************************************************************");
clock_t pause = 3000 + clock();
while (pause > clock()) {}
}
sLog.outString( "%s (realm-daemon)", _FULLVERSION );
sLog.outString( "<Ctrl-C> to stop.\n" );
/// realmd PID file creation
std::string pidfile = sConfig.GetStringDefault("PidFile", "");
if(!pidfile.empty())
{
uint32 pid = CreatePIDFile(pidfile);
if( !pid )
{
sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
return 1;
}
sLog.outString( "Daemon PID: %u\n", pid );
}
///- Initialize the database connection
std::string dbstring;
if(!StartDB(dbstring))
return 1;
///- Get the list of realms for the server
m_realmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
if (m_realmList.size() == 0)
{
sLog.outError("No valid realms specified.");
return 1;
}
///- Launch the listening network socket
port_t rmport = sConfig.GetIntDefault( "RealmServerPort", DEFAULT_REALMSERVER_PORT );
std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");
SocketHandler h;
ListenSocket<AuthSocket> authListenSocket(h);
if ( authListenSocket.Bind(bind_ip.c_str(),rmport))
{
sLog.outError( "Trinity realm can not bind to %s:%d",bind_ip.c_str(), rmport );
return 1;
}
h.Add(&authListenSocket);
///- Catch termination signals
HookSignals();
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
{
HANDLE hProcess = GetCurrentProcess();
uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
if(Aff > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
{
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
if(!curAff )
{
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
}
else
{
if(SetProcessAffinityMask(hProcess,curAff))
sLog.outString("Using processors (bitmask, hex): %x", curAff);
else
sLog.outError("Can't set used processors (hex): %x", curAff);
}
}
sLog.outString();
}
bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
if(Prio)
{
if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
sLog.outString("TrinityRealm process priority class set to HIGH");
else
sLog.outError("ERROR: Can't set realmd process priority class.");
sLog.outString();
}
}
#endif
// maximum counter for next ping
uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000));
uint32 loopCounter = 0;
///- Wait for termination signal
while (!stopEvent)
{
h.Select(0, 100000);
if( (++loopCounter) == numLoops )
{
loopCounter = 0;
sLog.outDetail("Ping MySQL to keep connection alive");
delete LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
}
#ifdef WIN32
if (m_ServiceStatus == 0) stopEvent = true;
while (m_ServiceStatus == 2) Sleep(1000);
#endif
}
///- Wait for the delay thread to exit
LoginDatabase.HaltDelayThread();
///- Remove signal handling before leaving
UnhookSignals();
sLog.outString( "Halting process..." );
return 0;
}
/// Handle termination signals
/** Put the global variable stopEvent to 'true' if a termination signal is caught **/
void OnSignal(int s)
{
switch (s)
{
case SIGINT:
case SIGTERM:
stopEvent = true;
break;
#ifdef _WIN32
case SIGBREAK:
stopEvent = true;
break;
#endif
}
signal(s, OnSignal);
}
/// Initialize connection to the database
bool StartDB(std::string &dbstring)
{
if(!sConfig.GetString("LoginDatabaseInfo", &dbstring))
{
sLog.outError("Database not specified");
return false;
}
sLog.outString("Database: %s", dbstring.c_str() );
if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to database");
return false;
}
return true;
}
/// Define hook 'OnSignal' for all termination signals
void HookSignals()
{
signal(SIGINT, OnSignal);
signal(SIGTERM, OnSignal);
#ifdef _WIN32
signal(SIGBREAK, OnSignal);
#endif
}
/// Unhook the signals before leaving
void UnhookSignals()
{
signal(SIGINT, 0);
signal(SIGTERM, 0);
#ifdef _WIN32
signal(SIGBREAK, 0);
#endif
}
/// @}
+102
View File
@@ -0,0 +1,102 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "RealmList.h"
#include "Policies/SingletonImp.h"
#include "Database/DatabaseEnv.h"
INSTANTIATE_SINGLETON_1( RealmList );
extern DatabaseType LoginDatabase;
RealmList::RealmList( ) : m_UpdateInterval(0), m_NextUpdateTime(time(NULL))
{
}
/// Load the realm list from the database
void RealmList::Initialize(uint32 updateInterval)
{
m_UpdateInterval = updateInterval;
///- Get the content of the realmlist table in the database
UpdateRealms(true);
}
void RealmList::UpdateRealm( uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu)
{
///- Create new if not exist or update existed
Realm& realm = m_realms[name];
realm.m_ID = ID;
realm.name = name;
realm.icon = icon;
realm.color = color;
realm.timezone = timezone;
realm.allowedSecurityLevel = allowedSecurityLevel;
realm.populationLevel = popu;
///- Append port to IP address.
std::ostringstream ss;
ss << address << ":" << port;
realm.address = ss.str();
}
void RealmList::UpdateIfNeed()
{
// maybe disabled or updated recently
if(!m_UpdateInterval || m_NextUpdateTime > time(NULL))
return;
m_NextUpdateTime = time(NULL) + m_UpdateInterval;
// Clears Realm list
m_realms.clear();
// Get the content of the realmlist table in the database
UpdateRealms(false);
}
void RealmList::UpdateRealms(bool init)
{
sLog.outDetail("Updating Realm List...");
QueryResult *result = LoginDatabase.Query( "SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population FROM realmlist WHERE color <> 3 ORDER BY name" );
///- Circle through results and add them to the realm map
if(result)
{
do
{
Field *fields = result->Fetch();
uint8 allowedSecurityLevel = fields[7].GetUInt8();
UpdateRealm(fields[0].GetUInt32(), fields[1].GetCppString(),fields[2].GetCppString(),fields[3].GetUInt32(),fields[4].GetUInt8(), fields[5].GetUInt8(), fields[6].GetUInt8(), (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), fields[8].GetFloat() );
if(init)
sLog.outString("Added realm \"%s\".", fields[1].GetString());
} while( result->NextRow() );
delete result;
}
}