* Fix a typo
--HG-- branch : trunk
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@@ -2809,7 +2809,6 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell)
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if (rand < tmp)
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return SPELL_MISS_MISS;
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tmp = 0;
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// Chance resist mechanic (select max value from every mechanic spell effect)
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int32 resist_mech = 0;
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// Get effects mechanic and chance
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