Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff
* add union into ScriptInfo structure (thanks NoFantasy for the idea); * move scripts methods from Map.cpp to new file MapScripts.cpp; * remove magic numbers and introduce eScriptFlags enumeration. It's just a beginning and more changes to come. Stay tuned! --HG-- branch : trunk
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@@ -41,7 +41,6 @@ class Object;
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class WorldPacket;
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class WorldSession;
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class Player;
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struct ScriptAction;
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struct ScriptInfo;
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class WorldSocket;
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class SystemMgr;
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