Core/DBLayer: Correct few more wrong read types (No. 3)
DB/World: Some consistency in the ints "length" field (not really a length) From A to G world tables verified; missing all the others
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@@ -49,6 +49,7 @@ void LoadRandomEnchantmentsTable()
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RandomItemEnch.clear(); // for reload case
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// 0 1 2
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QueryResult result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");
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if (result)
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