*Allow totems to cast spell2 from DB instantnly when put down
--HG-- branch : trunk
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@@ -40,7 +40,7 @@ class Totem : public Minion
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void InitStats(uint32 duration);
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void InitSummon();
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void UnSummon();
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uint32 GetSpell() const { return m_spells[0]; }
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uint32 GetSpell(uint8 slot=0) const { return m_spells[slot]; }
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uint32 GetTotemDuration() const { return m_duration; }
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TotemType GetTotemType() const { return m_type; }
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