Implement vehicles created by player mounts.

Original idea by Elmaster, packet research by Wrong, ty.

--HG--
branch : trunk
This commit is contained in:
thenecromancer
2010-01-13 11:16:38 +01:00
parent db24e2927c
commit ea4e25f3aa
11 changed files with 153 additions and 20 deletions
+1 -1
View File
@@ -3471,7 +3471,7 @@ void AuraEffect::HandleAuraMounted(AuraApplication const * aurApp, uint8 mode, b
if(GetSpellProto()->Effect[i] == SPELL_EFFECT_SUMMON
&& GetSpellProto()->EffectMiscValue[i] == GetMiscValue())
display_id = 0;
target->Mount(display_id);
target->Mount(display_id,ci->VehicleId);
}
else
{