From e9e50c4937427df3e3590f084f7416264726f348 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Wed, 13 Jul 2011 14:40:46 +0200 Subject: [PATCH] Core/Players: Fix corpse remove visual for clients --- src/server/game/Globals/ObjectAccessor.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index c8acc295c8..77296b73f8 100755 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -200,7 +200,10 @@ void ObjectAccessor::RemoveCorpse(Corpse* corpse) ASSERT(corpse && corpse->GetType() != CORPSE_BONES); if (corpse->FindMap()) + { + corpse->DestroyForNearbyPlayers(); corpse->FindMap()->Remove(corpse, false); + } else corpse->RemoveFromWorld();