Core/Script: Clean-Up in Scripts.
Creature* c -> Creature* creature Signed-off-by: Gyx <[email protected]>
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@@ -149,9 +149,9 @@ public:
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struct npc_cooshcooshAI : public ScriptedAI
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{
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npc_cooshcooshAI(Creature* c) : ScriptedAI(c)
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npc_cooshcooshAI(Creature* creature) : ScriptedAI(creature)
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{
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m_uiNormFaction = c->getFaction();
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m_uiNormFaction = creature->getFaction();
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}
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uint32 m_uiNormFaction;
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@@ -317,7 +317,7 @@ public:
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struct npc_kayra_longmaneAI : public npc_escortAI
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{
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npc_kayra_longmaneAI(Creature* c) : npc_escortAI(c) {}
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npc_kayra_longmaneAI(Creature* creature) : npc_escortAI(creature) {}
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void Reset() { }
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