Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/AI/CoreAI/TotemAI.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Movement/Spline/MovementPacketBuilder.cpp
	src/server/game/Movement/Spline/MovementPacketBuilder.h
	src/server/game/Spells/SpellMgr.cpp
	src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Kalimdor/zone_mulgore.cpp
	src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
	src/server/shared/Database/Implementation/CharacterDatabase.cpp
This commit is contained in:
Vincent_Michael
2013-12-08 20:27:46 +01:00
230 changed files with 35529 additions and 5277 deletions
@@ -64,6 +64,7 @@ GameObject::GameObject() : WorldObject(false), MapObject(),
lootingGroupLowGUID = 0;
ResetLootMode(); // restore default loot mode
m_stationaryPosition.Relocate(0.0f, 0.0f, 0.0f, 0.0f);
}
GameObject::~GameObject()
@@ -341,7 +342,7 @@ void GameObject::Update(uint32 diff)
G3D::Vector3 src(GetPositionX(), GetPositionY(), GetPositionZ());
sLog->outInfo("misc", "Src: %s Dest: %s", src.toString().c_str(), pos.toString().c_str());
TC_LOG_INFO("misc", "Src: %s Dest: %s", src.toString().c_str(), pos.toString().c_str());
GetMap()->GameObjectRelocation(this, pos.x, pos.y, pos.z, GetOrientation());
}