diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index c306da9d43..51f37ec592 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2610,6 +2610,9 @@ void Spell::EffectDispel(SpellEffIndex effIndex) } m_caster->SendMessageToSet(&dataSuccess, true); + if (m_caster->IsValidAttackTarget(unitTarget) && !m_caster->isInCombat()) + m_caster->CombatStart(unitTarget); + // On success dispel // Devour Magic if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->Category == SPELLCATEGORY_DEVOUR_MAGIC) @@ -3539,7 +3542,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) // Add melee damage bonuses (also check for negative) uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); - + m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); }