Implementation of Glyph of Dancing Rune Weapon. Related #365
* Original patch by tali (modified to remove hardcoded values) --HG-- branch : trunk
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@@ -7307,6 +7307,8 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
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break;
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case 49028: // Dancing Rune Weapon
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duration += m_originalCaster->GetPower(POWER_RUNIC_POWER) * 10;
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if (AuraEffect *aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon
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duration += aurEff->GetAmount();
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break;
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}
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if(Player* modOwner = m_originalCaster->GetSpellModOwner())
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