Support for quest Troll Patrol Intestinal Fortitude, by Malcrom. Thanks to raczman and biglad.

For a full fix see TDB Forum - Core related DB content.

--HG--
branch : trunk
This commit is contained in:
_manuel_
2010-02-25 20:21:45 -03:00
parent 2b1132c32a
commit e878e0a6b6
5 changed files with 124 additions and 3 deletions
+4 -1
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@@ -1,4 +1,4 @@
-- Up to TC2 5408 -- Up to TC2 5408
-- --
-- trinityscript_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts. -- trinityscript_script_texts.sql Contains data for table `script_texts` mainly used in C++ parts.
-- valid entries for table are between -1000000 and -1999999 -- valid entries for table are between -1000000 and -1999999
@@ -1714,6 +1714,9 @@ INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`content_loc1`
(30007,-1571033,'The champion of the Winterax trolls has challenged you, Treeofdoom! I hope you''re ready!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''), (30007,-1571033,'The champion of the Winterax trolls has challenged you, Treeofdoom! I hope you''re ready!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,0,0,0,0,''),
(30007,-1571034,'Hailling from the distant mountains of Alterac, one of the fiercest competitors this arena has ever seen: KORRAK THE BLOODRAGER!!!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13363,1,0,0,''), (30007,-1571034,'Hailling from the distant mountains of Alterac, one of the fiercest competitors this arena has ever seen: KORRAK THE BLOODRAGER!!!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13363,1,0,0,''),
(30007,-1571035,'The battle is about to begin! Am I reading this card right It... It''s the nefarious magnataur lord, STINKBEARD! Yes, folks, STINKBEARD! Chitchat dosen''t stand a chance!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13363,1,0,0,''), (30007,-1571035,'The battle is about to begin! Am I reading this card right It... It''s the nefarious magnataur lord, STINKBEARD! Yes, folks, STINKBEARD! Chitchat dosen''t stand a chance!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13363,1,0,0,''),
(28090,-1571036, 'We''ll cleanse this place! Arthas beware!',0,0, 'crusade recruit RECRUIT_SAY1'),
(28090,-1571037, 'Your''re right! We can do this!',0,0, 'crusade recruit RECRUIT_SAY2'),
(28090,-1571038, 'Your''re right! What was I thinking? Bring on the Scourge!',0,0, 'crusade recruit RECRUIT_SAY3'),
-- -1 574 000 UTGARDE KEEP -- -1 574 000 UTGARDE KEEP
(23953,-1574000,'Your blood is mine!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13221,1,0,0,'keleseth SAY_AGGRO'), (23953,-1574000,'Your blood is mine!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,13221,1,0,0,'keleseth SAY_AGGRO'),
+1
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@@ -1415,6 +1415,7 @@ UPDATE `creature_template` SET `ScriptName`='npc_korrak_bloodrager' WHERE `entry
UPDATE `creature_template` SET `ScriptName`='npc_yggdras' WHERE `entry`=30014; UPDATE `creature_template` SET `ScriptName`='npc_yggdras' WHERE `entry`=30014;
UPDATE `creature_template` SET `ScriptName`='npc_released_offspring_harkoa' WHERE `entry`=28526; UPDATE `creature_template` SET `ScriptName`='npc_released_offspring_harkoa' WHERE `entry`=28526;
UPDATE `creature_template` SET `ScriptName`='npc_stinkbeard' WHERE `entry`=30017; UPDATE `creature_template` SET `ScriptName`='npc_stinkbeard' WHERE `entry`=30017;
UPDATE `creature_template` SET `ScriptName`= 'npc_crusade_recruit' WHERE `entry`=28090;
/* ZUL'FARRAK */ /* ZUL'FARRAK */
UPDATE `creature_template` SET `ScriptName`='npc_sergeant_bly' WHERE `entry`=7604; UPDATE `creature_template` SET `ScriptName`='npc_sergeant_bly' WHERE `entry`=7604;
+5
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@@ -0,0 +1,5 @@
DELETE FROM `script_texts` WHERE `entry` IN (-1571036,-1571037,-1571038);
INSERT INTO `script_texts` (`npc_entry`,`entry`,`content_default`,`type`,`language`,`comment`) VALUES
(28090,-1571036, 'We''ll cleanse this place! Arthas beware!',0,0, 'crusade recruit RECRUIT_SAY1'),
(28090,-1571037, 'Your''re right! We can do this!',0,0, 'crusade recruit RECRUIT_SAY2'),
(28090,-1571038, 'Your''re right! What was I thinking? Bring on the Scourge!',0,0, 'crusade recruit RECRUIT_SAY3');
+1
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@@ -0,0 +1 @@
UPDATE `creature_template` SET `ScriptName`='npc_crusade_recruit' WHERE `entry`=28090;
+111
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@@ -891,6 +891,111 @@ CreatureAI* GetAI_npc_released_offspring_harkoa(Creature* pCreature)
return new npc_released_offspring_harkoaAI(pCreature); return new npc_released_offspring_harkoaAI(pCreature);
} }
/*######
## npc_crusade_recruit
######*/
enum eCrusade_recruit
{
SPELL_QUEST_CREDIT = 50633,
QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE = 12509,
GOSSIP_CRUSADE_TEXT = 13069,
SAY_RECRUIT_1 = -1571036,
SAY_RECRUIT_2 = -1571037,
SAY_RECRUIT_3 = -1571038
};
#define GOSSIP_ITEM_1 "Get out there and make those Scourge wish they were never reborn!"
struct npc_crusade_recruitAI : public ScriptedAI
{
npc_crusade_recruitAI(Creature* pCreature) : ScriptedAI(pCreature) {}
uint8 m_uiPhase; //The current phase we are in
uint32 m_uiTimer; //Timer until phase transition
float m_heading; //Store creature heading
void Reset()
{
m_uiTimer = 0;
m_uiPhase = 0;
m_creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
m_heading = m_creature->GetOrientation();
}
void UpdateAI(const uint32 uiDiff)
{
if (m_uiPhase)
{
if (m_uiTimer <= uiDiff)
{
switch(m_uiPhase)
{
case 1:
// say random text
m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
m_creature->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), m_creature);
m_uiTimer = 3000;
m_uiPhase = 2;
break;
case 2:
// walk forward
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
m_creature->GetMotionMaster()->MovePoint(0,m_creature->GetPositionX() + (cos(m_heading) * 10), m_creature->GetPositionY() + (sin(m_heading) * 10), m_creature->GetPositionZ());
m_uiTimer = 5000;
m_uiPhase = 3;
break;
case 3:
// despawn
m_creature->DisappearAndDie();
m_uiTimer = 0;
m_uiPhase = 0;
break;
}
}
else
m_uiTimer -= uiDiff;
}
ScriptedAI::UpdateAI(uiDiff);
if (!UpdateVictim())
return;
}
};
CreatureAI* GetAI_npc_crusade_recruit(Creature* pCreature)
{
return new npc_crusade_recruitAI (pCreature);
}
bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature)
{
if (pPlayer->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_crusade_recruit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
{
pPlayer->CLOSE_GOSSIP_MENU();
pCreature->CastSpell(pPlayer, SPELL_QUEST_CREDIT, true);
CAST_AI(npc_crusade_recruitAI, (pCreature->AI()))->m_uiPhase = 1;
pCreature->SetInFront(pPlayer);
pCreature->SendMovementFlagUpdate();
}
return true;
}
void AddSC_zuldrak() void AddSC_zuldrak()
{ {
Script *newscript; Script *newscript;
@@ -941,4 +1046,10 @@ void AddSC_zuldrak()
newscript->Name = "npc_released_offspring_harkoa"; newscript->Name = "npc_released_offspring_harkoa";
newscript->GetAI = &GetAI_npc_released_offspring_harkoa; newscript->GetAI = &GetAI_npc_released_offspring_harkoa;
newscript->RegisterSelf(); newscript->RegisterSelf();
newscript->Name = "npc_crusade_recruit";
newscript->GetAI = &GetAI_npc_crusade_recruit;
newscript->pGossipHello = &GossipHello_npc_crusade_recruit;
newscript->pGossipSelect = &GossipSelect_npc_crusade_recruit;
newscript->RegisterSelf();
} }