*Check auraname when auraeffect is constructed

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-03 11:22:00 -05:00
parent 5036cf91f4
commit e861df8795
3 changed files with 13 additions and 17 deletions
+3 -3
View File
@@ -377,11 +377,11 @@ class TRINITY_DLL_SPEC AuraEffect
Unit * const m_target;
uint64 m_sourceGUID; // Spell::m_caster/trap? for normal aura, totem/paladin for areaaura, dynobj for persistent aura
SpellEntry const *m_spellProto;
uint32 m_tickNumber;
uint8 m_effIndex;
AuraType m_auraName;
const SpellEntry * const m_spellProto;
const uint8 m_effIndex;
const AuraType m_auraName;
int32 m_currentBasePoints;
int32 m_amount;