diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index 8786d25549..f962c242bf 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -94,6 +94,8 @@ template<> void WaypointMovementGenerator::Initialize(Creature &u) { + i_currentNode = 0; + StopedByPlayer = false; u.StopMoving(); if(!path_id) path_id = u.GetWaypointPath();