Fix compile.
(Not a good idea to test something and push another file) --HG-- branch : trunk
This commit is contained in:
@@ -113,26 +113,26 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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Player* pPlayer = GetPlayerForEscort();
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Player* pPlayer = GetPlayerForEscort();
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if (!pPlayer)
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if (!pPlayer)
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return;
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return;
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Creature* Godfrey = m_creature->FindNearestCreature(NPC_GODFREY, 50, true);
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Creature* Godfrey = me->FindNearestCreature(NPC_GODFREY, 50, true);
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if (!Godfrey)
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if (!Godfrey)
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return;
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return;
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switch (i)
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switch (i)
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{
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{
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case 1:
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case 1:
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DoScriptText(SAY_WP_1, m_creature, Godfrey);
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DoScriptText(SAY_WP_1, me, Godfrey);
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m_creature->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
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me->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
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m_creature->HandleEmoteCommand(5);
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me->HandleEmoteCommand(5);
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m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
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m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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break;
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break;
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case 2:
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case 2:
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Godfrey->HandleEmoteCommand(434);
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Godfrey->HandleEmoteCommand(434);
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DoScriptText(SAY_WP_2, m_creature, Godfrey);
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DoScriptText(SAY_WP_2, me, Godfrey);
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m_creature->HandleEmoteCommand(15);
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me->HandleEmoteCommand(15);
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break;
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break;
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case 3:
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case 3:
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DoScriptText(SAY_WP_3, m_creature, Godfrey);
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DoScriptText(SAY_WP_3, me, Godfrey);
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m_creature->HandleEmoteCommand(1);
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me->HandleEmoteCommand(1);
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break;
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break;
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case 4:
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case 4:
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DoScriptText(SAY_WP_4, Godfrey);
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DoScriptText(SAY_WP_4, Godfrey);
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@@ -144,19 +144,19 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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DoScriptText(SAY_WP_6, Godfrey);
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DoScriptText(SAY_WP_6, Godfrey);
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break;
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break;
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case 7:
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case 7:
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DoScriptText(SAY_WP_7, m_creature, Godfrey);
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DoScriptText(SAY_WP_7, me, Godfrey);
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m_creature->HandleEmoteCommand(1);
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me->HandleEmoteCommand(1);
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break;
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break;
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case 8:
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case 8:
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DoScriptText(SAY_WP_8, m_creature, Godfrey);
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DoScriptText(SAY_WP_8, me, Godfrey);
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m_creature->HandleEmoteCommand(16);
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me->HandleEmoteCommand(16);
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break;
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break;
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case 9:
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case 9:
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DoScriptText(SAY_WP_9, m_creature, Godfrey);
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DoScriptText(SAY_WP_9, me, Godfrey);
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m_creature->HandleEmoteCommand(5);
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me->HandleEmoteCommand(5);
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break;
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break;
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case 10:
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case 10:
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DoScriptText(SAY_WP_10, m_creature, Godfrey);
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DoScriptText(SAY_WP_10, me, Godfrey);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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break;
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break;
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case 11:
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case 11:
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@@ -164,11 +164,11 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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DoScriptText(SAY_WP_11, Godfrey);
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DoScriptText(SAY_WP_11, Godfrey);
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break;
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break;
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case 12:
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case 12:
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DoScriptText(SAY_WP_12, m_creature, Godfrey);
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DoScriptText(SAY_WP_12, me, Godfrey);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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break;
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break;
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case 13:
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case 13:
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DoScriptText(SAY_WP_13, m_creature, Godfrey);
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DoScriptText(SAY_WP_13, me, Godfrey);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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break;
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break;
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case 14:
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case 14:
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@@ -176,20 +176,20 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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DoScriptText(SAY_WP_14, Godfrey);
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DoScriptText(SAY_WP_14, Godfrey);
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break;
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break;
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case 15:
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case 15:
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DoScriptText(SAY_WP_15, m_creature, Godfrey);
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DoScriptText(SAY_WP_15, me, Godfrey);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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DoCast(Godfrey, SPELL_HOLY_FIRE);
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break;
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break;
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case 16:
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case 16:
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DoScriptText(SAY_WP_16, m_creature, Godfrey);
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DoScriptText(SAY_WP_16, me, Godfrey);
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break;
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break;
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case 17:
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case 17:
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DoScriptText(SAY_WP_17, m_creature, Godfrey);
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DoScriptText(SAY_WP_17, me, Godfrey);
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break;
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break;
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case 18:
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case 18:
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DoScriptText(SAY_WP_18, Godfrey);
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DoScriptText(SAY_WP_18, Godfrey);
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break;
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break;
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case 19:
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case 19:
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DoScriptText(SAY_WP_19, m_creature, Godfrey);
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DoScriptText(SAY_WP_19, me, Godfrey);
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break;
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break;
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case 20:
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case 20:
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DoScriptText(SAY_WP_20, Godfrey);
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DoScriptText(SAY_WP_20, Godfrey);
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@@ -198,7 +198,7 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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DoScriptText(SAY_WP_21, Godfrey);
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DoScriptText(SAY_WP_21, Godfrey);
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break;
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break;
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case 22:
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case 22:
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DoScriptText(SAY_WP_22, m_creature, Godfrey);
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DoScriptText(SAY_WP_22, me, Godfrey);
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break;
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break;
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case 23:
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case 23:
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DoScriptText(SAY_WP_23, Godfrey);
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DoScriptText(SAY_WP_23, Godfrey);
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@@ -207,18 +207,18 @@ struct npc_inquisitor_hallardAI : public npc_escortAI
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DoScriptText(SAY_WP_24, Godfrey);
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DoScriptText(SAY_WP_24, Godfrey);
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break;
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break;
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case 25:
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case 25:
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DoScriptText(SAY_WP_25, m_creature, Godfrey);
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DoScriptText(SAY_WP_25, me, Godfrey);
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break;
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break;
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case 26:
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case 26:
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DoScriptText(SAY_WP_26, m_creature);
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DoScriptText(SAY_WP_26, me);
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m_creature->SetUInt64Value(UNIT_FIELD_TARGET, pPlayer->GetGUID());
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me->SetUInt64Value(UNIT_FIELD_TARGET, pPlayer->GetGUID());
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break;
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break;
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case 27:
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case 27:
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DoScriptText(SAY_WP_27, m_creature, Godfrey);
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DoScriptText(SAY_WP_27, me, Godfrey);
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m_creature->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
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me->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
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Completed = true;
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Completed = true;
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if (pPlayer)
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if (pPlayer)
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pPlayer->GroupEventHappens(QUEST_A_RIGHTEOUS_SERMON, m_creature);
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pPlayer->GroupEventHappens(QUEST_A_RIGHTEOUS_SERMON, me);
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break;
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break;
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}
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}
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}
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}
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