Scripts/Ulduar: Move handling of Freya's "Knock" achievements to instance script + clean up

This commit is contained in:
Lopin
2011-06-26 16:35:51 +02:00
parent e05f608919
commit e7778c7231
4 changed files with 664 additions and 677 deletions
@@ -0,0 +1,9 @@
DELETE FROM `achievement_criteria_data` WHERE `criteria_id` IN (10447,10448,10449,10459,10460,10461) AND `type` IN (11,18);
INSERT INTO `achievement_criteria_data` (`criteria_id`,`type`,`value1`,`value2`,`ScriptName`)
VALUES
(10447,18,0,0,''),
(10448,18,0,0,''),
(10449,18,0,0,''),
(10459,18,0,0,''),
(10460,18,0,0,''),
(10461,18,0,0,'');
@@ -220,8 +220,7 @@ enum FreyaEvents
#define WAVE_TIME 60000 // Normal wave is one minute #define WAVE_TIME 60000 // Normal wave is one minute
#define TIME_DIFFERENCE 10000 // If difference between waveTime and WAVE_TIME is bigger then TIME_DIFFERENCE, schedule EVENT_WAVE in 10 seconds #define TIME_DIFFERENCE 10000 // If difference between waveTime and WAVE_TIME is bigger then TIME_DIFFERENCE, schedule EVENT_WAVE in 10 seconds
#define DATA_KNOCK_ON_WOOD 1 #define DATA_GETTING_BACK_TO_NATURE 1
#define DATA_GETTING_BACK_TO_NATURE 2
class npc_iron_roots : public CreatureScript class npc_iron_roots : public CreatureScript
{ {
@@ -382,6 +381,8 @@ class boss_freya : public CreatureScript
} }
} }
instance->SetData(DATA_KNOCK_ON_WOOD_ACHIEVEMENTS, elderCount);
if (Elder[0]->isAlive()) if (Elder[0]->isAlive())
{ {
Elder[0]->CastSpell(me, SPELL_BRIGHTLEAF_ESSENCE, true); Elder[0]->CastSpell(me, SPELL_BRIGHTLEAF_ESSENCE, true);
@@ -415,8 +416,6 @@ class boss_freya : public CreatureScript
{ {
switch (type) switch (type)
{ {
case DATA_KNOCK_ON_WOOD:
return elderCount;
case DATA_GETTING_BACK_TO_NATURE: case DATA_GETTING_BACK_TO_NATURE:
return attunedToNature; return attunedToNature;
} }
@@ -1611,66 +1610,6 @@ class spell_freya_iron_roots : public SpellScriptLoader
} }
}; };
class achievement_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_on_wood() : AchievementCriteriaScript("achievement_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) >= 1)
return true;
return false;
}
};
class achievement_knock_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_knock_on_wood() : AchievementCriteriaScript("achievement_knock_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) >= 2)
return true;
return false;
}
};
class achievement_knock_knock_knock_on_wood : public AchievementCriteriaScript
{
public:
achievement_knock_knock_knock_on_wood() : AchievementCriteriaScript("achievement_knock_knock_knock_on_wood")
{
}
bool OnCheck(Player* /*player*/, Unit* target)
{
if (!target)
return false;
if (Creature* Freya = target->ToCreature())
if (Freya->AI()->GetData(DATA_KNOCK_ON_WOOD) == 3)
return true;
return false;
}
};
class achievement_getting_back_to_nature : public AchievementCriteriaScript class achievement_getting_back_to_nature : public AchievementCriteriaScript
{ {
public: public:
@@ -1710,8 +1649,5 @@ void AddSC_boss_freya()
new npc_iron_roots(); new npc_iron_roots();
new spell_freya_attuned_to_nature_dose_reduction(); new spell_freya_attuned_to_nature_dose_reduction();
new spell_freya_iron_roots(); new spell_freya_iron_roots();
new achievement_knock_on_wood();
new achievement_knock_knock_on_wood();
new achievement_knock_knock_knock_on_wood();
new achievement_getting_back_to_nature(); new achievement_getting_back_to_nature();
} }
File diff suppressed because it is too large Load Diff
@@ -157,22 +157,40 @@ enum UlduarTowerEvents
EVENT_TOWER_OF_LIFE_DESTROYED = 21030, EVENT_TOWER_OF_LIFE_DESTROYED = 21030,
}; };
enum UlduarAchievementCriteria enum UlduarAchievementCriteriaIds
{ {
ACHIEVEMENT_UNBROKEN_10 = 10044, // Leviathan // Flame Leviathan
ACHIEVEMENT_UNBROKEN_25 = 10045, CRITERIA_UNBROKEN_10 = 10044,
ACHIEVEMENT_CRITERIA_SHUTOUT_10 = 10054, CRITERIA_UNBROKEN_25 = 10045,
ACHIEVEMENT_CRITERIA_SHUTOUT_25 = 10055, CRITERIA_SHUTOUT_10 = 10054,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_CHOPPER_10 = 10046, CRITERIA_SHUTOUT_25 = 10055,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_SIEGE_10 = 10047, CRITERIA_3_CAR_GARAGE_CHOPPER_10 = 10046,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_DEMOLISHER_10 = 10048, CRITERIA_3_CAR_GARAGE_SIEGE_10 = 10047,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_CHOPPER_25 = 10049, CRITERIA_3_CAR_GARAGE_DEMOLISHER_10 = 10048,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_SIEGE_25 = 10050, CRITERIA_3_CAR_GARAGE_CHOPPER_25 = 10049,
ACHIEVEMENT_CRITERIA_3_CAR_GARAGE_DEMOLISHER_25 = 10051, CRITERIA_3_CAR_GARAGE_SIEGE_25 = 10050,
ACHIEVEMENT_CRITERIA_HOT_POCKET_10 = 10430, // Ignis CRITERIA_3_CAR_GARAGE_DEMOLISHER_25 = 10051,
ACHIEVEMENT_CRITERIA_HOT_POCKET_25 = 10431,
ACHIEVEMENT_CRITERIA_QUICK_SHAVE_10 = 10062, // Razorscale // Ignis
ACHIEVEMENT_CRITERIA_QUICK_SHAVE_25 = 10063, CRITERIA_HOT_POCKET_10 = 10430,
CRITERIA_HOT_POCKET_25 = 10431,
// Razorscale
CRITERIA_QUICK_SHAVE_10 = 10062,
CRITERIA_QUICK_SHAVE_25 = 10063,
// Freya
CRITERIA_KNOCK_ON_WOOD_10 = 10447,
CRITERIA_KNOCK_ON_WOOD_25 = 10459,
CRITERIA_KNOCK_KNOCK_ON_WOOD_10 = 10448,
CRITERIA_KNOCK_KNOCK_ON_WOOD_25 = 10460,
CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_10 = 10449,
CRITERIA_KNOCK_KNOCK_KNOCK_ON_WOOD_25 = 10461,
};
enum UlduarAchievementData
{
DATA_KNOCK_ON_WOOD_ACHIEVEMENTS = 1,
}; };
template<class AI> template<class AI>