Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
This commit is contained in:
@@ -0,0 +1,14 @@
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-- NPC talk text insert for Sara
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DELETE FROM `creature_text` WHERE `entry`=33134;
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INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
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(33134,0,0, 'Help me! Please get them off me!',14,0,100,0,0,15771, 'Sara YELL_PREFIGHT'),
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(33134,0,1, 'What do you want from me? Leave me alone!',14,0,100,0,0,15772, 'Sara YELL_PREFIGHT'),
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(33134,1,0, 'Yes! YES! Show them no mercy! Give no pause to your attacks!',14,0,100,0,0,15773, 'Sara YELL_COMBAT_PHASE_1'),
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(33134,1,1, 'Let hatred and rage guide your blows!',14,0,100,0,0,15774, 'Sara YELL_COMBAT_PHASE_1'),
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(33134,1,2, 'The time to strike at the head of the beast will soon be upon us! Focus your anger and hatred on his minions!',14,0,100,457,0,15775, 'Sara YELL_COMBAT_PHASE_1'),
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(33134,2,0, 'Suffocate upon your own hate!',14,0,100,0,0,15776, 'Sara YELL_COMBAT_PHASE_2'),
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(33134,2,1, 'Tremble, mortals, before the coming of the end!',14,0,100,0,0,15777, 'Sara YELL_COMBAT_PHASE_2'),
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(33134,3,0, 'Powerless to act...',14,0,100,0,0,15778, 'Sara YELL_SLAY'),
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(33134,3,1, 'Could they have been saved?',14,0,100,0,0,15779, 'YELL SAY_SLAY');
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-- remove script text
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DELETE FROM script_texts WHERE entry BETWEEN -1603319 AND -1603310;
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@@ -10600,7 +10600,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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break;
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break;
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}
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}
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}
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}
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break;
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break;
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case SPELLFAMILY_PRIEST:
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case SPELLFAMILY_PRIEST:
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// Mind Flay
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// Mind Flay
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if (spellProto->SpellFamilyFlags[0] & 0x800000)
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if (spellProto->SpellFamilyFlags[0] & 0x800000)
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@@ -10633,7 +10633,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (victim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
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if (victim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT))
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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}
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}
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break;
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break;
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case SPELLFAMILY_PALADIN:
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case SPELLFAMILY_PALADIN:
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// Judgement of Vengeance/Judgement of Corruption
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// Judgement of Vengeance/Judgement of Corruption
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if ((spellProto->SpellFamilyFlags[1] & 0x400000) && spellProto->SpellIconID == 2292)
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if ((spellProto->SpellFamilyFlags[1] & 0x400000) && spellProto->SpellIconID == 2292)
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@@ -10651,7 +10651,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (stacks)
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if (stacks)
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AddPctU(DoneTotalMod, 10 * stacks);
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AddPctU(DoneTotalMod, 10 * stacks);
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}
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}
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break;
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break;
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case SPELLFAMILY_DRUID:
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case SPELLFAMILY_DRUID:
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// Thorns
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// Thorns
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if (spellProto->SpellFamilyFlags[0] & 0x100)
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if (spellProto->SpellFamilyFlags[0] & 0x100)
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@@ -10660,7 +10660,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (AuraEffect* aurEff = GetAuraEffectOfRankedSpell(16836, 0))
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if (AuraEffect* aurEff = GetAuraEffectOfRankedSpell(16836, 0))
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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}
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}
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break;
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break;
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case SPELLFAMILY_WARLOCK:
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case SPELLFAMILY_WARLOCK:
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// Fire and Brimstone
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// Fire and Brimstone
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if (spellProto->SpellFamilyFlags[1] & 0x00020040)
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if (spellProto->SpellFamilyFlags[1] & 0x00020040)
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@@ -10682,14 +10682,14 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (spellProto->SpellFamilyFlags[1] & 0x00400000 && isPet())
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if (spellProto->SpellFamilyFlags[1] & 0x00400000 && isPet())
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if (uint8 count = victim->GetDoTsByCaster(GetOwnerGUID()))
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if (uint8 count = victim->GetDoTsByCaster(GetOwnerGUID()))
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AddPctN(DoneTotalMod, 15 * count);
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AddPctN(DoneTotalMod, 15 * count);
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break;
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break;
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case SPELLFAMILY_HUNTER:
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case SPELLFAMILY_HUNTER:
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// Steady Shot
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// Steady Shot
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if (spellProto->SpellFamilyFlags[1] & 0x1)
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if (spellProto->SpellFamilyFlags[1] & 0x1)
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if (AuraEffect* aurEff = GetAuraEffect(56826, 0)) // Glyph of Steady Shot
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if (AuraEffect* aurEff = GetAuraEffect(56826, 0)) // Glyph of Steady Shot
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if (victim->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_HUNTER, 0x00004000, 0, 0, GetGUID()))
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if (victim->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_HUNTER, 0x00004000, 0, 0, GetGUID()))
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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AddPctN(DoneTotalMod, aurEff->GetAmount());
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break;
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break;
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case SPELLFAMILY_DEATHKNIGHT:
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case SPELLFAMILY_DEATHKNIGHT:
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// Improved Icy Touch
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// Improved Icy Touch
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if (spellProto->SpellFamilyFlags[0] & 0x2)
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if (spellProto->SpellFamilyFlags[0] & 0x2)
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@@ -10730,7 +10730,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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}
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}
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}
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}
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}
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}
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break;
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break;
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}
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}
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// Done fixed damage bonus auras
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// Done fixed damage bonus auras
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@@ -10751,7 +10751,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (bonus->ap_dot_bonus > 0)
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if (bonus->ap_dot_bonus > 0)
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{
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{
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WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
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WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
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float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS);
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float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS));
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APbonus += GetTotalAttackPowerValue(attType);
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APbonus += GetTotalAttackPowerValue(attType);
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DoneTotal += int32(bonus->ap_dot_bonus * stack * ApCoeffMod * APbonus);
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DoneTotal += int32(bonus->ap_dot_bonus * stack * ApCoeffMod * APbonus);
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}
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}
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@@ -10762,7 +10762,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
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if (bonus->ap_bonus > 0)
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if (bonus->ap_bonus > 0)
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{
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{
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WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
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WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
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float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS);
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float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS));
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APbonus += GetTotalAttackPowerValue(attType);
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APbonus += GetTotalAttackPowerValue(attType);
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DoneTotal += int32(bonus->ap_bonus * stack * ApCoeffMod * APbonus);
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DoneTotal += int32(bonus->ap_bonus * stack * ApCoeffMod * APbonus);
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}
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}
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@@ -1581,12 +1581,12 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
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//addhealth += tickheal * tickcount;
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//addhealth += tickheal * tickcount;
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//addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget);
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//addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget);
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}
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}
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// Glyph of Nourish
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// Nourish
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else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
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else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
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{
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{
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addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
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addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
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addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);
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// Glyph of Nourish
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if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0))
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if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0))
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{
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{
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Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL);
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Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL);
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@@ -61,7 +61,34 @@ enum AdditionalData
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enum GameObjects
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enum GameObjects
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{
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{
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GO_WHELP_SPAWNER = 175622, //trap spawned by go id 175124
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GO_WHELP_SPAWNER = 175622, // trap spawned by go id 175124
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// Doors
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GO_EMBERSEER_IN = 175244, // First door to Pyroguard Emberseer
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GO_DOORS = 175705, // Second door to Pyroguard Emberseer
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GO_EMBERSEER_OUT = 175153, // Door after Pyroguard Emberseer event
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GO_GYTH_ENTRY_DOOR = 164726,
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GO_GYTH_COMBAT_DOOR = 175185,
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GO_GYTH_EXIT_DOOR = 175186,
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GO_DRAKKISATH_DOOR_1 = 175946,
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GO_DRAKKISATH_DOOR_2 = 175947,
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// Runes
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GO_ROOM_1_RUNE = 175197,
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GO_ROOM_2_RUNE = 175199,
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GO_ROOM_3_RUNE = 175195,
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GO_ROOM_4_RUNE = 175200,
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GO_ROOM_5_RUNE = 175198,
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GO_ROOM_6_RUNE = 175196,
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GO_ROOM_7_RUNE = 175194,
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GO_EMBERSEER_RUNE_1 = 175266,
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GO_EMBERSEER_RUNE_2 = 175267,
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GO_EMBERSEER_RUNE_3 = 175268,
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GO_EMBERSEER_RUNE_4 = 175269,
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GO_EMBERSEER_RUNE_5 = 175270,
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GO_EMBERSEER_RUNE_6 = 175271,
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GO_EMBERSEER_RUNE_7 = 175272,
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};
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};
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#endif
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#endif
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@@ -18,18 +18,27 @@
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#include "ScriptMgr.h"
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#include "ScriptMgr.h"
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#include "ulduar.h"
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#include "ulduar.h"
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enum Sara_Yells
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enum Sara
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{
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{
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SAY_SARA_PREFIGHT_1 = -1603310,
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// text
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SAY_SARA_PREFIGHT_2 = -1603311,
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YELL_SARA_PREFIGHT = 0,
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SAY_SARA_AGGRO_1 = -1603312,
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YELL_COMBAT_PHASE_1 = 1,
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SAY_SARA_AGGRO_2 = -1603313,
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YELL_COMBAT_PHASE_2 = 2,
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SAY_SARA_AGGRO_3 = -1603314,
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YELL_SLAY = 3,
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SAY_SARA_SLAY_1 = -1603315,
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SAY_SARA_SLAY_2 = -1603316,
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// Phase 1 spells
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WHISP_SARA_INSANITY = -1603317,
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SPELL_SARAS_BLESSING = 63745, // Target Self
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SAY_SARA_PHASE2_1 = -1603318,
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SPELL_SARAS_ANGER = 63147, // Target Entry 33136
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SAY_SARA_PHASE2_2 = -1603319,
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SPELL_SARAS_ANGER = 63744, // Target Entry 33136
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SPELL_SARAS_FEVOR = 63138, // Target Player
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SPELL_SARAS_FEVOR = 63747, // Target Player
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SPELL_SARAS_BLESSING = 63134, // Target Player
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// Phase 2 spells
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SPELL_PHYCHOSIS = 63795, // Target Self
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SPELL_MALADY_OF_THE_MIND = 63830, // Target Self
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SPELL_DEATH_RAY = 63891, // Target Self
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SPELL_BRAIN_LINK = 63802, // Target Self
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};
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};
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enum YoggSaron_Yells
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enum YoggSaron_Yells
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Reference in New Issue
Block a user