Fix timed achievement checks for boss killed in instance.
Requires DB update. --HG-- branch : trunk
This commit is contained in:
@@ -24,34 +24,32 @@ EndScriptData */
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#include "ScriptedPch.h"
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#include "halls_of_lightning.h"
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#define MAX_ENCOUNTER_TIME 2 * 60 * 1000
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enum eEnums
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{
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ACHIEVEMENT_TIMELY_DEATH = 1867,
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ACHIEV_TIMELY_DEATH_START_EVENT = 20384,
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SAY_AGGRO = -1602018,
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SAY_INTRO_1 = -1602019,
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SAY_INTRO_2 = -1602020,
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SAY_SLAY_1 = -1602021,
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SAY_SLAY_2 = -1602022,
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SAY_SLAY_3 = -1602023,
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SAY_DEATH = -1602024,
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SAY_NOVA_1 = -1602025,
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SAY_NOVA_2 = -1602026,
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SAY_NOVA_3 = -1602027,
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SAY_75HEALTH = -1602028,
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SAY_50HEALTH = -1602029,
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SAY_25HEALTH = -1602030,
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EMOTE_NOVA = -1602031,
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SAY_AGGRO = -1602018,
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SAY_INTRO_1 = -1602019,
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SAY_INTRO_2 = -1602020,
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SAY_SLAY_1 = -1602021,
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SAY_SLAY_2 = -1602022,
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SAY_SLAY_3 = -1602023,
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SAY_DEATH = -1602024,
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SAY_NOVA_1 = -1602025,
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SAY_NOVA_2 = -1602026,
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SAY_NOVA_3 = -1602027,
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SAY_75HEALTH = -1602028,
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SAY_50HEALTH = -1602029,
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SAY_25HEALTH = -1602030,
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EMOTE_NOVA = -1602031,
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SPELL_ARC_LIGHTNING = 52921,
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SPELL_LIGHTNING_NOVA_N = 52960,
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SPELL_LIGHTNING_NOVA_H = 59835,
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SPELL_ARC_LIGHTNING = 52921,
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SPELL_LIGHTNING_NOVA_N = 52960,
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SPELL_LIGHTNING_NOVA_H = 59835,
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SPELL_PULSING_SHOCKWAVE_N = 52961,
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SPELL_PULSING_SHOCKWAVE_H = 59836,
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SPELL_PULSING_SHOCKWAVE_AURA = 59414
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SPELL_PULSING_SHOCKWAVE_N = 52961,
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SPELL_PULSING_SHOCKWAVE_H = 59836,
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SPELL_PULSING_SHOCKWAVE_AURA = 59414
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};
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/*######
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@@ -76,8 +74,6 @@ struct boss_lokenAI : public ScriptedAI
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uint32 m_uiHealthAmountModifier;
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uint32 EncounterTime;
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void Reset()
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{
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m_bIsAura = false;
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@@ -90,38 +86,27 @@ struct boss_lokenAI : public ScriptedAI
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m_uiHealthAmountModifier = 1;
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if (m_pInstance)
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{
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m_pInstance->SetData(TYPE_LOKEN, NOT_STARTED);
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m_pInstance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
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}
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}
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void EnterCombat(Unit* /*pWho*/)
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{
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DoScriptText(SAY_AGGRO, me);
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EncounterTime = 0;
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if (m_pInstance)
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{
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m_pInstance->SetData(TYPE_LOKEN, IN_PROGRESS);
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m_pInstance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
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}
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}
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void JustDied(Unit* /*pKiller*/)
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{
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DoScriptText(SAY_DEATH, me);
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if (IsHeroic() && EncounterTime <= MAX_ENCOUNTER_TIME)
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{
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AchievementEntry const *AchievTimelyDeath = GetAchievementStore()->LookupEntry(ACHIEVEMENT_TIMELY_DEATH);
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if (AchievTimelyDeath)
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{
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Map* pMap = me->GetMap();
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if (pMap && pMap->IsDungeon())
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{
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Map::PlayerList const &players = pMap->GetPlayers();
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for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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itr->getSource()->CompletedAchievement(AchievTimelyDeath);
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}
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}
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}
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if (m_pInstance)
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m_pInstance->SetData(TYPE_LOKEN, DONE);
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}
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@@ -137,8 +122,6 @@ struct boss_lokenAI : public ScriptedAI
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if (!UpdateVictim())
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return;
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EncounterTime += uiDiff;
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if (m_bIsAura)
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{
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// workaround for PULSING_SHOCKWAVE
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@@ -14,29 +14,29 @@ update creature_template set scriptname = 'boss_maiden_of_grief' where entry = '
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enum Spells
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{
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SPELL_PARTING_SORROW = 59723,
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SPELL_STORM_OF_GRIEF_N = 50752,
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SPELL_STORM_OF_GRIEF_H = 59772,
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SPELL_SHOCK_OF_SORROW_N = 50760,
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SPELL_SHOCK_OF_SORROW_H = 59726,
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SPELL_PILLAR_OF_WOE_N = 50761,
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SPELL_PILLAR_OF_WOE_H = 59727
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SPELL_PARTING_SORROW = 59723,
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SPELL_STORM_OF_GRIEF_N = 50752,
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SPELL_STORM_OF_GRIEF_H = 59772,
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SPELL_SHOCK_OF_SORROW_N = 50760,
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SPELL_SHOCK_OF_SORROW_H = 59726,
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SPELL_PILLAR_OF_WOE_N = 50761,
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SPELL_PILLAR_OF_WOE_H = 59727
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};
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enum Yells
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{
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SAY_AGGRO = -1599000,
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SAY_SLAY_1 = -1599001,
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SAY_SLAY_2 = -1599002,
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SAY_SLAY_3 = -1599003,
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SAY_SLAY_4 = -1599004,
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SAY_DEATH = -1599005,
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SAY_STUN = -1599006
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SAY_AGGRO = -1599000,
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SAY_SLAY_1 = -1599001,
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SAY_SLAY_2 = -1599002,
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SAY_SLAY_3 = -1599003,
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SAY_SLAY_4 = -1599004,
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SAY_DEATH = -1599005,
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SAY_STUN = -1599006
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};
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enum Achievements
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{
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ACHIEVEMENT_GOOD_GRIEF = 1866
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ACHIEV_GOOD_GRIEF_START_EVENT = 20383,
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};
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struct boss_maiden_of_griefAI : public ScriptedAI
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@@ -52,7 +52,6 @@ struct boss_maiden_of_griefAI : public ScriptedAI
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uint32 StormOfGriefTimer;
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uint32 ShockOfSorrowTimer;
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uint32 PillarOfWoeTimer;
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uint32 AchievTimer;
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void Reset()
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{
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@@ -60,10 +59,12 @@ struct boss_maiden_of_griefAI : public ScriptedAI
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StormOfGriefTimer = 10000;
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ShockOfSorrowTimer = 20000+rand()%5000;
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PillarOfWoeTimer = 5000 + rand()%10000;
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AchievTimer = 0;
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if (pInstance)
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{
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pInstance->SetData(DATA_MAIDEN_OF_GRIEF_EVENT, NOT_STARTED);
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pInstance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
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}
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}
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void EnterCombat(Unit* /*who*/)
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@@ -80,6 +81,7 @@ struct boss_maiden_of_griefAI : public ScriptedAI
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}
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pInstance->SetData(DATA_MAIDEN_OF_GRIEF_EVENT, IN_PROGRESS);
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pInstance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
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}
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}
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@@ -89,11 +91,6 @@ struct boss_maiden_of_griefAI : public ScriptedAI
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if (!UpdateVictim())
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return;
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//Achievement counter
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if (pInstance)
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if (pInstance->GetData(DATA_MAIDEN_OF_GRIEF_EVENT) == IN_PROGRESS)
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AchievTimer += diff;
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if (IsHeroic())
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{
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if (PartingSorrowTimer <= diff)
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@@ -135,23 +132,15 @@ struct boss_maiden_of_griefAI : public ScriptedAI
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DoMeleeAttackIfReady();
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}
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void JustDied(Unit* /*killer*/)
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{
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DoScriptText(SAY_DEATH, me);
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if (pInstance)
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pInstance->SetData(DATA_MAIDEN_OF_GRIEF_EVENT, DONE);
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AchievementEntry const *AchievGoodGrief = GetAchievementStore()->LookupEntry(ACHIEVEMENT_GOOD_GRIEF);
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Map* pMap = me->GetMap();
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if (IsHeroic() && AchievTimer < 60000 && pMap && pMap->IsDungeon() && AchievGoodGrief)
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{
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Map::PlayerList const &players = pMap->GetPlayers();
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for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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itr->getSource()->CompletedAchievement(AchievGoodGrief);
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}
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}
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void KilledUnit(Unit * victim)
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{
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if (victim == me)
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@@ -51,6 +51,20 @@ enum Yells
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SAY_STONEBARK_DEATH = -1603201,
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};
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enum
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{
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// Con-speed-atory timed achievement.
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// TODO Should be started when 1st trash is killed.
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ACHIEV_CON_SPEED_ATORY_START_EVENT = 21597,
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SPELL_ACHIEVEMENT_CHECK = 65074,
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// Lumberjacked timed achievement.
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// TODO should be started when 1st elder is killed.
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// Spell should be casted when 3rd elder is killed.
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ACHIEV_LUMBERJACKED = 21686,
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SPELL_LUMBERJACKED_ACHIEVEMENT_CHECK = 65296,
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};
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struct boss_freyaAI : public BossAI
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{
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boss_freyaAI(Creature* pCreature) : BossAI(pCreature, TYPE_FREYA)
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@@ -71,6 +85,10 @@ struct boss_freyaAI : public BossAI
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{
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DoScriptText(SAY_DEATH, me);
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_JustDied();
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// cast is not rewarding the achievement.
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// DoCast(SPELL_ACHIEVEMENT_CHECK);
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instance->DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_ACHIEVEMENT_CHECK);
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}
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void EnterCombat(Unit* /*pWho*/)
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@@ -36,6 +36,11 @@ enum Yells
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SAY_BERSERK = -1603228,
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};
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enum
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{
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ACHIEV_TIMED_START_EVENT = 20951,
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};
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struct boss_ignis_AI : public BossAI
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{
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boss_ignis_AI(Creature *pCreature) : BossAI(pCreature, TYPE_IGNIS) {}
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@@ -50,12 +55,18 @@ struct boss_ignis_AI : public BossAI
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uiFlameJetsTimer = 32000;
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uiScorchTimer = 100;
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uiSlagPotTimer = 100;
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if (instance)
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instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
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}
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void EnterCombat(Unit* /*who*/)
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{
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DoScriptText(SAY_AGGRO,me);
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_EnterCombat();
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if (instance)
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instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
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}
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void KilledUnit(Unit* /*victim*/)
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@@ -50,6 +50,11 @@ enum Yells
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SAY_BERSERK = -1603238,
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};
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enum
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{
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ACHIEV_DISARMED_START_EVENT = 21687,
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};
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struct boss_kologarnAI : public BossAI
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{
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boss_kologarnAI(Creature *pCreature) : BossAI(pCreature, TYPE_KOLOGARN), vehicle(pCreature->GetVehicleKit()),
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@@ -87,6 +92,10 @@ struct boss_kologarnAI : public BossAI
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left = apply;
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else if (who->GetEntry() == 32934)
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right = apply;
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if (!apply && instance)
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instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_DISARMED_START_EVENT);
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who->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
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CAST_CRE(who)->SetReactState(REACT_PASSIVE);
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}
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@@ -126,6 +126,11 @@ enum Yells
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SAY_SUMMON = -1603308,
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};
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enum
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{
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ACHIEV_TIMED_START_EVENT = 21027,
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};
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//#define GRAVITY_BOMB_DMG_MIN_10 11700
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//#define GRAVITY_BOMB_DMG_MAX_10 12300
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//#define GRAVITY_BOMB_DMG_MIN_25 14625
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@@ -213,12 +218,18 @@ struct boss_xt002_AI : public BossAI
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phase = 1;
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heart_exposed = 0;
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if (instance)
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instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
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}
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void EnterCombat(Unit* /*who*/)
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{
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DoScriptText(SAY_AGGRO, me);
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_EnterCombat();
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if (instance)
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instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
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}
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void DoAction(const int32 action)
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@@ -48,3 +48,8 @@ enum YoggSaron_Yells
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WHISP_INSANITY_2 = -1603340,
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SAY_DEATH = -1603341,
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};
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enum
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{
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ACHIEV_TIMED_START_EVENT = 21001,
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};
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