--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-03-15 09:53:32 +01:00
4 changed files with 3 additions and 16 deletions
+3 -1
View File
@@ -443,6 +443,8 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Haunt
else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)
{
// Save damage for future healing
// TODO: Implement spell proc on aura expire
m_currentBasePoints[1] = int32(damage * m_currentBasePoints[1] / 100);
}
@@ -3702,7 +3704,7 @@ void Spell::EffectAddFarsight(uint32 i)
dynObj->GetMap()->Add(dynObj); //grid will also be loaded
// Need to update visibility of object for client to accept farsight guid
((Player*)m_caster)->SetSeer(dynObj);
((Player*)m_caster)->CreateSeer(dynObj);
//((Player*)m_caster)->UpdateVisibilityOf(dynObj);
}
-10
View File
@@ -5610,16 +5610,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
basepoints0 = damage * triggerAmount / 100;
break;
}
// Haunt
if (dummySpell->SpellFamilyFlags[1] & 0x40000)
{
if(!pVictim || !pVictim->isAlive())
return false;
basepoints0 = dummySpell->EffectBasePoints[1];
triggered_spell_id = 48210;
return true;
}
switch(dummySpell->Id)
{
// Nightfall