*Always remove aura when charge becomes 0 in dropcharge.
--HG-- branch : trunk
This commit is contained in:
@@ -73,7 +73,7 @@ class TRINITY_DLL_SPEC Aura
|
||||
void SetAuraSlot(uint8 slot) { m_auraSlot = slot; }
|
||||
uint8 GetAuraCharges() const { return m_procCharges; }
|
||||
void SetAuraCharges(uint8 charges);
|
||||
bool DropAuraCharge();
|
||||
void DropAuraCharge();
|
||||
void SetProcDamage(uint32 val) { m_procDamage = val; }
|
||||
uint32 GetProcDamage() const { return m_procDamage; }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user