Core/DBLayer: Convert PExecute() queries to prepared statements No. 2

This commit is contained in:
leak
2011-12-27 00:29:48 +01:00
parent ea7b0b064d
commit e646dbb3cd
19 changed files with 447 additions and 153 deletions
+3 -3
View File
@@ -215,9 +215,9 @@ class ChatHandler
bool HandleResetAllCommand(const char * args);
bool HandleResetHonorCommand(const char * args);
bool HandleResetLevelCommand(const char * args);
bool HandleResetSpellsCommand(const char * args);
bool HandleResetSpellsCommand(const char* args);
bool HandleResetStatsCommand(const char * args);
bool HandleResetTalentsCommand(const char * args);
bool HandleResetTalentsCommand(const char* args);
bool HandleSendItemsCommand(const char* args);
bool HandleSendMailCommand(const char* args);
@@ -355,7 +355,7 @@ class ChatHandler
bool HandleBanHelper(BanMode mode, char const* args);
bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
bool HandleUnBanHelper(BanMode mode, char const* args);
void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
void HandleCharacterLevel(Player* player, uint64 playerGuid, uint32 oldLevel, uint32 newLevel);
void HandleLearnSkillRecipesHelper(Player* player, uint32 skill_id);
// Stores informations about a deleted character