Core/Movement: Fix pushback issues and client freeze.

This commit is contained in:
Machiavelli
2012-04-08 17:03:44 +02:00
parent 1922314858
commit e636531da3
7 changed files with 54 additions and 13 deletions
@@ -2856,9 +2856,8 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode
target->SetCanFly(apply);
if (!apply)
{
target->RemoveUnitMovementFlag(MOVEMENTFLAG_FLYING);
target->AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
target->m_movementInfo.SetFallTime(0);
target->RemoveUnitMovementFlag(MOVEMENTFLAG_MASK_MOVING_FLY);
target->GetMotionMaster()->MoveFall();
}
Player* player = target->ToPlayer();
@@ -2889,10 +2888,7 @@ void AuraEffect::HandleAuraWaterWalk(AuraApplication const* aurApp, uint8 mode,
if (apply)
target->AddUnitMovementFlag(MOVEMENTFLAG_WATERWALKING);
else
{
target->RemoveUnitMovementFlag(MOVEMENTFLAG_WATERWALKING);
target->AddUnitMovementFlag(MOVEMENTFLAG_FALLING);
}
target->SendMovementWaterWalking();
}