Some missing changes. This should fix the bug that loading char causes crash.

Please do not commit to the other tip (I do not know how to delete it).

--HG--
branch : trunk
This commit is contained in:
megamage
2008-11-20 17:40:13 -06:00
parent 1e997b95cc
commit e5e6ff9f1b
12 changed files with 124 additions and 86 deletions
+33 -29
View File
@@ -64,7 +64,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLS, "SELECT spell,slot,active,disabled FROM character_spell WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLS, "SELECT spell,slot,active,disabled FROM character_spell WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADQUESTSTATUS, "SELECT quest,status,rewarded,explored,timer,mobcount1,mobcount2,mobcount3,mobcount4,itemcount1,itemcount2,itemcount3,itemcount4 FROM character_queststatus WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADQUESTSTATUS, "SELECT quest,status,rewarded,explored,timer,mobcount1,mobcount2,mobcount3,mobcount4,itemcount1,itemcount2,itemcount3,itemcount4 FROM character_queststatus WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDAILYQUESTSTATUS,"SELECT quest,time FROM character_queststatus_daily WHERE guid = '%u'", GUID_LOPART(m_guid)); res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDAILYQUESTSTATUS,"SELECT quest,time FROM character_queststatus_daily WHERE guid = '%u'", GUID_LOPART(m_guid));
@@ -180,6 +180,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
std::string name; std::string name;
uint8 race_,class_; uint8 race_,class_;
recv_data >> name; recv_data >> name;
// recheck with known string size // recheck with known string size
@@ -214,6 +215,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_); ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_);
ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_); ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_);
if( !classEntry || !raceEntry ) if( !classEntry || !raceEntry )
{ {
data << (uint8)CHAR_CREATE_FAILED; data << (uint8)CHAR_CREATE_FAILED;
@@ -607,7 +609,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
pCurrChar->SetRank(0); pCurrChar->SetRank(0);
} }
if (!MapManager::Instance().GetMap(pCurrChar->GetMapId(), pCurrChar)->Add(pCurrChar)) if (!pCurrChar->GetMap()->Add(pCurrChar))
{ {
AreaTrigger const* at = objmgr.GetGoBackTrigger(pCurrChar->GetMapId()); AreaTrigger const* at = objmgr.GetGoBackTrigger(pCurrChar->GetMapId());
if(at) if(at)
@@ -999,35 +1001,35 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
{ {
uint64 guid; uint64 guid;
CHECK_PACKET_SIZE(recv_data, 8+6); CHECK_PACKET_SIZE(recv_data, 8);
recv_data >> guid; recv_data >> guid;
// not accept declined names for unsupported languages // not accept declined names for unsupported languages
std::string name; std::string name;
if(!objmgr.GetPlayerNameByGUID(guid,name)) if(!objmgr.GetPlayerNameByGUID(guid, name))
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
std::wstring wname; std::wstring wname;
if(!Utf8toWStr(name,wname)) if(!Utf8toWStr(name, wname))
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
@@ -1035,35 +1037,37 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
std::string name2; std::string name2;
DeclinedName declinedname; DeclinedName declinedname;
CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> name2; recv_data >> name2;
if(name2!=name) // character have different name if(name2 != name) // character have different name
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{ {
CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> declinedname.name[i]; recv_data >> declinedname.name[i];
if(!normalizePlayerName(declinedname.name[i])) if(!normalizePlayerName(declinedname.name[i]))
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
} }
if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname, 0), declinedname))
{ {
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)1; data << uint32(1);
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
return; return;
} }
@@ -1074,11 +1078,11 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction(); CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid)); CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid));
CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')", CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')",
GUID_LOPART(guid), declinedname.name[0].c_str(),declinedname.name[1].c_str(),declinedname.name[2].c_str(),declinedname.name[3].c_str(),declinedname.name[4].c_str()); GUID_LOPART(guid), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
CharacterDatabase.CommitTransaction(); CharacterDatabase.CommitTransaction();
WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8); WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
data << (uint32)0; // OK data << uint32(0); // OK
data << guid; data << uint64(guid);
SendPacket(&data); SendPacket(&data);
} }
+58 -24
View File
@@ -286,6 +286,11 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu
m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str()); m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str());
++iter; ++iter;
m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str()); m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str());
// patch for old data where some spells have ACT_DECIDE but should have ACT_CAST
// so overwrite old state
SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_charmInfo->GetActionBarEntry(index)->SpellOrAction);
if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_CAST;
} }
//init teach spells //init teach spells
@@ -1322,7 +1327,7 @@ void Pet::_LoadAuras(uint32 timediff)
for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i) for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i)
SetUInt32Value(i, 0); SetUInt32Value(i, 0);
QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
if(result) if(result)
{ {
@@ -1332,10 +1337,11 @@ void Pet::_LoadAuras(uint32 timediff)
uint64 caster_guid = fields[0].GetUInt64(); uint64 caster_guid = fields[0].GetUInt64();
uint32 spellid = fields[1].GetUInt32(); uint32 spellid = fields[1].GetUInt32();
uint32 effindex = fields[2].GetUInt32(); uint32 effindex = fields[2].GetUInt32();
int32 damage = (int32)fields[3].GetUInt32(); uint32 stackcount= fields[3].GetUInt32();
int32 maxduration = (int32)fields[4].GetUInt32(); int32 damage = (int32)fields[4].GetUInt32();
int32 remaintime = (int32)fields[5].GetUInt32(); int32 maxduration = (int32)fields[5].GetUInt32();
int32 remaincharges = (int32)fields[6].GetUInt32(); int32 remaintime = (int32)fields[6].GetUInt32();
int32 remaincharges = (int32)fields[7].GetUInt32();
SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid); SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid);
if(!spellproto) if(!spellproto)
@@ -1372,6 +1378,8 @@ void Pet::_LoadAuras(uint32 timediff)
if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto)) if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
continue; continue;
for(uint32 i=0; i<stackcount; i++)
{
Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL); Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL);
if(!damage) if(!damage)
@@ -1379,6 +1387,7 @@ void Pet::_LoadAuras(uint32 timediff)
aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges); aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
AddAura(aura); AddAura(aura);
} }
}
while( result->NextRow() ); while( result->NextRow() );
delete result; delete result;
@@ -1390,10 +1399,26 @@ void Pet::_SaveAuras()
CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
AuraMap const& auras = GetAuras(); AuraMap const& auras = GetAuras();
for(AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) if (auras.empty())
return;
spellEffectPair lastEffectPair = auras.begin()->first;
uint32 stackCounter = 1;
for(AuraMap::const_iterator itr = auras.begin(); ; ++itr)
{
if(itr == auras.end() || lastEffectPair != itr->first)
{
AuraMap::const_iterator itr2 = itr;
// save previous spellEffectPair to db
itr2--;
SpellEntry const *spellInfo = itr2->second->GetSpellProto();
/// do not save single target auras (unless they were cast by the player)
if (!(itr2->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo)))
{
if(!itr2->second->IsPassive())
{ {
// skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras. // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras.
SpellEntry const *spellInfo = itr->second->GetSpellProto();
uint8 i; uint8 i;
for (i = 0; i < 3; i++) for (i = 0; i < 3; i++)
if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH || if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH ||
@@ -1401,19 +1426,25 @@ void Pet::_SaveAuras()
spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET ) spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET )
break; break;
if (i != 3) if (i == 3)
continue; {
CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
}
}
}
if(itr == auras.end())
break;
}
if(itr->second->IsPassive()) if (lastEffectPair == itr->first)
continue; stackCounter++;
else
/// do not save single target auras (unless they were cast by the player) {
if (itr->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo)) lastEffectPair = itr->first;
continue; stackCounter = 1;
}
CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges) "
"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%d', '%d', '%d', '%d')",
m_charmInfo->GetPetNumber(), itr->second->GetCasterGUID(),(uint32)(*itr).second->GetId(), (uint32)(*itr).second->GetEffIndex(),(*itr).second->GetModifier()->m_amount,int((*itr).second->GetAuraMaxDuration()),int((*itr).second->GetAuraDuration()),int((*itr).second->m_procCharges));
} }
} }
@@ -1434,6 +1465,9 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s
return false; return false;
} }
// same spells don't have autocast option
if (spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) active = ACT_CAST;
PetSpellMap::iterator itr = m_spells.find(spell_id); PetSpellMap::iterator itr = m_spells.find(spell_id);
if (itr != m_spells.end()) if (itr != m_spells.end())
{ {
@@ -1508,7 +1542,7 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s
if (IsPassiveSpell(spell_id)) if (IsPassiveSpell(spell_id))
CastSpell(this, spell_id, true); CastSpell(this, spell_id, true);
else if(state == PETSPELL_NEW) else if(state == PETSPELL_NEW)
m_charmInfo->AddSpellToAB(oldspell_id, spell_id); m_charmInfo->AddSpellToAB(oldspell_id, spell_id, active);
if(newspell->active == ACT_ENABLED) if(newspell->active == ACT_ENABLED)
ToggleAutocast(spell_id, true); ToggleAutocast(spell_id, true);
@@ -1658,10 +1692,10 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if(IsPassiveSpell(spellid)) if(IsPassiveSpell(spellid))
return; return;
if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid)) //if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid))
if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER // if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER
&& tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE) // && tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE)
return; // return;
PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid); PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid);
+1 -1
View File
@@ -248,7 +248,7 @@ enum ItemQualities
#define SPELL_ATTR_EX_UNK14 0x00004000 // 14 #define SPELL_ATTR_EX_UNK14 0x00004000 // 14
#define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity #define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
#define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity #define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
#define SPELL_ATTR_EX_UNK17 0x00020000 // 17 #define SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET 0x00020000 // 17
#define SPELL_ATTR_EX_UNK18 0x00040000 // 18 #define SPELL_ATTR_EX_UNK18 0x00040000 // 18
#define SPELL_ATTR_EX_UNK19 0x00080000 // 19 #define SPELL_ATTR_EX_UNK19 0x00080000 // 19
#define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target #define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target