Some missing changes. This should fix the bug that loading char causes crash.
Please do not commit to the other tip (I do not know how to delete it). --HG-- branch : trunk
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@@ -248,7 +248,7 @@ enum ItemQualities
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#define SPELL_ATTR_EX_UNK14 0x00004000 // 14
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#define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
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#define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
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#define SPELL_ATTR_EX_UNK17 0x00020000 // 17
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#define SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET 0x00020000 // 17
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#define SPELL_ATTR_EX_UNK18 0x00040000 // 18
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#define SPELL_ATTR_EX_UNK19 0x00080000 // 19
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#define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target
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