* Fix remaining errors in scripts project

* Remove now obsolete ScriptedInstance.h file

--HG--
branch : trunk
This commit is contained in:
azazel
2010-08-09 00:56:10 +06:00
parent b3b7ffdfeb
commit e5c797cef6
24 changed files with 426 additions and 323 deletions
@@ -93,7 +93,8 @@ EndScriptData */
#define OLUM_Z -7.54773f
#define OLUM_O 0.401581f
//Fathom-Lord Karathress AI␍class boss_fathomlord_karathress : public CreatureScript
//Fathom-Lord Karathress AI
class boss_fathomlord_karathress : public CreatureScript
{
public:
boss_fathomlord_karathress() : CreatureScript("boss_fathomlord_karathress") { }
@@ -303,7 +304,8 @@ public:
};
//Fathom-Guard Sharkkis AI␍class boss_fathomguard_sharkkis : public CreatureScript
//Fathom-Guard Sharkkis AI
class boss_fathomguard_sharkkis : public CreatureScript
{
public:
boss_fathomguard_sharkkis() : CreatureScript("boss_fathomguard_sharkkis") { }
@@ -456,7 +458,8 @@ public:
};
//Fathom-Guard Tidalvess AI␍class boss_fathomguard_tidalvess : public CreatureScript
//Fathom-Guard Tidalvess AI
class boss_fathomguard_tidalvess : public CreatureScript
{
public:
boss_fathomguard_tidalvess() : CreatureScript("boss_fathomguard_tidalvess") { }
@@ -582,7 +585,8 @@ public:
};
//Fathom-Guard Caribdis AI␍class boss_fathomguard_caribdis : public CreatureScript
//Fathom-Guard Caribdis AI
class boss_fathomguard_caribdis : public CreatureScript
{
public:
boss_fathomguard_caribdis() : CreatureScript("boss_fathomguard_caribdis") { }
@@ -132,7 +132,8 @@ float ShieldGeneratorChannelPos[4][4] =
{49.3126, -943.398, 42.5501, 2.40174}
};
//Lady Vashj AI␍class boss_lady_vashj : public CreatureScript
//Lady Vashj AI
class boss_lady_vashj : public CreatureScript
{
public:
boss_lady_vashj() : CreatureScript("boss_lady_vashj") { }
@@ -575,7 +576,8 @@ public:
};
//Enchanted Elemental
//If one of them reaches Vashj he will increase her damage done by 5%.␍class mob_enchanted_elemental : public CreatureScript
//If one of them reaches Vashj he will increase her damage done by 5%.
class mob_enchanted_elemental : public CreatureScript
{
public:
mob_enchanted_elemental() : CreatureScript("mob_enchanted_elemental") { }
@@ -676,7 +678,8 @@ public:
};
//Tainted Elemental
//This mob has 7,900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3,000 nature damage and placing a posion doing 2,000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental␍class mob_tainted_elemental : public CreatureScript
//This mob has 7,900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3,000 nature damage and placing a posion doing 2,000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental
class mob_tainted_elemental : public CreatureScript
{
public:
mob_tainted_elemental() : CreatureScript("mob_tainted_elemental") { }
@@ -750,7 +753,8 @@ public:
};
//Toxic Sporebat
//Toxic Spores: Used in Phase 3 by the Spore Bats, it creates a contaminated green patch of ground, dealing about 2775-3225 nature damage every second to anyone who stands in it.␍class mob_toxic_sporebat : public CreatureScript
//Toxic Spores: Used in Phase 3 by the Spore Bats, it creates a contaminated green patch of ground, dealing about 2775-3225 nature damage every second to anyone who stands in it.
class mob_toxic_sporebat : public CreatureScript
{
public:
mob_toxic_sporebat() : CreatureScript("mob_toxic_sporebat") { }
@@ -857,7 +861,8 @@ public:
};
//Coilfang Elite
//It's an elite Naga mob with 170,000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage␍class mob_coilfang_elite : public CreatureScript
//It's an elite Naga mob with 170,000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage
class mob_coilfang_elite : public CreatureScript
{
public:
mob_coilfang_elite() : CreatureScript("mob_coilfang_elite") { }
@@ -881,7 +886,8 @@ public:
};
//Coilfang Strider
//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear.␍class mob_coilfang_strider : public CreatureScript
//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear.
class mob_coilfang_strider : public CreatureScript
{
public:
mob_coilfang_strider() : CreatureScript("mob_coilfang_strider") { }
@@ -905,7 +911,8 @@ public:
}
};
␍class mob_shield_generator_channel : public CreatureScript
class mob_shield_generator_channel : public CreatureScript
{
public:
mob_shield_generator_channel() : CreatureScript("mob_shield_generator_channel") { }
@@ -963,7 +970,8 @@ public:
};
};
␍class item_tainted_core : public ItemScript
class item_tainted_core : public ItemScript
{
public:
item_tainted_core() : ItemScript("item_tainted_core") { }
@@ -66,7 +66,8 @@ EndScriptData */
#define SAY_FINAL_FORM -1548018
#define SAY_FREE -1548019
#define SAY_DEATH -1548020
␍class mob_inner_demon : public CreatureScript
class mob_inner_demon : public CreatureScript
{
public:
mob_inner_demon() : CreatureScript("mob_inner_demon") { }
@@ -156,7 +157,8 @@ public:
};
//Original Leotheras the Blind AI␍class boss_leotheras_the_blind : public CreatureScript
//Original Leotheras the Blind AI
class boss_leotheras_the_blind : public CreatureScript
{
public:
boss_leotheras_the_blind() : CreatureScript("boss_leotheras_the_blind") { }
@@ -581,7 +583,8 @@ public:
};
//Leotheras the Blind Demon Form AI␍class boss_leotheras_the_blind_demonform : public CreatureScript
//Leotheras the Blind Demon Form AI
class boss_leotheras_the_blind_demonform : public CreatureScript
{
public:
boss_leotheras_the_blind_demonform() : CreatureScript("boss_leotheras_the_blind_demonform") { }
@@ -651,9 +654,10 @@ public:
//Do NOT deal any melee damage to the target.
}
};␍class mob_greyheart_spellbinder : public CreatureScript
};
};
class mob_greyheart_spellbinder : public CreatureScript
{
public:
mob_greyheart_spellbinder() : CreatureScript("mob_greyheart_spellbinder") { }
@@ -97,7 +97,8 @@ float MurlocCords[10][5] =
#define WATER_GLOBULE 21913
#define TIDEWALKER_LURKER 21920
//Morogrim Tidewalker AI␍class boss_morogrim_tidewalker : public CreatureScript
//Morogrim Tidewalker AI
class boss_morogrim_tidewalker : public CreatureScript
{
public:
boss_morogrim_tidewalker() : CreatureScript("boss_morogrim_tidewalker") { }
@@ -301,7 +302,8 @@ public:
//Water Globule AI
#define SPELL_GLOBULE_EXPLOSION 37871
␍class mob_water_globule : public CreatureScript
class mob_water_globule : public CreatureScript
{
public:
mob_water_globule() : CreatureScript("mob_water_globule") { }