*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)

*Add ToInstanceMap() and ToMapInstanced() typecast functions and CAST_INST macro to use in scripts.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-31 01:41:32 +02:00
parent 1ab415cc06
commit e5881d9590
8 changed files with 26 additions and 25 deletions
@@ -21,6 +21,7 @@
#define CAST_SUM(a) (SCRIPT_CAST_TYPE<TempSummon*>(a))
#define CAST_PET(a) (SCRIPT_CAST_TYPE<Pet*>(a))
#define CAST_AI(a,b) (SCRIPT_CAST_TYPE<a*>(b))
#define CAST_INST(a,b) (SCRIPT_CAST_TYPE<a*>(b))
#define GET_SPELL(a) (const_cast<SpellEntry*>(GetSpellStore()->LookupEntry(a)))
+1 -1
View File
@@ -72,7 +72,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accid)
uint64 guid = MAKE_NEW_GUID(guidlo, 0, HIGHGUID_PLAYER);
// kick if player currently
if (Player* p = ObjectAccessor::GetObjectInWorld(guid, (Player*)NULL))
if (Player* p = ObjectAccessor::FindPlayer(guid))
{
WorldSession* s = p->GetSession();
s->KickPlayer(); // mark session to remove at next session list update
+12 -19
View File
@@ -3616,23 +3616,17 @@ void Unit::_AddAura(UnitAura * aura, Unit * caster)
// register single target aura
caster->GetSingleCastAuras().push_back(aura);
// remove other single target auras
for (;;)
Unit::AuraList& scAuras = caster->GetSingleCastAuras();
for (Unit::AuraList::iterator itr = scAuras.begin(); itr != scAuras.end();)
{
bool restart = false;
Unit::AuraList& scAuras = caster->GetSingleCastAuras();
for (Unit::AuraList::iterator itr = scAuras.begin(); itr != scAuras.end(); ++itr)
if ((*itr) != aura &&
IsSingleTargetSpells((*itr)->GetSpellProto(), aura->GetSpellProto()))
{
if ((*itr) != aura &&
IsSingleTargetSpells((*itr)->GetSpellProto(), aura->GetSpellProto()))
{
(*itr)->Remove();
restart = true;
break;
}
(*itr)->Remove();
itr = scAuras.begin();
}
if (!restart)
break;
else
++itr;
}
}
}
@@ -4266,7 +4260,7 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase)
AuraApplication const * aurApp = iter->second;
Aura const * aura = aurApp->GetBase();
if (aura->GetCasterGUID() !=GetGUID() && IsSingleTargetSpell(aura->GetSpellProto()))
if (aura->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(aura->GetSpellProto()))
{
if (!newPhase)
RemoveAura(iter);
@@ -4288,14 +4282,13 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase)
for (AuraList::iterator iter = scAuras.begin(); iter != scAuras.end();)
{
Aura * aura = *iter;
++iter;
if (aura->GetUnitOwner() != this && !aura->GetUnitOwner()->InSamePhase(newPhase))
{
uint32 removedAuras = m_removedAurasCount;
aura->Remove();
if (m_removedAurasCount > removedAuras + 1)
iter = scAuras.begin();
iter = scAuras.begin();
}
else
++iter;
}
}
+8
View File
@@ -51,6 +51,8 @@ struct ScriptInfo;
struct ScriptAction;
struct Position;
class BattleGround;
class MapInstanced;
class InstanceMap;
//******************************************
// Map file format defines
@@ -446,6 +448,12 @@ class Map : public GridRefManager<NGridType>
Creature* GetCreature(uint64 guid);
GameObject* GetGameObject(uint64 guid);
DynamicObject* GetDynamicObject(uint64 guid);
MapInstanced* ToMapInstanced(){ if (Instanceable()) return reinterpret_cast<MapInstanced*>(this); else return NULL; }
const MapInstanced* ToMapInstanced() const { if (Instanceable()) return (const MapInstanced*)((MapInstanced*)this); else return NULL; }
InstanceMap* ToInstanceMap(){ if (IsDungeon()) return reinterpret_cast<InstanceMap*>(this); else return NULL; }
const InstanceMap* ToInstanceMap() const { if (IsDungeon()) return (const InstanceMap*)((InstanceMap*)this); else return NULL; }
private:
void LoadMapAndVMap(int gx, int gy);
void LoadVMap(int gx, int gy);