*Backed out changeset 3be01fb200a5
--HG-- branch : trunk
This commit is contained in:
@@ -15,26 +15,38 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef OUTDOOR_PVP_EP_
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#define OUTDOOR_PVP_EP_
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#include "OutdoorPvPImpl.h"
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#include "DBCStructure.h"
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const uint32 EP_AllianceBuffs[4] = {11413, 11414, 11415, 1386};
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const uint32 EP_HordeBuffs[4] = {30880, 30683, 30682, 29520};
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const uint32 EP_GraveYardZone = 139;
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const uint32 EP_GraveYardId = 927;
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const uint32 EPBuffZonesNum = 3;
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const uint32 EP_EWT_CM = 17690;
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const uint32 EP_CGT_CM = 17689;
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const uint32 EP_NPT_CM = 17696;
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const uint32 EP_PWT_CM = 17698;
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const uint32 EPBuffZones[EPBuffZonesNum] = {139, 2017, 2057};
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enum EP_TaxiNodes {
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EP_CGT_Taxi = 87,
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EP_EWT_Taxi = 86,
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EP_NPT_Taxi = 85,
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EP_PWT_Taxi = 84
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};
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enum EP_EastwallTowerWorldStates {
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EP_EWT_A = 2354,
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EP_EWT_H = 2356,
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@@ -44,6 +56,7 @@ enum EP_EastwallTowerWorldStates {
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EP_EWT_N_H = 2360,
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EP_EWT_N = 2361
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};
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enum EP_NorthpassTowerWorldStates {
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EP_NPT_N = 2352,
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EP_NPT_N_A = 2362,
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@@ -53,6 +66,7 @@ enum EP_NorthpassTowerWorldStates {
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EP_NPT_A = 2372,
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EP_NPT_H = 2373
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};
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enum EP_PlagewoodTowerWorldStates {
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EP_PWT_N_A = 2366,
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EP_PWT_N_H = 2353, //2367 not present! use neutral!
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@@ -62,6 +76,7 @@ enum EP_PlagewoodTowerWorldStates {
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EP_PWT_H = 2371,
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EP_PWT_N = 2353
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};
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enum EP_CrownGuardTowerWorldStates {
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EP_CGT_N_A = 2374,
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EP_CGT_N_H = 2375,
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@@ -71,13 +86,16 @@ enum EP_CrownGuardTowerWorldStates {
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EP_CGT_H = 2379,
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EP_CGT_N = 2355
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};
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enum EP_WorldStates {
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EP_UI_TOWER_SLIDER_DISPLAY = 2426,
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EP_UI_TOWER_SLIDER_POS = 2427,
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EP_UI_TOWER_SLIDER_N = 2428,
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EP_UI_TOWER_COUNT_A = 2327,
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EP_UI_TOWER_COUNT_H = 2328
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};
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enum EP_Summons {
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EP_EWT_COMMANDER = 0,
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EP_EWT_SOLDIER1,
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@@ -86,6 +104,7 @@ enum EP_Summons {
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EP_EWT_SOLDIER4,
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EP_PWT_FLIGHTMASTER,
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};
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enum EP_GoSummons {
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EP_NPT_BUFF = 0,
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EP_NPT_FLAGS,
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@@ -93,6 +112,7 @@ enum EP_GoSummons {
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EP_CGT_FLAGS,
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EP_PWT_FLAGS
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};
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enum EP_Towers {
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EP_EWT = 0, // plaguelands 03
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EP_NPT,// plaguelands 01
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@@ -100,22 +120,28 @@ enum EP_Towers {
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EP_CGT,// plaguelands 02
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EP_TOWER_NUM
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};
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const go_type EPCapturePoints[EP_TOWER_NUM] = {
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{182097,0,2574.51,-4794.89,144.704,-1.45003,-0.097056,0.095578,-0.656229,0.742165},
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{181899,0,3181.08,-4379.36,174.123,-2.03472,-0.065392,0.119494,-0.842275,0.521553},
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{182098,0,2962.71,-3042.31,154.789,2.08426,-0.074807,-0.113837,0.855928,0.49883},
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{182096,0,1860.85,-3731.23,196.716,-2.53214,0.033967,-0.131914,0.944741,-0.298177}
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};
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const go_type EPTowerFlags[EP_TOWER_NUM] = {
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{182106,0,2569.60,-4772.93,115.399,2.72271,0,0,0.978148,0.207912},
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{182106,0,3148.17,-4365.51,145.029,1.53589,0,0,0.694658,0.71934},
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{182106,0,2992.63,-3022.95,125.593,3.03687,0,0,0.99863,0.052336},
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{182106,0,1838.42,-3703.56,167.713,0.890118,0,0,0.430511,0.902585}
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};
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const uint32 EPTowerPlayerEnterEvents[EP_TOWER_NUM] = {10691,10699,10701,10705};
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const uint32 EPTowerPlayerLeaveEvents[EP_TOWER_NUM] = {10692,10698,10700,10704};
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const uint32 EP_NUM_CREATURES = 6;
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const uint32 EP_EWT_NUM_CREATURES = 5;
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// one lordaeron commander, 4 soldiers
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// should be spawned at EWT and follow a path, but trans-grid pathing isn't safe, so summon them directly at NPT
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const creature_type EP_EWT_Summons_A[EP_EWT_NUM_CREATURES] = {
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@@ -125,6 +151,7 @@ const creature_type EP_EWT_Summons_A[EP_EWT_NUM_CREATURES] = {
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{17647,469,0, 3164.65,-4350.26,138.22,2.4794},
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{17647,469,0, 3169.91,-4349.68,138.37,0.7444}
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};
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const creature_type EP_EWT_Summons_H[EP_EWT_NUM_CREATURES] = {
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{17995,67,0, 3167.61,-4352.09,138.20,4.5811},
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{17996,67,0, 3172.74,-4352.99,139.14,4.9873},
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@@ -132,6 +159,7 @@ const creature_type EP_EWT_Summons_H[EP_EWT_NUM_CREATURES] = {
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{17996,67,0, 3164.65,-4350.26,138.22,2.4794},
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{17996,67,0, 3169.91,-4349.68,138.37,0.7444}
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};
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enum EP_TowerStates {
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EP_TS_N = 1,
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EP_TS_N_A = 2,
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@@ -141,11 +169,15 @@ enum EP_TowerStates {
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EP_TS_A = 32,
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EP_TS_H = 64
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};
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// when spawning, pay attention at setting the faction manually!
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const creature_type EP_PWT_FlightMaster = {17209,0,0,2987.5,-3049.11,120.126,5.75959};
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// after spawning, modify the faction so that only the controller will be able to use it with SetUInt32Value(GAMEOBJECT_FACTION, faction_id);
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const go_type EP_NPT_LordaeronShrine = {181682,0,3167.72,-4355.91,138.785,1.69297,0,0,0.748956,0.66262};
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class OutdoorPvPEP;
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class OPvPCapturePointEP_EWT : public OPvPCapturePoint
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{
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friend class OutdoorPvPEP;
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@@ -164,6 +196,7 @@ protected:
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uint32 m_TowerState;
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uint32 m_UnitsSummonedSide;
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};
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class OPvPCapturePointEP_NPT : public OPvPCapturePoint
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{
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friend class OutdoorPvPEP;
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@@ -182,6 +215,7 @@ protected:
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uint32 m_TowerState;
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uint32 m_SummonedGOSide;
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};
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class OPvPCapturePointEP_CGT : public OPvPCapturePoint
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{
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friend class OutdoorPvPEP;
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@@ -200,6 +234,7 @@ protected:
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uint32 m_TowerState;
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uint32 m_GraveyardSide;
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};
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class OPvPCapturePointEP_PWT : public OPvPCapturePoint
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{
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friend class OutdoorPvPEP;
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@@ -220,6 +255,7 @@ protected:
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uint32 m_FlightMasterSpawned;
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uint32 m_TowerState;
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};
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class OutdoorPvPEP : public OutdoorPvP
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{
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friend class OPvPCapturePointEP_EWT;
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@@ -241,5 +277,6 @@ private:
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uint32 m_AllianceTowersControlled;
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uint32 m_HordeTowersControlled;
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};
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#endif
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