*Backed out changeset 3be01fb200a5
--HG-- branch : trunk
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@@ -17,27 +17,38 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_MOVEMENTGENERATOR_H
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#define TRINITY_MOVEMENTGENERATOR_H
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "Dynamic/ObjectRegistry.h"
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#include "Dynamic/FactoryHolder.h"
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#include "Common.h"
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#include "MotionMaster.h"
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class Unit;
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class TRINITY_DLL_SPEC MovementGenerator
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{
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public:
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virtual ~MovementGenerator();
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virtual void Initialize(Unit &) = 0;
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virtual void Finalize(Unit &) = 0;
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virtual void Reset(Unit &) = 0;
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virtual bool Update(Unit &, const uint32 &time_diff) = 0;
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virtual MovementGeneratorType GetMovementGeneratorType() = 0;
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virtual void unitSpeedChanged() { }
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virtual bool GetDestination(float& /*x*/, float& /*y*/, float& /*z*/) const { return false; }
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};
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template<class T, class D>
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class TRINITY_DLL_SPEC MovementGeneratorMedium : public MovementGenerator
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{
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@@ -69,16 +80,20 @@ class TRINITY_DLL_SPEC MovementGeneratorMedium : public MovementGenerator
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void Reset(T &u);
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bool Update(T &u, const uint32 &time_diff);
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};
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struct SelectableMovement : public FactoryHolder<MovementGenerator,MovementGeneratorType>
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{
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SelectableMovement(MovementGeneratorType mgt) : FactoryHolder<MovementGenerator,MovementGeneratorType>(mgt) {}
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};
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template<class REAL_MOVEMENT>
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struct MovementGeneratorFactory : public SelectableMovement
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{
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MovementGeneratorFactory(MovementGeneratorType mgt) : SelectableMovement(mgt) {}
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MovementGenerator* Create(void *) const;
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};
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typedef FactoryHolder<MovementGenerator,MovementGeneratorType> MovementGeneratorCreator;
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typedef FactoryHolder<MovementGenerator,MovementGeneratorType>::FactoryHolderRegistry MovementGeneratorRegistry;
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typedef FactoryHolder<MovementGenerator,MovementGeneratorType>::FactoryHolderRepository MovementGeneratorRepository;
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