DB/Conditions: Convert Dame Evniki Kapsalis script into conditions

DB/SAI: Convert Priestess Alorah and Grimmin scripts into SmartAI
This commit is contained in:
Souler
2012-01-24 15:12:47 +01:00
parent e336c6ff57
commit e552b1744c
2 changed files with 18 additions and 93 deletions
-93
View File
@@ -114,38 +114,6 @@ public:
}
};
/*######
## npc_dame_evniki_kapsalis
######*/
enum eDameEnvikiKapsalis
{
TITLE_CRUSADER = 123
};
class npc_dame_evniki_kapsalis : public CreatureScript
{
public:
npc_dame_evniki_kapsalis() : CreatureScript("npc_dame_evniki_kapsalis") { }
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->HasTitle(TITLE_CRUSADER))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
};
/*######
## npc_squire_david
######*/
@@ -275,65 +243,6 @@ public:
}
};
/*######
## npc_alorah_and_grimmin
######*/
enum ealorah_and_grimmin
{
SPELL_CHAIN = 68341,
NPC_FJOLA_LIGHTBANE = 36065,
NPC_EYDIS_DARKBANE = 36066,
NPC_PRIESTESS_ALORAH = 36101,
NPC_PRIEST_GRIMMIN = 36102
};
class npc_alorah_and_grimmin : public CreatureScript
{
public:
npc_alorah_and_grimmin() : CreatureScript("npc_alorah_and_grimmin") { }
struct npc_alorah_and_grimminAI : public ScriptedAI
{
npc_alorah_and_grimminAI(Creature* creature) : ScriptedAI(creature) {}
bool uiCast;
void Reset()
{
uiCast = false;
}
void UpdateAI(const uint32 /*uiDiff*/)
{
if (uiCast)
return;
uiCast = true;
Creature* target = NULL;
switch (me->GetEntry())
{
case NPC_PRIESTESS_ALORAH:
target = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
break;
case NPC_PRIEST_GRIMMIN:
target = me->FindNearestCreature(NPC_FJOLA_LIGHTBANE, 10.0f);
break;
}
if (target)
DoCast(target, SPELL_CHAIN);
if (!UpdateVictim())
return;
}
};
CreatureAI* GetAI(Creature* creature) const
{
return new npc_alorah_and_grimminAI(creature);
}
};
/*######
## npc_guardian_pavilion
######*/
@@ -429,10 +338,8 @@ public:
void AddSC_icecrown()
{
new npc_arete;
new npc_dame_evniki_kapsalis;
new npc_squire_david;
new npc_argent_valiant;
new npc_alorah_and_grimmin;
new npc_guardian_pavilion;
new npc_vereth_the_cunning;
}