Core: Fix warnings added in recent commits
--HG-- branch : trunk
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@@ -684,7 +684,7 @@ class Creature : public Unit, public GridObject<Creature>
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uint64 m_lootRecipient;
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uint64 m_lootRecipient;
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/// Timers
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/// Timers
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uint32 m_corpseRemoveTime; // (msecs)timer for death or corpse disappearance
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time_t m_corpseRemoveTime; // (msecs)timer for death or corpse disappearance
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time_t m_respawnTime; // (secs) time of next respawn
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time_t m_respawnTime; // (secs) time of next respawn
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uint32 m_respawnDelay; // (secs) delay between corpse disappearance and respawning
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uint32 m_respawnDelay; // (secs) delay between corpse disappearance and respawning
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uint32 m_corpseDelay; // (secs) delay between death and corpse disappearance
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uint32 m_corpseDelay; // (secs) delay between death and corpse disappearance
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@@ -845,7 +845,7 @@ void PoolMgr::LoadQuestPools()
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QUEST_WEEKLY = 2
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QUEST_WEEKLY = 2
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};
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};
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std::map<uint32, uint32> poolTypeMap;
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std::map<uint32, eQuestTypes> poolTypeMap;
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do
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do
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{
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{
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