Dungeon Finder: Fix an error that was preventing a group from exit queue
--HG-- branch : trunk
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@@ -103,7 +103,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket & /*recv_data*/)
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// Check cheating - only leader can leave the queue
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// Check cheating - only leader can leave the queue
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if (!grp || grp->GetLeaderGUID() == GetPlayer()->GetGUID())
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if (!grp || grp->GetLeaderGUID() == GetPlayer()->GetGUID())
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sLFGMgr.Leave(GetPlayer());
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sLFGMgr.Leave(GetPlayer(), grp);
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}
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}
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void WorldSession::HandleLfgProposalResultOpcode(WorldPacket &recv_data)
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void WorldSession::HandleLfgProposalResultOpcode(WorldPacket &recv_data)
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