Fix weekly reset time being updated twice

Patch by NoFantasy

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-28 22:11:53 +02:00
parent c2aaf6bfcb
commit e45ec85096
-3
View File
@@ -1852,10 +1852,7 @@ void World::Update(uint32 diff)
}
if (m_gameTime > m_NextWeeklyQuestReset)
{
ResetWeeklyQuests();
m_NextWeeklyQuestReset += WEEK;
}
/// <ul><li> Handle auctions when the timer has passed
if (m_timers[WUPDATE_AUCTIONS].Passed())