*Update Devastate talent handler for 3.1.3 - by Farah.
--HG-- branch : trunk
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@@ -4218,11 +4218,11 @@ void Spell::SpellDamageWeaponDmg(uint32 i)
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SpellEntry const *spellInfo = NULL;
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SpellEntry const *spellInfo = NULL;
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uint32 stack = 0;
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uint32 stack = 0;
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if (AuraEffect * aur = unitTarget->GetAura(SPELL_AURA_MOD_RESISTANCE,SPELLFAMILY_WARRIOR,SPELLFAMILYFLAG_WARRIOR_SUNDERARMOR, 0, 0, m_caster->GetGUID()))
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if (Aura * aur = unitTarget->GetAura(58567, m_caster->GetGUID()))
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{
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{
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aur->GetParentAura()->RefreshAura();
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aur->RefreshAura();
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spellInfo = aur->GetSpellProto();
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spellInfo = aur->GetSpellProto();
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stack = aur->GetParentAura()->GetStackAmount();
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stack = aur->GetStackAmount();
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}
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}
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for(uint8 j = 0; j < 3; j++)
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for(uint8 j = 0; j < 3; j++)
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