Core/Cleanup: move repeating code for locale strings retrieval into separate method. Related code cleanup.
--HG-- branch : trunk
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@@ -1946,10 +1946,8 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
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{
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if (AchievementRewardLocale const* loc = sAchievementMgr.GetAchievementRewardLocale(achievement))
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{
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if (loc->subject.size() > size_t(loc_idx) && !loc->subject[loc_idx].empty())
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subject = loc->subject[loc_idx];
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if (loc->text.size() > size_t(loc_idx) && !loc->text[loc_idx].empty())
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text = loc->text[loc_idx];
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sObjectMgr.GetLocaleString(loc->subject, loc_idx, subject);
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sObjectMgr.GetLocaleString(loc->text, loc_idx, text);
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}
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}
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@@ -2420,30 +2418,12 @@ void AchievementGlobalMgr::LoadRewardLocales()
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for (int i = 1; i < MAX_LOCALE; ++i)
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{
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std::string str = fields[1+2*(i-1)].GetCppString();
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if (!str.empty())
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{
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int idx = sObjectMgr.GetOrNewIndexForLocale(LocaleConstant(i));
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if (idx >= 0)
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{
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if (data.subject.size() <= size_t(idx))
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data.subject.resize(idx+1);
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LocaleConstant locale = (LocaleConstant) i;
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std::string str = fields[1 + 2 * (i - 1)].GetCppString();
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sObjectMgr.AddLocaleString(str, locale, data.subject);
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data.subject[idx] = str;
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}
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}
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str = fields[1+2*(i-1)+1].GetCppString();
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if (!str.empty())
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{
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int idx = sObjectMgr.GetOrNewIndexForLocale(LocaleConstant(i));
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if (idx >= 0)
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{
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if (data.text.size() <= size_t(idx))
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data.text.resize(idx+1);
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data.text[idx] = str;
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}
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}
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str = fields[1 + 2 * (i - 1) + 1].GetCppString();
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sObjectMgr.AddLocaleString(str, locale, data.text);
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}
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} while (result->NextRow());
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