Implement .reload all_gossips, .reload quest_poi, .reload locales_gossip_menu_option. Original code by VladimirMangos, ported by Ramus. Closes issue #3466, issue #3637 and issue #3477

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-08-28 01:44:35 +03:00
parent e85df47749
commit e3b92f9630
7 changed files with 52 additions and 3 deletions
+3
View File
@@ -348,6 +348,7 @@ class ChatHandler
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAchievementCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
bool HandleReloadAllGossipsCommand(const char* args);
bool HandleReloadAllItemCommand(const char* args);
bool HandleReloadAllLootCommand(const char* args);
bool HandleReloadAllNpcCommand(const char* args);
@@ -389,6 +390,7 @@ class ChatHandler
bool HandleReloadLocalesAchievementRewardCommand(const char* args);
bool HandleReloadLocalesCreatureCommand(const char* args);
bool HandleReloadLocalesGameobjectCommand(const char* args);
bool HandleReloadLocalesGossipMenuOptionCommand(const char* args);
bool HandleReloadLocalesItemCommand(const char* args);
bool HandleReloadLocalesItemSetNameCommand(const char* args);
bool HandleReloadLocalesNpcTextCommand(const char* args);
@@ -418,6 +420,7 @@ class ChatHandler
bool HandleReloadSpellClickSpellsCommand(const char* args);
bool HandleReloadQuestAreaTriggersCommand(const char* args);
bool HandleReloadQuestEndScriptsCommand(const char* args);
bool HandleReloadQuestPOICommand(const char* args);
bool HandleReloadQuestStartScriptsCommand(const char* args);
bool HandleReloadQuestTemplateCommand(const char* args);
bool HandleReloadReservedNameCommand(const char*);