diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 819fe27606..5ff52cf5e2 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5392,6 +5392,12 @@ SpellCastResult Spell::CheckCast(bool strict) } break; } + case SPELL_EFFECT_TALENT_SPEC_SELECT: + // can't change during already started arena/battleground + if (Battleground const* bg = m_caster->ToPlayer()->GetBattleground()) + if (bg->GetStatus() == STATUS_IN_PROGRESS) + return SPELL_FAILED_NOT_IN_BATTLEGROUND; + break; default: break; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index af04f408aa..0f34ea7a55 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -6933,14 +6933,6 @@ void Spell::EffectSpecCount(SpellEffIndex /*effIndex*/) void Spell::EffectActivateSpec(SpellEffIndex /*effIndex*/) { - // can't change during already started arena/battleground - if (Battleground const* bg = m_caster->ToPlayer()->GetBattleground()) - if (bg->GetStatus() == STATUS_IN_PROGRESS) - { - SendCastResult(SPELL_FAILED_NOT_IN_BATTLEGROUND); - return; - } - if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) return;