Core: Rename GetDispellMask to GetDispelMask
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@@ -539,7 +539,7 @@ inline Mechanics GetEffectMechanic(SpellEntry const* spellInfo, int32 effect)
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return MECHANIC_NONE;
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}
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inline uint32 GetDispellMask(DispelType dispel)
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inline uint32 GetDispelMask(DispelType dispel)
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{
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// If dispel all
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if (dispel == DISPEL_ALL)
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