Core: Rename GetDispellMask to GetDispelMask
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@@ -11964,7 +11964,7 @@ void Unit::ApplySpellDispelImmunity(const SpellEntry * spellProto, DispelType ty
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if (apply && spellProto->AttributesEx & SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)
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{
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// Create dispel mask by dispel type
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uint32 dispelMask = GetDispellMask(type);
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uint32 dispelMask = GetDispelMask(type);
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// Dispel all existing auras vs current dispel type
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AuraApplicationMap& auras = GetAppliedAuras();
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for (AuraApplicationMap::iterator itr = auras.begin(); itr != auras.end();)
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